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Products that do what I build djit.su during the coronavirus lockdowns – a new code editor does

TL;DR: During the coronavirus lockdowns I built a new kind of code editor - a notebook-like development environment inspired by the awesome teachings of Bret Victor. Check it out: https://djit.su Quick backstory: I've always wanted to create a different kind of code editor that encompasses several aspects of what I consider programming. I think it's started somewhere around the time Bret Victor had his famous talk - it blew my mind, seeing how he develops the game in real-time modifying variable and functions as he goes. About three months ago, as the corona lockdowns hit, the…

  1. 1CC

    Hi guys, Two days ago I published the fourth post in the series and thought it would now be a good time to look for additional feedback here on Hacker News. The aim of the series (as mentioned in the first post) is to inspire more people to start using Qt. My ambition is to answer the following questions "what is the gist of Qt?"; "what is the 20% that you need to know to develop 80% of the application?"; "what are the perhaps unknown unknowns?". In other words, I'm just covering basics: enough to understand the concepts and where to find additional information should you need it. Do you…

    2018

  2. 2IB

    Hi HN, After watching a lot of Show HN's here, it's finally my turn to show something. This is the first real project I have shipped, so it is extra special to me. For those who will inevitably ask why I made yet another mockup editor I covered it on our blog (http://blog.mocktailsapp.in/why-build-yet-another-mockup-editor-tm). Not all the features mentioned in that post have been implemented yet. As such Mocktails is pre-beta software and very minimal. It does not even have user accounts or any actual server side component at all for that matter (yet)! Our intention is to build Mocktails…

    2012

  3. 3EC

    I participated in the Nvidia + Vercel 2 hour hackathon in SF tonight, and built something I've wanted, but hadn't tried building. I implemented an MCP Server and VS Code extension to allow Claude Desktop to place breakpoints, step through code, and execute expressions (assuming language support). So you can ask it a question that requires actually stepping through the code and now it can actually do that - check values for you, etc. It's _definitely_ not perfect. Have improvements? Please make a PR!

    2025 · github.com

  4. 4TC

    Hi HN, I'm thrilled to share with you think, a command-line tool that I developed while diving back into the programming scene. For the past few years, my focus had shifted from hands-on programming to managerial roles, my last one being at Affirm (I started Affirm's Polish office). However, I recently left my job to revisit my passion for coding and see if I could still write code that works. Not to mention that with what is currently going on in AI if you are a developer this probably the best possible time for a sabbatical in human history :) My first attempt was with LangChain, but I…

    2023 · github.com

  5. 5IB

    The main goal of this was to be able to not just run multiple Claude Code sessions at once, but actually manage them and keep track of what I was doing. Sometimes this is multiple attempts on the same task, sometimes I work several tasks at once. Really I was just sick of twiddling my thumbs waiting for the coding agent to finish, and I wanted it to be easy to work on/review/test another change while I waited.

    2025 · github.com

  6. 6AU

    So we have had quiet the journey here. So 70 days ago (aka 73 turns ago) I posted on HN sharing our FreeCiv deployment (https://github.com/ndroo/freeciv.andrewmcgrath.info). FreeCiv is a great game, the clients is very buggy however. I'm using the GTK4 version, but a few others have opted for the QT variant. At some point, we might turn our focus to contributing to improving the client based on our experiences playing the game. We've since added a lot of little fun features: - The editor: you can write to the newspaper Editor and they /might/ publish what you…

    May 2026 · freeciv.andrewmcgrath.info

  7. 7LO

    Hey HN, I made a code editor which is inspired by Xi-editor. It's native GUI and GPU rendered written in Rust. A main feature is remote development support (VSCode like). Also other features like Vim-like modal editing, Tree-sitter for syntax highlighting, built-in LSP support and WASI based plugin system. Previous HN discussion: https://news.ycombinator.com/item?id=29549173

    2022 · lapce.dev

  8. 8DV

    I'm using AI (mostly Claude) to create/publish a new video game every day This is day 33, first stab at the tower defense genre. Most of the games (including this one) I build with a single prompt. Rarely, a couple extra prompts are needed for bug fixes or to tweak the physics/UI. Extremely rarely, the AI has difficulty making the game work right (usually drawing it) and it takes a dozen or more prompts -- but the majority of the time, it gets everything right and makes a fully playable game first try Happy to answer any questions, just a little hobby project of mine I'm having…

    May 2026 · gamevibe.us

  9. 9MP

    My weekly(ish) video logs tracking my progress of building a completely sound statically typed language and structural editor. The motivation is to make lots of invalid programs unrepresentable.

    2022 · petersaxton.uk

  10. 10IM

    I spent the past few weeks making an open source cloud code editing environment with an AI copilot and multiplayer collaboration! It's fully self-hostable in 5-10 minutes. There's a lot of minor improvements to be made, and some are already listed in the Github issues. Let me know what you think and feel free to try it out.

    2024 · github.com

  11. 11SE

    Hey, I've shared this game while it was still a work in progress in one of the Tell HN threads. I was pleasantly surprised that a lot of people tried it, and I got some positive feedback and constructive criticism. Anyway, I found a gamedev library I really like - Kaplay [1]. What I like about it is that easy things are easy. Meaning I could have fun building the game without learning (or fighting) a new tool. I always wanted to make games, but this is the first one I actually did. And I have to tell you - game development sparks joy! It combines so many things (game design, programming,…

    Jan 2026 · muffinman-io.itch.io

  12. 12IM

    Hello HackerNews, I'm Kaamkiya, the author of this program. It's a collection of minimal games made for terminals, like 2048, Hangman, and even two player games like pong. They're all text-based, but they can actually be quite fun. If you want to test it right now, you can do this: go run github.com/Kaamkiya/gg@latest I started this project out of boredom, honestly. I was bored, and when I'm bored I like to code or play video games. So I coded video games. I kept them really minimal though, because I'm not great at gamedev and thought it would be easier to contribute to text-based…

    2024 · github.com

  13. 13IS

    Read an article yesterday about the H.264 codec increasing their licensing fee by an astronomical amount. And as always, my first shot was how hard could it be to try and build a codec which could be that efficient. I've personally been on a drive to improve my ability to one-shot complex features, products, or make even surgical changes. It's been a few months since I've been doing that, and honestly, results have been great for both work and work/life balance. This was a fun experiment. It burned through tokens, but it helped me identify some more improvements I could make to my…

    Apr 2026 · github.com

  14. 14CP

    Hi HN! I've never posted anything on here before, but this project was too fun to pass up. I've been learning a lot about agents lately, and wanted to see if I could replicate some of the results of Windsurf and Cursor. Generally I love these tools, but when you're stuck behind an "enterprise" firewall, they don't work as well. This sad state of affairs motivated me to understand SWE agents more. Does it work? Yes. Is it as good as Cursor and Windsurf? Not quite, but it's pretty darn close, depending on the model you use. I'm lacking a few features like semantic indexing, MCP support, but…

    2025 · github.com

  15. 15AA

    I’ve had this idea for a new code editor chord grammar bouncing around in my head for over 2 years, and now I can finally release v0.1 of ane. You can run it one-shot from scripts or agents (`ane exec —chord…`) or use its full-on TUI editor. ane is pure Rust, and integrates tree-sitter and LSP to provide a pleasant and predictable terminal code editing experience. I’d love folks to try it out and give feedback! Thanks :)

    May 2026 · github.com

  16. 16AR

    Hi Hacker News! I’m Ritam, working with the small but mighty team at Nori. We’ve been obsessed in recent months with how to take tools like Claude Code from “I’ll experiment around with this” to “This is the most useful and necessary thing I use every day”. When I first sat down with our team to check out what they’d built, I found my skepticism about agentic coding melting away—they’d built useful, high quality, handwritten skills, instructions that functioned as “skillsets” to tie skills together for consistent and replicable results, and tooling to manage loading the right context for the…

    Jan 2026 · noriskillsets.dev

  17. 17IL

    I am a 50-year-old who left a FAANG Engineering Manager job to build a sci-fi game. I just released Outsider, a sci-fi narrative game with multiple endings. If you want to support my work, the game is now 15% off (https://store.steampowered.com/app/3040110/). I've always wanted to create a game. I moved from Brazil to the US to work at Big Tech, but after a career of customer focus, mission alignment and 360-degree feedback, I wanted to experience solo game development. While FAANG can be soul-crushing at times, I had a great manager and an amazing team. The pay and…

    Nov 2025

  18. 18WB

    Hey HN, After GPT-3 created waves in the tech industry, a lot of AI tools were emerging and with that, some AI website builders But the results seemed way too generic to us. It felt like the developers were rushing to catch the wave instead of building a proper tool We took our time, did months of RnD and finally came up with something better than what others in the market are doing. It’s got better design output. While it’s still in beta, I wanted to show HN what we did. Will appreciate the feedback when you guys try it out. Here is the link to signup for the beta:…

    2024 · dorik.com

  19. 19MA

    This weekend I built a multi-agent coding system which, quite unexpectedly, beat Claude Code on Stanford's Terminal Bench! The architecture is straightforward, consisting of an orchestrator agent that deploys explorer & coder subagents to complete complex terminal based tasks, utilising an intelligent context sharing mechanism along the way which makes it all work. The repo has a lot of technical details, and all the code and prompts for you to play around with if you'd like! I had a lot of fun making this, I hope you have fun reading the README, using it yourself, or even extending it! As…

    2025 · github.com

  20. 20KY

    Hey HN! I wanted to practice "vibe coding" and see how far and fast I can go by only prompting, without actual coding. I decided to make a simple CLI app that scrapes web docs into a single md file (I was annoyed that LLM keeps writing Tailwind 3 code for a Tailwind 4 project). In just a couple of hours, the CLI app was ready! Then iterated on arguments for another couple of hours. Result: https://github.com/vladstudio/web2llm Then I decided to go further and "productize" the CLI by making a web app for it. Another half-day, and the web app is ready!…

    2025 · web2llm.dev

  21. 21IB

    I built over 3-4 weeks to solve my own pain point, picking up rust along the way. It has a browser version that works online/offline and cross platform desktop as well. It was a pretty intense sprint. About TreeSnap, well it simplifies this preparation of sharing code with Chat LLMs. In my use case, making o3 via ChatGPT a lot more cost-effective to use for these tasks compared to Cursor: How it works: Select files/folders → generates a single text bundle + ASCII tree Instantly shows per-file and total token counts (list & treemap views) Quickly trim unnecessary files or folders to…

    2025 · treesnap.app

  22. 22LA

    Hello HN, I am building a devtool to understand existing codebases. The idea originates from my time at big tech as well as various attempts to get involved in open source projects. When I was in college I wanted to improve my coding skills by contributing to opensource projects. I would pickup a bug or feature request but I always found myself stuck at the very first step. I did not understood where and how to begin contributing. I once submitted a patch in firefox which was labeled "Good first issue" but that was still very handheld. The assigner told me exactly which files I need to…

    2024 · lucidcode.ai

  23. 23IB

    I'm excited to introduce Robust Design Systems – a tool to make creating and managing design systems easier than ever. With the visual component editor, you can customize shadcn component variants without touching any code. When you're done, simply export the code instantly! I'd love to hear your feedback and see how I can make it even better!

    2024 · robustlaunch.com

  24. 24SS

    Hola HN! Long time lurker, sometimes commentor, first time poster here. I’ve been working alongside my two co-founders and a few colleagues on a project I’m excited (and a little nervous) to share with you all! Like many of us, I’ve lived a tortured existence with AI coding (is it vibes?) over the past few months - I think November was a big moment with this. But, one thing I’ve noticed after building orchestration layer after orchestration layer is that the thing I always came back to was “what the hell is Claude Code actually doing?” Perhaps it’s because of the time Claude Code got…

    Jun 2026 · backplanes.com

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