Alternatives
Products that do what I built a tool to download your chess games does
Hi HN, here is my humble weekend project. I couldn’t find any similar utilities online that would let me download all of my chess games, so I decided to make one. It’s definitely imperfect, so please let me know if you have any feedback!
- 1MA
hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I got me a copy of ImpactJS, and after about 5 months of steep learning curve (at least for me), I managed to come up with a game. I also integrated it with a highscore and badge system, similar to what you get at Kongregate. You need to login with Google/OpenID to earn badges/scores. link is: http://www.hotbazooka.com/privatejoe hope to hear some feedback/questions from you guys!
2011 · hotbazooka.com
- 2IM
Hi, As a 8-bit C64 game coder in eaarly 90ties and currently mostly FE-focused dev, decided to give a go to a simple retro game archive. This is purely fun project - so i decided to post it to HN, mayne it'll resonate :)
2023 · polishpixels.com
- 3AC
Hello, This is something I've wanted to build for awhile (first bought the domain in 2020 (then lost it for a year+)). It's a tactics solver on each new tab page. There are 5 modes of play: Easy (<1200 elo) Medium (1200-1800) Hard (1800-2400) Expert (2400+) Speedrun (solve as many puzzles as possible in 60 seconds). I'm having a ton of fun with it, and definitely noticing improvements with actual games (definitely solved the most puzzles in my life while developing this extension). If you check it out, please let me know what you think. Any feedback is good!
Apr 2026 · leetchess.com
- 4AS
2020 · chessboardimage.com
- 5M4
Well HN, I've finally produced something I think is worthy of sharing, but I didn't do it "in a weekend". Yeah, it's an iOS puzzle game. And yeah, it's a game I built because I wanted to play it rather than based on market research, so all this sort of makes it the antithesis of a popular HN post. But whatever. Still hoping for some of that patented (har har) expert HN feedback. Critique any part of it except the music. Also, PM me for upgrade codes, or I can post some here if there's any interest. Download (it's free):…
2012
- 6GA
I wanted to learn more about RAG implementations, so I built something to solve the constant digging through manuals whenever we play a game. It's fairly simplistic, but actually has worked pretty well for some of these conflicts. Everythings Open Source on GitHub if you're curious (or have ideas), and I'd love to hear feedback from fellow boardgamers!
2024 · gamegame.ai
- 7AS
2021 · chessmadra.com
- 82M
Made this to try out o1-preview, took ~40 prompts and 3 hours in total, with a fairly solid backed written in Go. Works pretty badly in Firefox apparently due to canvas-canvas copies being really slow, Chrome works great tho. Doesn't work well on mobile yet, and has some other minor issues, but overall it feels incredible to put together something like this so quickly.
2024 · chess280.com
- 9CTChess Twist▲29
I continue my experiment of transposing classic games onto an irregular grid. I've previously released variants of minesweeper and checkers. And now I'd like to share my variant of Chess. Chess can be a pretty punishing game, but I thought this was nevertheless a way to make it even more challenging by making it trickier to anticipate your opponent, even though both players still have the same information. From the playtests I've done, that challenge is pretty compelling. It also seems to be more fun at 2 people, where both players keep surprising one another.
2024 · polyreplay.com
- 10FA
Hey everyone, I'm Fabio, a very long time lurker here. Today I want to celebrate and share with you, again, a game that I conceived more than 8 years ago. I shared it last week with all its history (if you're curious) [1], but it just stayed in the "shownew" and never reached the main "show" page, hopefully this time it'll do better (:crossed_fingers:)! What changed since last week? Today I've also published the mobile apps for both iOS and Android (last week it was just web), which are also my first mobile apps ever. So I believe it's still a worthwhile post and something to show :) I'd…
2024 · fiftygame.com
- 11IM
Hey there HN, I took a page from Wordle's mechanisms and made this game for fun for some friends and I. Check out Wheredle and let me know what you think of it! ↙ ↗ ↘ https://wheredle.xyz
2022 · wheredle.xyz
- 12CB
2015 · mancereus.github.io
- 13IB
I built a website for games that catch my eye or have something interesting going on. I made it for fun but then updating became a habit. Maybe you'll find your next "must-play" game here? GitHub repo: https://github.com/RaycatWhoDat/games-list
Nov 2025 · alistof.games
- 14IB
Hey, A bit of context.. So I think last week was my last straw, I hit 8k hours with dota and holy ** It finally hit me how much time I wasted on that game. I'm a software developer, I always wanted to develop something and put it out but was scared shitless to do so, I was kinda afraid to get bad traction, to fail or even worse to be completely ignored. so I decided to address two of these issues at once, stop playing dota and spend the weekend building a website that let you see what you could've done with your gaming hours. As an avid gamer for the last 20+ years, I know that it's only…
Apr 2026 · alternatelife.xyz
- 15AQ
Hello everyone! I've finally finished my latest side project - a RPG game made in Blazor. It started as a small project to learn some Blazor (I'm .NET dev but kept mainly to backend and ASP.NET). I had such a good time coding it that at some point I decided to make a full featured game out of it. I might've have bitten off more that I could chew as RPGs have so many systems and elements but overall I think it worked out well, especially for a single person project. I want to hop on the next project soon so any comments/questions/tips than can make me better really appreciated!
2024 · whimsicalwyrm.itch.io
- 16EC
2016 · github.com
- 17IB
I had an idea for this concept for a while and decided to build a little website around it. It's kind of a silly idea but I'm really curious to see how it plays out. If you're a particularly curious person, be warned. By submitting a payment to the game, you get to see how many other people were curious enough to play. You will be ranked based on your payment amount, and get to discover some interesting insights about the game's dynamics. Hope you like it
2024 · thecuriositygame.com
- 18IB
It's like a mix between Picross (Nonograms) and Polyominoes. It's a minimalist puzzler which has no text, no tutorials (none required) and no ads set in a relaxing environment. App Store: https://itunes.apple.com/gb/app/shapeuku-shape-puzzle-game/i... Play Store: https://play.google.com/store/apps/details?id=com.dtbgames.s... I have a bulk load of Android promo codes to give away, so if you'd like one let me know! (Sorry iOS users, I have no free codes left!)
2018
- 19IR
You can check the game here: https://select.supply/game/mindmaze. Curious to learn your feedback. I personally loved the game so much!
Apr 2026 · medium.com
- 203C
2012 · codepen.io
- 21TA
I created a small typing game. Would love to get some feedback on it. What can I improve? Are there any features you're missing? Are you having fun playing it? I certainly did have fun :)
Jul 2026 · typocalypse.florianrudaj.com
- 22CH
2023 · chessgpt.atomic14.com
- 23OR
Hi I've created a text-based RPG game in which you can experience different adventures and play interesting characters while the AI acts as a real time DM/story teller. There are multiple ways to interact with AI: 1) Input free will move 2) Input default move (affects resources) 3) Post a question to DM Also one more cool feature is that you can create your own adventure via simple form. Add scenes, add characters and make it public so other players are able to test it. I also plan to have 'competetive' side where players will pay some small fee to creators in crypto depending on…
2023 · landing.v3rpg.com
- 24PC
I'm doing some fun chess-related programing during my sabbatical, and taking the opportunity to dive down rabbit holes I'd avoid for in a work setting. Found out interesting stuff from old ANSI DEC escape sequences to sixel graphics that are useful today.
2024 · github.com
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