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Alternatives

Products that do what I successfully failed at one-shot-ing a video codec like h.264 does

Read an article yesterday about the H.264 codec increasing their licensing fee by an astronomical amount. And as always, my first shot was how hard could it be to try and build a codec which could be that efficient. I've personally been on a drive to improve my ability to one-shot complex features, products, or make even surgical changes. It's been a few months since I've been doing that, and honestly, results have been great for both work and work/life balance. This was a fun experiment. It burned through tokens, but it helped me identify some more improvements I could make to my…

  1. 1IB

    Hi HN, After watching a lot of Show HN's here, it's finally my turn to show something. This is the first real project I have shipped, so it is extra special to me. For those who will inevitably ask why I made yet another mockup editor I covered it on our blog (http://blog.mocktailsapp.in/why-build-yet-another-mockup-editor-tm). Not all the features mentioned in that post have been implemented yet. As such Mocktails is pre-beta software and very minimal. It does not even have user accounts or any actual server side component at all for that matter (yet)! Our intention is to build Mocktails…

    2012

  2. 2IM

    I am a non-hacker "idea guy" with zero discernible talent. Like most, the story starts with me doing things the hard way. I dreamt of a tool that would save me countless hours. Like most of my ideas, it was supposed to die in a couple of hours, but this one had some legs.... "If I needed this, surely others did too" kept looping in my head. Could I get this built? Could I build it myself? Nah...too lazy to learn how, but before I did anything, I had to promise myself one thing: No more ideas! If ideas were sit-ups, I would have a six pack instead of this tire. It was a constant mental…

    2012

  3. 3IP

    Hi HN, I’m Ashu, founder of VideoDB. I’ve spent a big chunk of my life building video infrastructure. Not video creation. Video plumbing. The stuff you only learn after production breaks: timebases, VFR, keyframes, audio sync drift, container quirks, partial uploads, live streams, retries, backpressure, codecs, ffmpeg flags, cost blowups, and “why is this clip unseekable on one player but fine on another”. This week we shared VideoDB Skills, a skill pack that lets AI agents call those infra primitives directly, instead of you wiring pipelines with screenshots plus FFmpeg glue. Repo:…

    Mar 2026

  4. 4MA

    Saw the remotion claude skills launch earlier, and honestly even though I was surprised how decent some of the results turned out to be I ended up never trying it out with claude code because I knew I'd have to setup remotion, bundler etc and if I was already doing it once I thought I might as well turn it into a site where anyone could just write messages and get a video without any prerequisites. I also know Claude Code is not something everyone has and setting up remotion is a pain. And one of the biggest lessons I learned from this whole experience is that Opus is actually not that good…

    Feb 2026 · framecall.com

  5. 5CC

    Hi guys, Two days ago I published the fourth post in the series and thought it would now be a good time to look for additional feedback here on Hacker News. The aim of the series (as mentioned in the first post) is to inspire more people to start using Qt. My ambition is to answer the following questions "what is the gist of Qt?"; "what is the 20% that you need to know to develop 80% of the application?"; "what are the perhaps unknown unknowns?". In other words, I'm just covering basics: enough to understand the concepts and where to find additional information should you need it. Do you…

    2018

  6. 6FP

    A little background. For the last 1.5 years I lost what could be considered an embarrassing amount of money hiring other people to work on a project that I thought had potential, I got some important people involved, had some great coders, but couldn't launch. The failure was depressing, rejection by YC didn't help.. I had to take a job, I didn't enjoy and I had a girlfriend who stood by me despite going into debt. But bouncing back over the last 45 days I've taught myself Rails some Jquery, and Javascript and built this www.hangout.io. It's empowering to build something myself because I'm…

    2011

  7. 7DT

    https://youtube.com/playlist?list=PL3vzYfOMUcIkd_1CzICEkH1IR...

    Apr 2026 · absl.design

  8. 8IB

    Frameloop is an AI-powered video creation and automation tool, that turns ideas into publishable videos within seconds. I've been working on this for past 4 months now, and have few paying customers as well. Most of them are individual creators, and about 20% are businesses. I'd like to focus more on business users going forwards, and am building branded video features for businesses. There are many other tools at this point, but my focus has been to focus on great UX, and giving users a really good first draft, which is easily editable. And I think that focus is what differentiates us. Try…

    2024 · frameloop.ai

  9. 9BA

    Been in the AI image gen space since 2023, before even GPT image gen was a thing, and after spending ~9K on Facebook ads for my own projects (made a video about that actually) I realized the thing I kept getting stuck on was the creatives themselves. I'm horrible at making reels-type video ads and Canva even with templates is surprisingly complicated for ad-specific stuff, plus everything ends up looking the same as everyone else using the same templates. Made a video going into detail about the full FB ads journey if anyone's interested:…

    Mar 2026 · admakeai.com

  10. 10IL

    Sysadmin is my bread and butter, but I taught myself PHP and have been coding on and off for the past 6 years. I've worked on numerous freelance gigs, but mainly internal apps that I use for my real job. I worked on this project (on and off) for the past year and I'm happy to finally release it to the public. Even if it doesn't succeed, I'm happy that I was able to "scratch an itch" I've had for the past couple of years. I wanted to make something and prove to myself that I can program. I'm not the greatest, but I'm proud of what I've achieved. http://www.ikeepm.com

    2011

  11. 11SS

    I’ve spent the last month or so hacking on a prototype to let filmmakers make concept art more quickly with recent generative image tools. This is very much a beta—with current functionality you can make projects, generate shots, and upload scripts which we can process into shotlists. Features I’m working on as we speak: character consistency, location consistency, framing and composing shots. Let me know what you think or what else I should build!

    2024 · storyboarder.vercel.app

  12. 12CT

    Built this at a Startup Weekend last November. We've been sitting on this code for months. Would love to have some people signup and throw us a little feedback. Clearly this isn't finished, but with a little crowd support, we could just wrap it up in a weekend. A few things: - Works with Youtube and Vimeo, probably a few others. - Web UI is still pretty sloppy - zero onboarding. sorry. - We have native iPhone and iPad clients that are a handful of bugs from being shipped. Anyone interested in beta testing them, shoot me an email at ddinch :at: gmail. We will beam you up via TestFlight (great…

    2011 · clpstr.com

  13. 13MP

    My weekly(ish) video logs tracking my progress of building a completely sound statically typed language and structural editor. The motivation is to make lots of invalid programs unrepresentable.

    2022 · petersaxton.uk

  14. 14IB

    Hey HN! Last week I was working on a website and needed a way to synchronise visuals with live music. I've used MIDI controllers for this before, but I am travelling right now and don't have mine with me. So I had the crazy idea to build a browser extension that uses the keyboard as input and includes a sequencer. I gave myself 24 to work on it. It ended up taking longer (of course), specially since I ended up creating a demo, a small landing, docs, and an intro video. Took me one week from idea to launch (pushed quite a bit tbh). Features: - Works as a browser extension. Atm distributed…

    2024 · minitap.io

  15. 15FT

    Over the past year I uploaded a bunch of videos to my personal channel. Most of them were short documentaries, news-style edits, or content covering current events and war. A lot of it ended up getting demonetized, age-restricted, or removed completely, usually without any clear reason or explanation. The worst part was not knowing what caused it. You upload something, it seems fine for a while, and then it disappears or gets buried. I spent days editing videos that ended up dead in the water because of things I couldn’t see coming. I started building a tool to help with this. Just something…

    2025 · frametwo.com

  16. 16IB

    Hey HN! I built Transcrib.ee to help me generate transcripts for lectures on YouTube with no captions, especially multilingual lectures. I was constantly frustrated with videos that had no transcripts or inaccurate ones, so I built a tool and decided to share it with everyone. This tool uses Groq (an AI inference engine that's different from Grok and offers very fast processing) and OpenAI's Whisper model (really accurate in multilingual) to quickly transcribe any YouTube video, regardless of the language. It's been a game-changer for my studies! To make it even faster, I created a Chrome…

    2024 · transcrib.ee

  17. 17PA

    Hi hn, Its been a while since my kid has been dreaming to make videogames, as you know, the entry bar is high, too many technical details are involved. A few months ago, we started making games, we have tried many different ways, from dragging blocks to write code with a high-level library to make it simple, it is still too much work. Getting into the AI boat, I decided to give it a try for making games, turns out that it works super nicely, still, you still have many technical concepts involved, what language should the game be written in? where do you store the file/assets? how do you…

    2024 · playcodeai.com

  18. 18SE

    Hey, I've shared this game while it was still a work in progress in one of the Tell HN threads. I was pleasantly surprised that a lot of people tried it, and I got some positive feedback and constructive criticism. Anyway, I found a gamedev library I really like - Kaplay [1]. What I like about it is that easy things are easy. Meaning I could have fun building the game without learning (or fighting) a new tool. I always wanted to make games, but this is the first one I actually did. And I have to tell you - game development sparks joy! It combines so many things (game design, programming,…

    Jan 2026 · muffinman-io.itch.io

  19. 19IM

    I'm documenting everything about my process. From learning to code, to building the app, and all the way to my outreach efforts. I'm learning as I go and sharing it with everyone who's not a programer, and is daunted to build a software on their own. Trust me. If I can do it, anyone can! You can find my updates on: https://Claritask.com ...as well as video updates on https://www.youtube.com/channel/UCdmqmifW4kIcPclXigay1dQ Would love to hear your feedback on my progress and if you have any suggestions on what I can do better. There's so many task managers out…

    2017

  20. 20MA

    Hi there, So a buddy a couple of days ago came up with the idea for a new SaaS product regarding gpt and image generation. We did a quick MVP that barely works, it breaks almost 50% of the time but we still wanted to validate the idea before going all in. We have almost 1k followers on Twitter together. Did a quick post describing the idea with a stripe link in the comments with a 5$ value, no landing page, and no shipped product. In exchange, the buyers become beta users. Around 30 mins later we got our first sale next 30 mins another 5$ and so on. Do we consider the idea validated? The…

    2023

  21. 21V

    Hello HN! I’m a bachelors student pursuing Artificial Intelligence, Robotics and Signal processing and during the year I had the goal to build my first AI Tool and launch it. I got inspired by how capable Whisper is, and combined the Whisper CPP Bindings along with FFMPEG.Wasm to create a tool that is capable of transcribing and captioning video files that contain one or more video tracks. Along with that, I’ve also added the support for transcribing audio files with the option to export those outputs as .SRT, .WebVTT or simply a text file. All done privately on a user’s web browser with…

    2023

  22. 22YA

    I must say I was encouraged to post my project here when I saw the positive response to this post: http://news.ycombinator.com/item?id=3780731 Before you make any comments, please keep in mind that the project is written for fun. I'm not forcing anyone to use it. In fact, nobody should use the current unstable version in a serious project. Here is the link: http://github.com/bsg/libserv Please share your thoughts. All criticisms are welcome, even the harsh ones. p.s. The project is still a work-in-progress.

    2012

  23. 23IM

    I spent the past few weeks making an open source cloud code editing environment with an AI copilot and multiplayer collaboration! It's fully self-hostable in 5-10 minutes. There's a lot of minor improvements to be made, and some are already listed in the Github issues. Let me know what you think and feel free to try it out.

    2024 · github.com

  24. 24IM

    Hey everyone! I'm really excited to share a side project I've been pouring my heart into lately. As a developer with over five years of experience, I've taken on my fair share of freelance web development projects. In the beginning, I always coded everything from scratch, but as I juggled more projects simultaneously, I started using Webflow to save time. While Webflow was definitely a lifesaver, I couldn't help but wish for an even faster way to set up a website – something that would allow me to start with a template and then easily customize it to my heart's content. The problem with most…

    2024 · instawebai.com

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