Work · alternatives · 2026
24 alternatives to Joha – a free browser-based drawing playground with preset shape tools
I built Joha, a free browser-based drawing playground built around preset shape tools. You can click or drag to quickly generate individual shapes like waves, stars, layered squares, particles, textured strokes, and ring patterns, then combine them into larger compositions. It’s designed for fast visual exploration and composition rather than precise vector editing. Under the hood, it’s built with Vue 3, Vite, and p5.js for the drawing engine.
Joha is a free browser-based drawing tool that emphasizes quick visual exploration over precision. Users click or drag to generate preset shapes including waves, stars, layered squares, particles, textured strokes, and… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes.
- 1
Shape 2▲5405000+ fully customizable assets for your web design projects
2020 · shape.so · its alternatives →
- 2
Mesh▲608Design 3D illustrations & icons in a quick and engaging way
2022 · morflax.com · its alternatives →
- 3

- 4
V2Fun▲449Generate 3D character with 8K textures and AI motion capture
Jul 2026 · v2fun.ai · its alternatives →
- 5

- 6
TinyFaces▲403Free crowd-sourced avatar gallery including Sketch plugin
2017 · tinyfac.es · its alternatives →
- 7

Free professional vector illustrations for happier users
2020 · icons8.com · its alternatives →
- 8IB
I've been working on an MMORPG that is now in alpha as a solo developer. Here are the major open source technologies that I use: Blender - 3D modeling software for creating the overall environment and every game object. I've gotten a lot of CC and Public Domain assets from https://poly.pizza GLTF - I export assets from blender to the GLTF asset format JSON - I write a JSON config for every game object that describes things like its name, its interactions, its collisions, etc. Node.js exporter - I iterate over the environment and every asset to create a scene hierarchy. I use…
2024 · alpha.reconquer.online · its alternatives →
- 9

108 free flat illustrations with customizable characters
2020 · patterns.page · its alternatives →
- 10

A fast, multipurpose and lightweight JavaScript animation library
2016 · anime-js.com · its alternatives →
- 11RJ
A JavaScript library for programming graphic design systems with SVG
2015 · runemadsen.github.io · its alternatives →
- 12

- 13

Hey all, creator of Video.js and co-founder of Mux & Zencoder here. My team and I built this. I hope you like the themes we’ve built so far, and maybe even get inspired to build your own. I know Web Components are in a bit of a drama cycle right now. I’m happy to see them get any attention really. I’ve been pretty bullish on them since ~2013 when I started working with them, at least in the context of a widget like a video player. I’ve even given many related talks on them like this one (https://www.youtube.com/watch?v=N6Mh84SRoDg). I would never push them for a large app or…
2024 · player.style · its alternatives →
- 14
Shape.so▲2901350+ icons, illustrations exportable to SVG, React & Lottie
2019 · shape.so · its alternatives →
- 15

Transform character designs in real-time with AI
2024 · its alternatives →
- 16

Build 3D interactions visually, without writing any code
2015 · 3d-transforms.webflow.com · its alternatives →
- 17

Free 3D illustration library for web & mobile app designers
2021 · its alternatives →
- 18

This is a D&D map making tool I've been working on for a while now, but I just added some new features to the beta that I think HN users might find neat. When building a world map, you can use "Dynamic Brushes" to draw organic looking terrain. This is achieved entirely with svg filters and javascript canvas, no fancy libraries or anything. This came with a pretty large rewrite of some of the underlying code, so I'm sure there's a number of bugs I haven't come across, but I'd love to hear your opinions on it!
2023 · dungeonmapdoodler.com · its alternatives →
- 19

- 20

Here's a project I've been working on for a little while now. Ripl is a JS library that provides a unified API for rendering shapes on both canvas and SVG interchangeably. Over the years I've used D3 extensively to create data visualisations so I figured I'd have a go at making my own version with a slightly more modern API and stricter TypeScript support. I am aware there are already libraries that can draw to multiple contexts interchangeably, but I've added a few little niceties to Ripl that (as far as I know) some other libraries don't have such as CSS-like query selectors, DOM-like…
2024 · github.com · its alternatives →
- 21

- 22

2020 · andrewfulrich.gitlab.io · its alternatives →
- 23

Simple 3D shapes for artists to study and practice, online
2021 · shadingreference.com · its alternatives →
- 24

Voxel-engine in Javascript. Contribute to Lallassu/voxelengine3 development by creating an account on GitHub.
2017 · github.com · its alternatives →
Also compare
Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →