Alternatives
Products that do what LogGate Frame does
MetalFX upscaling for Mac filmmakers — $19.99 intro
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Hi! This is a quick lil CLI I've created for upscaling videos using Apple's MetalFX (https://developer.apple.com/documentation/metalfx). There are a few improvements I plan to make, such as HDR support and a progress bar, but if it sounds interesting, please give it a try and let me know what you think!
2023 · github.com
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This is a GPU "software" raytracer (i.e. using manual ray-scene intersections and not RTX) written using the WebGPU API that renders glTF scenes. It supports many materials, textures, material & normal mapping, and heavily relies on multiple importance sampling to speed up convergence.
2024 · github.com
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The first open-source price index for GPU compute
10d ago · getcomputable.com
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Hey HN, just wanted to share my success story with CompressX, my FFmpeg wrapper for macOS. For those who may not be familiar, FFmpeg is a powerful tool for converting, streaming, and recording audio and video content. I started CompressX as a weekend project to serve my 9-5 jobs, primarily to compress demo videos for uploading to GitLab and sharing with my colleagues. It took me 2 weeks to make the first working version. I shared the demo on Twitter and the reaction was extraordinary. People loved it, they said that I was bringing the Pied Piper to life. Four months later, I hit the $9,000…
2024 · compressx.app
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We ported pbrt-v4 to Julia and built it into a Makie backend. Any Makie plot can now be rendered with physically-based path tracing. Julia compiles user-defined physics directly into GPU kernels, so anyone can extend the ray tracer with new materials and media - a black hole with gravitational lensing is ~200 lines of Julia. Runs on AMD, NVIDIA, and CPU via KernelAbstractions.jl, with Metal coming soon. Demo scenes: github.com/SimonDanisch/RayDemo
Feb 2026 · makie.org
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I ported Microsoft's TRELLIS.2 (4B parameter image-to-3D model) to run on Apple Silicon via PyTorch MPS. The original requires CUDA with flash_attn, nvdiffrast, and custom sparse convolution kernels: none of which work on Mac. I replaced the CUDA-specific ops with pure-PyTorch alternatives: a gather-scatter sparse 3D convolution, SDPA attention for sparse transformers, and a Python-based mesh extraction replacing CUDA hashmap operations. Total changes are a few hundred lines across 9 files. Generates ~400K vertex meshes from single photos in about 3.5 minutes on M4 Pro (24GB). Not as fast as…
Apr 2026 · github.com
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Hi HN, author here. SHARP is Apple's recent single-image 3D Gaussian splatting model (https://arxiv.org/abs/2512.10685). Their reference code is PyTorch + a pretty heavy pipeline; I wanted to see if it could run in a browser with no server hop, so I exported the predictor to ONNX and ran it via onnxruntime-web with the WebGPU EP. What works: drop in an image, get a .ply you can download or preview live, all on your machine — your image never leaves the tab. The model is large (~2.4 GB sidecar) so first load is slow on a cold cache, but inference itself is a few seconds on…
May 2026 · github.com
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Tabs, splits, and tmux work fine until you have several projects open with logs, tests, and long-running shells. I kept rebuilding context instead of resuming work. Horizon puts shells on an infinite canvas. You can arrange them into workspaces and reopen later with layout, scrollback, and history intact. Built in 3 days with Claude/Codex, dogfooding the workflow as I went. Feedback and contributions welcome.
Mar 2026 · github.com
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Hello HN! I’m Jonathan from TensorDock. After 7 months in beta, we’re finally launching Core Cloud, our platform to deploy GPU virtual machines in as little as 45 seconds! https://www.tensordock.com/product-core Why? Training machine learning workloads at large clouds can be extremely expensive. This left us wondering, “how did cloud ever become more expensive than on-prem?” I’ve seen too many ML startups buy their own hardware. Cheaper dedicated servers with NVIDIA GPUs are not too hard to find, but they lack the functionality and scalability of the big clouds. We thought to…
2022 · tensordock.com
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2020 · youtube.com
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Written natively from scratch in Metal and Swift. Build for AirVis app.
Dec 2025 · twitter.com
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