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Alternatives

Products that do what Nodl does

Digital Art, made simple !

  1. 1
    Mesh611

    Design 3D illustrations & icons in a quick and engaging way

    2022

  2. 2
    deco.cx 2.01,080

    Build web apps 10x faster with Deno, JSX, TS & Tailwind

    2024 · decocms.com

  3. 3
    Figma 1.0703

    The first interface design tool with real-time collaboration

    2016 · figma.com

  4. 4GA

    For the past three years I've been building what I hope will be the next Blender, tackling the lack of any good 2D design or image editing tools outside the Adobe monopoly. This was our first year participating in Google Summer of Code and this Q3 update includes the big payoff from that, covering the most progress we've made so far as a project. If you're a Rust dev, consider getting involved as we apply for the next GSoC in the new year— you could be our intern next summer :) Q3 progress report: https://graphite.rs/blog/graphite-progress-report-q3-2024/

    2024 · graphite.rs

  5. 5
    Spline1,191

    Design tool for 3D web experiences

    2020 · spline.design

  6. 6
    Tabl 1.0753

    A multi-player web browser

    2025

  7. 7
    Xspiral379

    Create 3D designs using 2D methods, Work with AI in 3D space

    2024

  8. 8
    Blend442

    Stunning product visuals in seconds with AI

    2023

  9. 9

    Convert any website into fully editable Figma designs

    2022

  10. 10
    Facet394

    Content-aware image editing in your browser.

    2021

  11. 11

    Blender-style 3D editing in your browser

    May 2026 · 3d-editor.com

  12. 12AJ

    Here's a project I've been working on for a little while now. Ripl is a JS library that provides a unified API for rendering shapes on both canvas and SVG interchangeably. Over the years I've used D3 extensively to create data visualisations so I figured I'd have a go at making my own version with a slightly more modern API and stricter TypeScript support. I am aware there are already libraries that can draw to multiple contexts interchangeably, but I've added a few little niceties to Ripl that (as far as I know) some other libraries don't have such as CSS-like query selectors, DOM-like…

    2024 · github.com

  13. 13IB
  14. 14
    Shape 2546

    5000+ fully customizable assets for your web design projects

    2020

  15. 15SD

    Hey folks, I’ve been working on using control-net to take in a video game level (input as a depth image) and output a beautiful illustration of that level. Play with it here: dimensionhopper.com or read the blog post about what it took to get it to work. Been a super fun project.

    2023 · generalrobots.substack.com

  16. 16IB
  17. 17
    Quest365

    Figma to HTML with no-code, build delightful experiences

    2021

  18. 18
    Devsync328

    Visually edit CSS. Live-sync the result with your editor.

    2020

  19. 19M3

    Bauble is a toy that I've been working on for a few weeks, and I think it's reached the point where other people could have fun with it! Bauble is based on raymarching signed distance functions, which are kind of like... 3D vector art? They're pretty common in the procedural art community and you can do some amazing things with them, but normally writing SDFs means writing low-level shader code. I wanted to play with SDFs, but I found it very frustrating to translate "I want to rotate this" into "okay, that means I have to construct a rotation matrix, and then apply it to the current point,…

    2022 · bauble.studio

  20. 20
    Reshaped204

    Design system built for your scale in React and Figma

    2022

  21. 21GF

    Hey all, You've probably seen projects that add objects to an image from a style or text prompt, like InteriorAI (levelsio) and Adobe Firefly. The prevalent issue with these diffusion-based inpainting approaches is that they don't yet have great conditioning on lighting, perspective, and structure. You'll often get incorrect or generic shadows; warped-looking objects; and distorted backgrounds. What is Fill 3D? Fill 3D is an exploration on doing generative fill in 3D to render ultra-realistic results that harmonize with the background image, using industry-standard path tracing, akin to…

    2023 · github.com

  22. 22RA

    Hey HN! We're Ben and Izak, founders of Repaint (YC S23). Repaint is like Figma, but for creating real websites. It has panning, zooming, and dragging elements around. The settings closely follow html/css. We think an open canvas is a big improvement over other website builders. Everything is easier: styling, consistency, responsiveness… But making it work was hard! We thought HN would appreciate the tech behind it: - A custom WebGL rendering engine (w/text, shadows, blurs, gradients, & opacity groups) - A partial implementation of the css spec - A custom text editor & text shaper…

    2024 · repaint.com

  23. 23AP

    So, after years of abandoning Rust after the hello world stage, I finally decided to do something substantial. It started with simple line rendering, but I liked how it was progressing so I figured I could make a reasonably complete PSX style renderer and a game with it. My only dependency is SDL2; I treat it as my "platform", so it handles windowing, input and audio. This means my Cargo.toml is as simple as: [dependencies.sdl2] version = "0.35" default-features = false features = ["mixer"] this pulls around 6-7 other dependencies. I am doing actual true color 3D rendering (with Z buffer,…

    Sep 2025 · totenarctanz.itch.io

  24. 24
    pixxel276

    browser screenshots that don't suck

    2025

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