Alternatives
Products that do what Punch Your Client does
Because sometimes, clients need a reality check
- 1

- 2

- 3

- 4

- 5IM
I got the chance to create a whimsical game about their latest Adaptive Pricing feature, despite Stripe being a very serious financial company. I'm in an interesting place being able to be paid to make games for a non-gaming tech company.
2024 · priceadapter.com
- 6

- 7DV
I'm using AI (mostly Claude) to create/publish a new video game every day This is day 33, first stab at the tower defense genre. Most of the games (including this one) I build with a single prompt. Rarely, a couple extra prompts are needed for bug fixes or to tweak the physics/UI. Extremely rarely, the AI has difficulty making the game work right (usually drawing it) and it takes a dozen or more prompts -- but the majority of the time, it gets everything right and makes a fully playable game first try Happy to answer any questions, just a little hobby project of mine I'm having…
May 2026 · gamevibe.us
- 8MS
Hi all, I have always wanted to create a community dedicating to creating the work place more positive. Right now, it's only jokes. I am working on a revision of this that will just place the community page right in front and do away with the landing page. I welcome and appreciate any cheesy thoughts, critiques or suggestions you might have. In the pipeline: jokes, quotes and ideas on how to make the work place more positive! -V.
2012 · officecheese.com
- 9IB
Made the first party game that makes fun of corporate culture! Would love for you to try it out.
Mar 2026 · cubiclegame.com
- 10SE
Hey, I've shared this game while it was still a work in progress in one of the Tell HN threads. I was pleasantly surprised that a lot of people tried it, and I got some positive feedback and constructive criticism. Anyway, I found a gamedev library I really like - Kaplay [1]. What I like about it is that easy things are easy. Meaning I could have fun building the game without learning (or fighting) a new tool. I always wanted to make games, but this is the first one I actually did. And I have to tell you - game development sparks joy! It combines so many things (game design, programming,…
Jan 2026 · muffinman-io.itch.io
- 11AD
I hate small talks, I build a social game to help me deepen my relationships and connect with people beyond the shallow levels. I want your feedback, maybe inspire me with questions you would like to see popping in the game.
2022 · askdeeply.com
- 12BP
We got tired of not being able to accurately answer "When will this be done?" and "Will anyone be required to work overtime on the current schedule?", or spending too much time in meetings and standups trying to answer those questions. Just opened up for beta. Would love some opinionated developers to guide future improvements (or feedback on the general idea).
2022 · projectburndown.com
- 13

- 14IM
Hey there HN, I took a page from Wordle's mechanisms and made this game for fun for some friends and I. Check out Wheredle and let me know what you think of it! ↙ ↗ ↘ https://wheredle.xyz
2022 · wheredle.xyz
- 15YR
Had this idea recently and just had to get it out of my head and into a (super quick and dirty) prototype. It's like Letterboxd but for anything, and with a simpler rating system you don't have to sweat about.
2023 · yynn.app
- 16QA
Hey HN, Today I'm launching Quorbo (www.quorbo.com): a simple letter-revealing game (think Wheel of Fortune with some twists) where you get 6 turns to guess the day's quote! It's my first post-parenthood side project and first web game. Being a working dad has caused me (for the first time, believe it or not) to focus on simplicity. Up until about a year ago, endless free time secretly plagued me... because I love _building_, and more free time meant: more room to add complexity. Not anymore! Quorbo is the first of my initial batch of three simple word games, and I can't wait to make more.…
2023 · quorbo.com
- 17IB
Hey HN! I’ve created (co-created with my co-founder) a tool called demoshake that helps you build interactive demos and use them in your sales process. The idea is simple - you create as many demos as you want, group them and let your sales team use them in their demos calls. You can embed demos in your landing page (iframe style) too. I welcome any criticism and suggestions! Harun
2024 · demoshake.com
- 18LB
Howdy friends! Tell me if this is an atrociously terrible idea - I've been working on building a leetcode for clientside devs so we can practice React and Javascript interview questions in a more concise way, I call it clientside.dev I just finished a beta version of it yesterday and plan on releasing it with many more problems on Jan 1st but it's there if you wanna play with it open to any ideas / feedback however mean or nice it may be :)
2022 · vacation-call-335691.framer.app
- 191M
Howdy, long time HN'er. Spent ~20 years in FAANG and startups, got the pink slip during a big layoff wave in spring 2023. That's ok, I was about to quit anyway :) Finally got back to a lifelong goal of mine, making an "indie" game. (Indie is subjective, but you get the drift.) So, here it is: Ballionaire, a "fast-paced pachinko roguelike where strategy meets physics to create outrageous wealth!" My influences were: Plinko(TM), Luck Be A Landlord, and Totally Accurate Battle Simulator. I was really fortunate because localthunk, the dev behind Balatro, noticed my game during its first month of…
2024 · store.steampowered.com
- 20GA
I wanted to learn more about RAG implementations, so I built something to solve the constant digging through manuals whenever we play a game. It's fairly simplistic, but actually has worked pretty well for some of these conflicts. Everythings Open Source on GitHub if you're curious (or have ideas), and I'd love to hear feedback from fellow boardgamers!
2024 · gamegame.ai
- 21IB
After reading the book Getting to Yes, I really want some tool to help me negotiate more efficiently without having to memorize everything principle. You start by putting in interests of each party, then you can explore different functions: how to respond to the other party, explore objective criteria out there or brainstorm more negotiation options. Still working on it! Leave me feedback if you have any suggestions!
2025 · negotiator.randomshit.world
- 22AA
I recently prototyped a web game for a nonprofit to highlight the dangers of phone addiction, but unfortunately I ended up making a really addictive game instead. :-\ I'm sharing this here mainly to serve as an indicator of what can be achieved early-2026 by a senior dev working with Opus 4.7 over 2 days using genuinely collaborative prompting. (ie plan->feedback->iterate) Hope it provides some inspiration or entertainment - there's a level editor too - maybe Hacker Newsers could share their favourite creations here? PS: If there's enough demand I'm happy to Open Source this (or DM me) -…
May 2026 · downtime.partridge.works
- 23AG
Almost a year ago, we got hundreds of feedback here from the HN community https://news.ycombinator.com/item?id=15732752 After months of hard work here we are with our new version. https://sievehq.com/ Sieve is a complete platform for running your freelance business without paying a percentage of your earnings. We’ve built every tool you need to run a freelancing business faster and more efficiently — Client on-boarding, Requirement collection, NDAs, Estimations, Agreements, Invoicing and Payments. This time, we did close to 300 signups with 12% adding their…
2018
- 24

Ranked by how close each launch is in meaning, then by votes. Refine with a description →