Alternatives
Products that do what Race Condition 2023 – AI racing coding challenge in the browser does
I and my colleagues built this racing game where you write JavaScript code in your browser to race on a Unity WebGL based race track. We'll actually invite the top 5 racers in Finland to run the same code on our actual (admittedly rather kludgy) physical cars, which my colleague built from RC cars and Raspberry Pis. I think the game is super fun. I hope you enjoy it as well!
- 1AM
Hello HN! We’re a small creative studio specializing in real-time 3D experiences. Netlify approached us to design and build an interactive experience to celebrate reaching 5 million developers. Inspired by the classic game Marble Madness, we created a gamified experience where users control a ball through playful, interactive levels. The goal was to blend marketing content with the look and feel of a game to engage users. The app is built with Three.js [1], using our custom render pipeline and shaders, and uses Rapier for physics simulation [2]. The 2D content is overlaid on the WebGL view…
2024 · 5-million-devs.netlify.com
- 2BG
I made this 10 level Game. Excited for people to try it. :) Stay Balanced :)
2024 · balanc3dgame.com
- 3PO
2014 · wagnerandrade.github.io
- 4BL
2019 · bot.land
- 5ERESP32 RC Cars▲335
This is a projected I started that blends both the fun of playing a split screen multiplayer driving game and controlling real rc cars. The cars can also be controlled via bluetooth gamepads and is meant to be easily hackable.
2025 · github.com
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2019 · emh.lart.no
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- 8MP
I have been working on this game somewhat sparsely for the past three years or so. However, it is still in a very early stage, and there is a lot of work to do. One of my friends encouraged me to post about it here, since he felt people might find interesting how I don’t use any libraries for it. The game can be played on a browser by virtue of WebAssembly. There are native ports using either MiniFB or SDL2, but you have to build those yourself. I decided to write the game in C because I feel like it is a simple language that a lot of people can understand well enough, and I didn’t think I…
2023 · zamfofex.neocities.org
- 9IM
I've posted this game here before, hopefully a repost is fine as the game has changed quite a bit (improved AI, improved mapeditor, much quicker gameplay, etc). Game is based on JavaScript/Canvas and WebSockets. On the browser side the map is pre-rendered (as a background image), just the mobile units/buildings and animations are dynamically rendered. The lobby server is made in node.js, but the game server is C++ for performance reasons (mainly the pathfinding). I found the C++ WebSocket libraries out there to be too difficult to use so I made my own based on the rfc. Overall I…
2022 · battle-of-flags.com
- 10OS
Hi I'm Dan from Elodin, making an open source real-time capable flight software simulation. For AI Grand Prix contestants, the wait for the Round 1 virtual qualifier simulation has been grueling. If you’re competing, check out our simulation harness to tide you over, built to match the published competition constraints and message format. It runs against real Betaflight, which we learned requires at least 1000 sensor samples per second to run real-time correctly. The competition warranted introducing a new feature to generate the camera sensor directly in the simulation loop. Typically…
May 2026 · elodin.systems
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May 2026 · github.com
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- 14NM
2024 · nbittich.github.io
- 15AN
Most games have limits. You can only use preset features, need coding for customization & adding mods, require expensive extra devices. We wanted to remove those barriers. That’s why we are building space zero—a browser based 3D world powered by AI. We plan to build players can freely mix items to generate unexpected creations with unique properties and sounds. Also the world itself is dynamically generated, evolving endlessly. I uploaded a demo version I’ve been working on for the past month! I hope to get any feedbacks or comments :)
2025 · 0.space
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2021 · codigo.so
- 18IR
It took me 20 months to develop it in my spare time. I used Unity game engine, I did not have any game dev experience before. It was more complex that I thought at the begining, I spent lots of time on promotion, marketing, founding company, learning about the legal aspects of different parts, for example music. Some parts were easier than I expected. Unity makes it very easy to build for all three operating systems (Win, MacOs, Linux), I am not sure why more game devs are not using this possibility. I also like working on Steam as distribution system. It is not exactly easy for a newcomer,…
2022 · store.steampowered.com
- 19W3
2015 · 2015.ozconseil.com
- 201P
Building a 1D-Pong game is a bit of a rite of passage at the Chaos Communication Congress. I was inspired by a version I saw at 38C3 and built my own interpretation for 39C3. Lots of people enjoyed playing it and even Elliot Williams featured it in his 39C3 Hackaday Podcast. And I can attest: it's truly fun because it's sooo simple at first sight - but wait until the speed increases... Not a bad work to fun created ratio for such a little project. I used the opportunity to play around with Claude Code on my preexisting codebase to publish a nice-ish repo on GitHub. It worked great without…
Jan 2026 · github.com
- 21AC
I had an idea on a competition in a highly constrained environment: 32x32 matrix, with bots running code you write! The live site is https://kingofthegrid.com/. Each bot emulates Z80 CPU and they all get equal execution time, so the most efficient algorithm wins. Bots can move, eat, clone themselves, and most importantly, survive the competition. Each submission, leaderboard is re-calculated, such that each participant has a match against each other, and the bot that makes the most wins gets to the top. It includes includes an online in-browser IDE:…
2025 · github.com
- 22SA
Games in general and multiplayer games have been a big part of what my friends do together (not just digital; sports, board + card games) And it moved to online games as more of us moved to other places and party games became our go-to Love jackbox and gaming couch (that I discovered here on HN) I saw the vibej.am for this year and I couldn't think of a good enough idea till about the 3rd week but here I am! This is a game made for me and my friends and it's also very inspired by what I thought the PS3 6-axis controller would be when I first heart about it Thanks for reading this and I hope…
Apr 2026 · simdrive.xyz
- 23MS
https://sudokurace.io is a free, real time multiplayer sudoku board. Invite your friends and race to fill the most squares. All feedback is welcome. MVP was built over the last ~4 days. Lmk what you think! You can play with as many people as you'd like at the same time
2022
- 24BA
2019 · roboton.io
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