Alternatives
Products that do what Real-time multiplayer Jeopardy game built on Supabase and Remix does
I built a Jeopardy game for the web! Blog post with more detail: https://clairenord.com/jep.html Features include: - Competitive buzzing - Real-time multiplayer, in person or remote - Everyone can play, no need for a "host" - Equally playable on mobile and desktop - Open source: https://github.com/cmnord/jep My friends and I have played hundreds of games, and I hope other trivia fans enjoy it too!
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Hey everyone! Long time lurker, first time poster. I've just reached beta in my game BoxByte Lyte. -What is it- It's a free 3d arcade game for hardcore players that uses color matching in interesting ways. Also it's a one button game, well movement and one button. Cool huh? The final release will be free too. -What I need- This is a very challenging game, so I really need to balance the difficulty so that it's still hard but not impossible. It would be great just to hear your experiences of the game and how far in it you got. -Where can I report bugs?-…
2015
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Hi everyone, I just saw a vibe coded game on HN, and thought maybe I should post about this here. I'm organizing a vibe coding game dev competition called Vibe Jam. Last year we did it too and there was 1000+ games submitted. This year the deadline is May 1 and you can submit your games until then. There's $35,000 in prizes with the Gold prize being $20,000. Let me know what you think! -Pieter
Apr 2026 · vibej.am
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2015 · jeopractice.com
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Link: http://xoxo.cm The idea here was to build a multiplayer game with the lowest possible barrier to entry to get started. That is, no registration, no game setup, as few steps as possible to actually start playing. There's not much substance here right now and there's still a few bugs that need to be hammered out. I'm also thinking of expanding on the idea with some other simple games down the road. Any feedback or suggestions on the concept in general would be much appreciated.
2011
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http://codewords.io/ I've been trying to get permission to run a game of it from the publisher and designer (CGE & Vlaada Chvátil) but I haven't heard back. I've found demonstrating that there's interest in what you're doing is the best way to get ahold of people. So.. Anyone interested in trying a massive game of Codenames over Twitch? Not quite "For Science!" more "For Engineering!" Which, let's be honest here, has a much better ring to it. If you'd like to know more, I put up an FAQ up here: http://codewords.io/faq/ If you'd like to sign up to help,…
2017
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I went to the ADVANCE Hackathon in Cologne, Germany last weekend and this is a project I created together with @snnd and @newmetl. We used node.js and socket.io in the backend and HTML5 + JS in the frontend. The rules are simple: Make your and your teammates' gaming pieces fit into the highlighted area without talking to your mates. The levels are generated randomly, so they might be too easy or too hard from time to time. I'd like to emphasize that this game has been created within less than 24 hours! http://fititgame.com/ http://hackathon.advance-conference.com/ Feedback and criticism are…
2012
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This weekend I participated in my first hackathon at TechCrunch Disrupt, and built an HTML5 game with a few people that I met at the event. We got honorable mention, putting us in the top 6 teams of 104 competing. I'm looking for some feedback on the game, so here it is: http://venturecrapital.us Source: https://github.com/wylieconlon/Venture-Crapital https://github.com/dmitric/venturecrapital-server
2011
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Hi HN! This is my first game — something I’ve always wanted to do. It’s a small browser game built with Phaser 3, React, and the phaser template (https://github.com/phaserjs/template-react-ts/). I made it in 2 days (like 8 hours in total real time) using gemini-cli. About 90% of the code was generated with AI, but I learned a lot by making fine tweaks. It only works on PC since it’s a typical WASD + R (reload) shooter. I’d love feedback on: - Gameplay (is it fun, too hard?) - Ideas for new features Thanks in advance! ps: I used cubes as a prototype, but now I kind of…
2025 · cubic-zombies.pages.dev
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Hi All, This the second iteration of a multiplayer sudoku web-based game I built recently. Hope you like it! Features: 1) No login needed, 2) Web app, that can be added to home-screen as needed, 3) Works on Desktop (with arrow keys supported) & Mobile, 4) Share link with friends to invite to the game Game Rules: 1) New puzzle starts for everyone every 15 minutes, 2) Game ends if you run out of time, 3) Fill all empty tiles correctly before time runs out to win, 4) Incorrect moves will disable the board for a few seconds, with penalty increasing as you've fewer empty tiles remaining Get…
2022
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About a year ago me and a buddy joined Google's HTML5GameJam, a game building hackathon. Finally I've had the time to dust the project off, upgrade some of the required libraries (node.js bumped from 0.4.2 to 0.8.11 in the meantime) and did some minor patching to get it done for some finishing touches and hopefully release somewhere this year. We implemented the full real Tetris® (yeah, that means T-Spins and funky stuff Tetris addicts like) in MVC, with configurable renderers (canvas, ASCII, Divs), input methods (keyboard, swipe, touch), 2player split mode and offline singeplayer. The…
2012
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Hi Hacker News! My friend and I [1] would like to share with you something we did this week-end. We really like the idea of game jams like the Ludum Dare, and we’d like to participate, but it’s often complicated for us, as we are often limited by the rules inherent to this kind of competition: we have to be available at specific dates, and the rules doesn’t always work for us. For example: if you want to participate as a team in a Ludum Dare compo, you have 72h instead of 48h, and you are not required to publish your code. We realized that what we really like is: - To work together. - The…
2014
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Hi HN ! I built a text adventure as a way of learning Flask / app development. It runs in browser (hosted on a cheap DO droplet). I've been wanting more games like Animal Crossing that take place in real time, so this game has a real time clock and moon phase system. I've never shared something like this on here before so I hope this is OK. Happy to answer any questions about it!
2024 · deadhorse.eurydice.me
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https://sudokurace.io is a free, real time multiplayer sudoku board. Invite your friends and race to fill the most squares. All feedback is welcome. MVP was built over the last ~4 days. Lmk what you think! You can play with as many people as you'd like at the same time
2022
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2015 · triviusgame.com
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This is a silly little multiplayer game I made for a gamejam that involves skiiing and not crashing. Some of you who are nostalgic for the 90s might like it :)
Apr 2026 · easel.games
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I had an idea for this concept for a while and decided to build a little website around it. It's kind of a silly idea but I'm really curious to see how it plays out. If you're a particularly curious person, be warned. By submitting a payment to the game, you get to see how many other people were curious enough to play. You will be ranked based on your payment amount, and get to discover some interesting insights about the game's dynamics. Hope you like it
2024 · thecuriositygame.com
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Invite code: hackernews. No email required for signup. My friend group loves playing nonograms and competing against each other, but we always send each other screenshots of the solved game grid and time after the fact. So from the start, I knew I wanted leaderboards, replays, and shareable links. I also added PWA support so it can be added to the home screen on mobile and an offline play mode. No ads, analytics or nonsense, just nonograms. Some other goodies as well such as YouTube-like scrubber and KDE-based visualization in replays.…
Feb 2026 · nonograms.siraben.dev
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Hey! https://claudecrowd.clodhost.com I made clodhost for an easy to use and share web interface to Claude Code, running on its own vps… and then I realized it’d make it easy to implement an idea I’ve had for a long time… basically Wikipedia but the website CODE is produced peer-to-peer. Anybody on the web can submit a prompt, and up/downvote other prompts, and every ten minutes the top one gets submitted to Claude! Anyway, I think it works? Let me know if not and let’s see where this thing goes…
Feb 2026 · claudecrowd.clodhost.com
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