Life & fun · alternatives · 2026
24 alternatives to Skycraft, a creative voxel adventure game in WebGL
Skycraft is a creative voxel-based adventure game built in WebGL that runs directly in web browsers. Players can explore and build within a blocky, three-dimensional world. The game is designed for those interested in… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. Skycraft, a creative voxel adventure game in WebGL launched in 2013; newer entries below may have overtaken it.
- 1WV
2015 · voxlords.webgl.nu · its alternatives →
- 2

Hello HN! We’re a small creative studio specializing in real-time 3D experiences. Netlify approached us to design and build an interactive experience to celebrate reaching 5 million developers. Inspired by the classic game Marble Madness, we created a gamified experience where users control a ball through playful, interactive levels. The goal was to blend marketing content with the look and feel of a game to engage users. The app is built with Three.js [1], using our custom render pipeline and shaders, and uses Rapier for physics simulation [2]. The 2D content is overlaid on the WebGL view…
2024 · 5-million-devs.netlify.com · its alternatives →
- 3

Voxel-engine in Javascript. Contribute to Lallassu/voxelengine3 development by creating an account on GitHub.
2017 · github.com · its alternatives →
- 4

2015 · github.com · its alternatives →
- 5

I open sourced my HTML5 multiplayer 3D voxel browser game engine.
2023 · kevzettler.com · its alternatives →
- 6

- 7

- 8

Web-based lunar voxel game. Contribute to EngineersNeedArt/Mooncraft2000 development by creating an account on GitHub.
2022 · github.com · its alternatives →
- 9

- 10VA
VoxelChain is an experimental tool to create voxel worlds in the browser. The lighting is fully ray traced in real-time and there is powerful cellular-automata based programming system, which allows to create complex digital circuits and model the behaviour of voxels (behaviour such as falling sand or water). Technology wise, I'm using WebGL2 for the rendering and the simulation is coded in C89 and gets compiled to WebAssembly (with multi-threading) using Clang. The simulation is basically a custom cellular automaton and is fully parallelized. Once WebGPU is released, I'm planning to run the…
2022 · voxelchain.app · its alternatives →
- 11AS
2016 · erkaman.github.io · its alternatives →
- 12WM
2016 · webblocks.uk · its alternatives →
- 13

- 14
Voxel Quest▲77An Isometric, Voxel-Based, Roguelike-Simulation-RPG-thing
2014 · kickstarter.com · its alternatives →
- 15

- 16
Voxel Blast▲68Fly a spaceship through beautiful and dangerous levels
2015 · store.steampowered.com · its alternatives →
- 17

Simple POC of PCG voxel-engine. Contribute to Lallassu/vox2 development by creating an account on GitHub.
2015 · github.com · its alternatives →
- 18WGWebGL Games▲83
2015 · webgl.nu · its alternatives →
- 19

- 20
Skyhill▲65A turn-based survival crafting point-and-click game
2015 · mandragoragames.com · its alternatives →
- 21
SuperCraft▲283Hi there, SuperCraft is generative AI tool for industrial designers. It offers a collaborative node based canvas where users can sketch, and convert the sketches to high quality 2D and 3D renders of their products. It looks like if Figma and ComfyUI had a baby. With SuperCraft, designers can generate sketch ideas from textual descriptions of the product, or directly draw on the canvas, or upload images of their sketches. They can further enrich the sketches and turn them into highly realistic renders of the products using textual descriptions. The renders generated are both 2D and 3D, and…
2025 · supercraft.ai · its alternatives →
- 22FWFreeciv WebGL 3D▲105
2017 · play.freeciv.org · its alternatives →
- 23

A simple Minecraft clone written in C using modern OpenGL (shaders). - fogleman/Craft
2013 · github.com · its alternatives →
- 24IM
I've posted this game here before, hopefully a repost is fine as the game has changed quite a bit (improved AI, improved mapeditor, much quicker gameplay, etc). Game is based on JavaScript/Canvas and WebSockets. On the browser side the map is pre-rendered (as a background image), just the mobile units/buildings and animations are dynamically rendered. The lobby server is made in node.js, but the game server is C++ for performance reasons (mainly the pathfinding). I found the C++ WebSocket libraries out there to be too difficult to use so I made my own based on the rfc. Overall I…
2022 · battle-of-flags.com · its alternatives →
Also compare
Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →