Alternatives
Products that do what The Bridge - Demo does
Journey through the history of physics as a curious baby
- 1IT
2019 · s-poony.github.io
- 2TP
Hi HN! I love imagining the past, so I made Time Portal, a game where you are dropped into a historical event and see AI video footage from that moment. You have to guess where you are in time and on the map. It’s like GeoGuessr (and heavily inspired by it!) but for historical events. The videos are all created with AI. It’s a pipeline of Flux (images), Kling (video), and mmaudio (audio). The videos aren’t always historically accurate to the last detail. They might incorporate elements of folklore or have details from popular beliefs about the way things looked rather than the latest…
2025 · eggnog.ai
- 3IM
This is the first iteration of a short game I’m making that tries to interactively explain some of my favorite math questions / ideas. My goal is mostly to get the player curious and not necessarily to explain absolutely everything. There were a lot of fun technical parts to building this: - For implementation reasons, it’s much easier if the lines all have integer intersection points with each other. To do this, when a new line is added I “cheat” by rounding intersections to integers and then splitting the old lines at the intersection into new linds (with potentially different slopes)…
2024 · rahulilango.com
- 4BB
Features include: - Several preset periodic orbits: the classic Figure-8, plus newly discovered 3D solutions from Li and Liao's recent database of 10,000+ orbits (https://arxiv.org/html/2508.08568v1) - Full 3D camera controls (rotate/pan/zoom) with body-following mode - Force and velocity vector visualization - Timeline scrubbing to explore the full orbital period The 3D presets are particularly interesting. Try "O₂(1.2)" or "Piano O₆(0.6)" from the Load Presets menu to see configurations where bodies weave in and out of the orbital plane. Most browser…
Nov 2025 · trisolarchaos.com
- 5SD
Hey folks, I’ve been working on using control-net to take in a video game level (input as a depth image) and output a beautiful illustration of that level. Play with it here: dimensionhopper.com or read the blog post about what it took to get it to work. Been a super fun project.
2023 · generalrobots.substack.com
- 6IB
2024 · graphgame.sabrina.dev
- 7IP
I started teaching my daughter physics by showing her how things actually work - plucking guitar strings to explain vibration, mixing paints to understand light, dropping objects to see gravity in action. She learned so much faster through hands-on exploration than through books or videos. That's when I realized: what if I could recreate these physical experiments as interactive simulations? Lumen is the result - an interactive physics playground covering sound, light, motion, life, and mechanics. Each module lets you manipulate variables in real-time and see/hear the results…
Jan 2026 · projectlumen.app
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- 9SB
2020 · landgreen.github.io
- 10IM
I made this game for my children to play, as they are heavily into Wordle, and I thought they'd also like something maths based! Every puzzle is solvable and has at least one solution (usually more). There is a kids mode in the settings, plus a hard mode for extra difficulty.
2022 · summle.net
- 11DE
2015 · lewis500.github.io
- 12AI
2023 · x0axz.com
- 13AG
Jan 2026 · jeevan.life
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- 15IA
2025 · playletterlinks.com
- 16IB
Hi HN, I’m a chemical engineer and I manage logistics at a refinery down in Texas. Whenever I try to explain downstream operations to people outside the industry (including my kids), I usually get blank stares. I wanted to build something that visualizes the concepts and chemistry of a plant without completely dumbing down the science, so I put together this 5-minute browser game. Here's a simple runthrough: https://www.youtube.com/watch?v=is-moBz6upU. I pushed to get through a full product pathway to show the V-804 replay. I am not a software developer by trade, so I relied…
Mar 2026 · fuelingcuriosity.com
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- 20IB
Mar 2026 · structuredlabs.github.io
- 21AS
I’ve been working on a unique storybook designed to teach kids about how computers work, and I would love to get your feedback. Set 500 years in the future, the story follows two kids – one a robot, the other a human – as they explore the workings of what to them is ancient technology: our present-day computers. I’ve aimed to keep each story short and engaging, sprinkling in humor and illustrations to captivate young readers. As an open-source project, you’re also welcome to check out the source here: https://github.com/yong/lostlanguageofthemachines
2024 · lostlanguageofthemachines.com
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- 23EA
Just finished a super-nerdy amateur hobby project: An exhibit and website to show kids how cool mechanisms are! Sadly, kids don't get much tangible experience with machines anymore. Ideally, this exhibit will inspire some to explore engineering, even if they are not "book learners". The website provides content to back up the exhibit, with videos and 3D printing files. The project is inspired by engineering exhibits from the past. Check out the research page for more. The project will be open-sourced to enable people to make their own and extend it. If you want to collaborate, LMK. --Steve
2025 · mechanical-library.org
- 24

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