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Alternatives

Products that do what World Engine – Build Worlds Like Brandon Sanderson does

Hey HN, After hours of re-watching Brandon’s creative writing BYU lectures[1], we converted his ideas into a framework to rapidly iterate and build sci-fi fantasy worlds. The app is divided into 3 sections: - World: To create a unique magic system intertwined with distinct physical and cultural phenomena - Characters: To create character arcs and give them unique traits that evolve over time - Plot: To weave a series of events in this world following the character arc We are newbie devs, any suggestions on the app improvements and usability would be great! The idea is to capture the essence…

  1. 1UL

    In the wake of all the Unity nonsense, just wanted to toss the Raverie engine into this mix :) We’re building off a previous engine that we worked on for DigiPen Institute of Technology called the Zero Engine with a similar component based design architecture to Unity. Our engine had a unique feature called Spaces: separate worlds/levels that you can instantiate and run at the same time, which became super useful for creating UI overlays using only game objects, running multiple simulations, etc. The lighting and rendering engine is scriptable, and the default deferred rendering…

    2023 · raverie-us.github.io

  2. 2

    Build incredible 2D worlds with friends

    2023

  3. 3YW

    Hi HN, I'm Kai Wang, one of the creators of Yuanzai World. We built a simulation engine (currently on iOS & Android) that allows the community to create and share text adventures populated by multiple LLM-based agents. Unlike standard chatbots, our focus is on community co-creation—users define the worldviews, and our agents (with persistent memory and social relationships) bring them to life. The cool part: We implemented a system we call "World-Line Divergence" (inspired by visual novels like Steins;Gate). Usually, AI RPGs feel random or infinite loop. We built a state machine that tracks…

    Jan 2026 · yuanzai.world

  4. 4

    Substack For World Builders

    11d ago · loremachine.world

  5. 5F3

    A liminal brush-based CSG editor and game engine with unified (forward) renderer inspired by Radiant and Worldcraft/Hammer Compact and lightweight (target: Snapdragon 8CX, OpenGL 3.3) Real-time lighting with stencil shadows without the need for pre-baked compilation

    Mar 2026 · github.com

  6. 6

    An infinite canvas for infinite design inspiration

    2024

  7. 7IM

    Modd.io is a collaborative game editor that runs in browser. It's kind of like Figma for game dev. We made this engine low-code and multiplayer-first, so developeres can quickly prototype casual multiplayer games. I hope some of you guys will find this useful. Would love to hear feedback also. Thank you. Engine Demo: https://www.modd.io

    2023 · github.com

  8. 8
    Forgeon122

    Create, publish, and experience interactive stories

    Jul 2026 · forgeon.art

  9. 9IB

    It's a web app that uses AI to turn any book into a playable text adventure. Your favorite book, but your choices, hence your story. You can even "remix" the genre like playing Dune as a noir detective story. Note: Work in progress. Suggestions are welcome.

    2025 · kathaaverse.com

  10. 10LP

    Took a break from the falling sand simulation blog posts this week to work on another small project. It's a little pixel world generator- each time you visit, you'll see a new little world. I really like this stuff and had a blast building it yesterday!

    2022 · jason.today

  11. 11

    Programmable 3D worlds powered by Marble

    Jan 2026

  12. 12
    Mirage278

    Where you co-create the game as you play it

    2025

  13. 13TA
  14. 14AW
  15. 15IB
  16. 16
    Amara318

    Imagine, create and iterate 3D environments instantly

    Feb 2026

  17. 17

    A model to generate 3D worlds

    2025

  18. 18

    Build full-stack web apps natively in Webflow with AI

    Nov 2025

  19. 19OA

    Hi HN, we built world-model-optimizer, an open source tool to continually improve a specialized model for an agent. It does this by simulating production tool responses through text world modeling (similar to QwenAgentWorld, summary here https://x.com/silennai/status/2073887455884058814). We can then use this to train a router for frontier, OS, and local models (use defaults or pick which ones to optimize against). wmo ingests agent traces, builds the simulation, embeds the traces, runs different models you choose against the simulation scenarios, and then uses a KNN…

    Jul 2026 · github.com

  20. 202G

    Hello HN, Just wanted to show this little 2D game engine that I've been working on for some time (around 2 years on the editor part, longer on some of the components). It's quite full featured but obviously this a project of such magnitude already that the work never really ends. That being said it's definitely already at a point where games can made and published. The editor runs natively on Windows and Linux using Qt5. The games can run on both Win and Linux as well as on WASM with WebGL. Feature wise there's a bunch of the stuff you'd expect. Audio, graphics, scripting,…

    2022 · github.com

  21. 21

    Develop open metaverse worlds and publish to any web server

    2022

  22. 22
    Veltos.ai185

    Create games & 3D models with just a prompt

    2025

  23. 23

    Write smarter and create faster, complete your story in days

    2024

  24. 24

    Build fully native UIs in JSON and push them live instantly.

    2019

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