1D-Pong Game at 39C3
Building a 1D-Pong game is a bit of a rite of passage at the Chaos Communication Congress. I was inspired by a version I saw at 38C3 and built my own interpretation for 39C3. Lots of people enjoyed playing it and even Elliot Williams featured it in his 39C3 Hackaday Podcast. And I can attest: it's truly fun because it's sooo simple at first sight - but wait until the speed increases... Not a bad work to fun created ratio for such a little project. I used the opportunity to play around with Claude Code on my preexisting codebase to publish a nice-ish repo on GitHub. It worked great without…
In plain words
This is a 1D-Pong game built for the Chaos Communication Congress, inspired by similar projects at previous events. Players control a paddle on a single dimension to hit a ball back and forth, with difficulty increasing as speed rises. The game is designed as a simple but engaging interactive experience, created with Claude Code assistance and published on GitHub for developers interested in building their own versions or variations.
written from the facts on this page · September 2026
From the sources
In the maker’s words, at launch
Building a 1D-Pong game is a bit of a rite of passage at the Chaos Communication Congress. I was inspired by a version I saw at 38C3 and built my own interpretation for 39C3. Lots of people enjoyed playing it and even Elliot Williams featured it in his 39C3 Hackaday Podcast. And I can attest: it's truly fun because it's sooo simple at first sight - but wait until the speed increases... Not a bad work to fun created ratio for such a little project. I used the opportunity to play around with Claude Code on my preexisting codebase to publish a nice-ish repo on GitHub. It worked great without any hitch or compile errors - impressive. What a nice way to test some capabilities. Have fun with it an build your own version. And there are soooo many ideas that could be implemented. I am waiting for your feedback! Will we end up with a league of networked 1D-Pong games? ;-)
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