Dev tools · alternatives · 2026
24 alternatives to 1D-Pong Game at 39C3
Building a 1D-Pong game is a bit of a rite of passage at the Chaos Communication Congress. I was inspired by a version I saw at 38C3 and built my own interpretation for 39C3. Lots of people enjoyed playing it and even Elliot Williams featured it in his 39C3 Hackaday Podcast. And I can attest: it's truly fun because it's sooo simple at first sight - but wait until the speed increases... Not a bad work to fun created ratio for such a little project. I used the opportunity to play around with Claude Code on my preexisting codebase to publish a nice-ish repo on GitHub. It worked great without…
This is a 1D-Pong game built for the Chaos Communication Congress, inspired by similar projects at previous events. Players control a paddle on a single dimension to hit a ball back and forth, with difficulty… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. Prices are shown for the 1 we have checked on their own sites, 1 of them free or with a free tier.
- 1IM
Hi HN! I made many small web games in the past with Unity or Phaser. But this time I wanted to make something completely on my own. So I coded a basic game framework in plain JavaScript, and used it to make Almost Pong. This was a really fun project that taught me a lot about JavaScript, and I plan to make more minimalist games with this framework. Interesting fact: Almost Pong doesn't load any assets, all sprites and sounds are generated with code. Happy to answer questions, and please let me know if you have any feedback on the game. Thanks!
2022 · lessmilk.com · its alternatives →
- 2II
2019 · ericu.github.io · its alternatives →
- 3

Hello HN! We’re a small creative studio specializing in real-time 3D experiences. Netlify approached us to design and build an interactive experience to celebrate reaching 5 million developers. Inspired by the classic game Marble Madness, we created a gamified experience where users control a ball through playful, interactive levels. The goal was to blend marketing content with the look and feel of a game to engage users. The app is built with Three.js [1], using our custom render pipeline and shaders, and uses Rapier for physics simulation [2]. The 2D content is overlaid on the WebGL view…
2024 · 5-million-devs.netlify.com · its alternatives →
- 4

I sometimes pick up random projects just because I can, this was one of those times. I made it as a week long project a while back this year but never shared here, so thought to go for it haha. I created a game inspired by Doom and the backrooms called The Backdooms under 2.4kb in minified html. (for reference, this entire post would be around 1.8kB haha) I had to use a not popular way of using GZip with Zlib headers (had to write my own script for compressing it, also in the repo) to eventually convert it a size 40 QR code that works right in your browser using Decompressionstream API. This…
2025 · github.com · its alternatives →
- 5
I AI-coded a tower defense game and documented the whole processfree tier, from $4/mo▲319I'm a software developer with 20+ years of experience but during this time I never programmed any games, but I really wanted to for the longest time. With the advent of AI coding agents I thought that this is the best time to try and so I've learned a bit of Phaser.js (a Javascript based game engine) and entered Beginner's Jam Summer 2025 - a game jam for beginners in the game dev industry that allows AI coding. After around 25-30 hours (working mainly after my full-time day job) I managed to submit the game I called "Tower of Time" (the theme of the jam was "Time Travel"). You can play it…
2025 · github.com · its alternatives →
- 6

This is a little toy project of mine that lets you simulate digital logic graphs. It was inspired by Minecraft's Redstone and the Piet esolang. It's got some serious drawbacks-- you write circuits as PNGs and simulate them with a Python interface. It's slow to run and slow to experiment with. And it is certainly difficult to use for people with any kind of color blindness. But despite that, I hope this can still be a fun toy!
2022 · github.com · its alternatives →
- 7MP
I have been working on this game somewhat sparsely for the past three years or so. However, it is still in a very early stage, and there is a lot of work to do. One of my friends encouraged me to post about it here, since he felt people might find interesting how I don’t use any libraries for it. The game can be played on a browser by virtue of WebAssembly. There are native ports using either MiniFB or SDL2, but you have to build those yourself. I decided to write the game in C because I feel like it is a simple language that a lot of people can understand well enough, and I didn’t think I…
2023 · zamfofex.neocities.org · its alternatives →
- 8

LLM-generated real-time commentary for Pong. Contribute to pncnmnp/xpong development by creating an account on GitHub.
2025 · github.com · its alternatives →
- 9TP
hey all! just in time for the friends&family gatherings, friend and collaborator Nolen from eieio[0] and I just launched Talk Paper Scissors i.e. rock paper scissors over the telephone! with strangers! Nolen goes into a lot of technical detail on his blog[1] ... including how we had to implement a weird "ping pong" hack to make Twilio behave less unpredictably around weird telephony states. turns out that phone/web/API games are cool little hard async problems! we had to mutex stuff! feel free to ask questions/leave comments here -- and wishing everyone happy holidays!!…
2023 · talkpaperscissors.com · its alternatives →
- 10

Hi HN, I built a small game in just 24 hours for a 64x64 pixel art lowrez game jam. The result is soko64, a tiny Sokoban game written in Dart. This project was primarily a first test for a new web game library I've been developing for Dart (Bullseye2D). I wanted to see how quickly I could build a complete, playable game with it. You can play soko64 directly in your browser: https://joemanaco.itch.io/soko64 The source code is on GitHub: https://github.com/JochenHeizmann/soko64 Happy to answer any questions! :)
2019 · joemanaco.itch.io · its alternatives →
- 11

Hey, maker here. After launching a daily word search game, I randomly thought of this math game while driving. Finally got around to making it and I think it turned out pretty cool. It’s a math search game that’s meant to help you practice your quick addition, subtraction, multiplication, and division skills. I’m hoping it’ll help people (even those like me who aren’t big on math) learn and increase their speeds. (There are also some settings you can enable to make the game harder) If you try it out, please let me know if you found it fun, if you have anything you’d like me to add, or if you…
2024 · worchle.com · its alternatives →
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3hours to make, 100% vibe coding inspire by https://news.ycombinator.com/item?id=39159418
2025 · verse8.io · its alternatives →
- 14

🏓 Pong in 512 bytes. (boot sector). Contribute to mat-sz/pongloader development by creating an account on GitHub.
2020 · github.com · its alternatives →
- 15

A collection of code samples for the Uno Platform. Contribute to unoplatform/Uno.Samples development by creating an account on GitHub.
2024 · github.com · its alternatives →
- 16

Hi! I build an MCP server that allows clients to play Minesweeper. It turns out that Claude is not very good at it (makes obvious mistakes, hasn't won a single game on a 9x9 board after many attempts). I am curious how I can prompt Claude to do better?
2025 · github.com · its alternatives →
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A super-hard variation of the classic Pong game
2016 · play.google.com · its alternatives →
- 19

I need your feedback guys, your contributions are welcome too.
2024 · github.com · its alternatives →
- 20WM
Hi Hacker News! My friend and I [1] would like to share with you something we did this week-end. We really like the idea of game jams like the Ludum Dare, and we’d like to participate, but it’s often complicated for us, as we are often limited by the rules inherent to this kind of competition: we have to be available at specific dates, and the rules doesn’t always work for us. For example: if you want to participate as a team in a Ludum Dare compo, you have 72h instead of 48h, and you are not required to publish your code. We realized that what we really like is: - To work together. - The…
2014 · its alternatives →
- 21

I'm calling this "Vibe Discovery" — distinct from vibe coding because I didn't know the requirements upfront. Started with "make something with the accelerometer" and discovered through 6 iterations that I wanted a WebGL marble game. The interesting part was the dev setup: Claude Code running in Termux on a Redmi Note 9 (4GB RAM). The same-device feedback loop — code, test accelerometer, react, iterate — made rapid discovery possible in a way that laptop-to-phone deployment wouldn't.
Jan 2026 · kikkupico.com · its alternatives →
- 22HP
Collection of Awesome CSS and JS Creations to help out frontend developers and designers.
2012 · cssdeck.com · its alternatives →
- 23
Yeamt▲22Sick of AI tools and endless work? Try 30 seconds of chaos
2025 · game.yeamt.com · its alternatives →
- 24

I had a dream on Nov 21, 2019 of a game. I woke up at 4:00pm that day, started programming it then, and 7 and 1/2 hours later, it was done. It's about you and a pink square going exploring. - otdav33/spelunko
2020 · github.com · its alternatives →
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- A Marble Madness-inspired WebGL game we built for Netlify alternatives
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- I AI-coded a tower defense game and documented the whole process alternatives
- I made a little digital circuit simulator that operates on PNGs alternatives
Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →