Dev tools · alternatives · 2026
24 alternatives to Pong Wars with C#
A collection of code samples for the Uno Platform. Contribute to unoplatform/Uno.Samples development by creating an account on GitHub.
Pong Wars with C# is a game built using C# that puts a modern twist on the classic Pong concept. It's designed for players who enjoy retro-style games and developers interested in game development with C#. The project… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. Pong Wars with C# launched in 2024; newer entries below may have overtaken it.
- 1IM
Hi HN! I made many small web games in the past with Unity or Phaser. But this time I wanted to make something completely on my own. So I coded a basic game framework in plain JavaScript, and used it to make Almost Pong. This was a really fun project that taught me a lot about JavaScript, and I plan to make more minimalist games with this framework. Interesting fact: Almost Pong doesn't load any assets, all sprites and sounds are generated with code. Happy to answer questions, and please let me know if you have any feedback on the game. Thanks!
2022 · lessmilk.com · its alternatives →
- 2PWPong Wars▲490
The eternal battle between day and night, good and bad. Written in JavaScript with some HTML & CSS in one index.html. Feel free to reuse the code and create your own version.
2024 · pong-wars.koenvangilst.nl · its alternatives →
- 3

I need your feedback guys, your contributions are welcome too.
2024 · github.com · its alternatives →
- 4II
2019 · ericu.github.io · its alternatives →
- 5

- 6

An OpenGL RTS game engine written in C. Contribute to eduard-permyakov/permafrost-engine development by creating an account on GitHub.
2021 · github.com · its alternatives →
- 7

GitHub repo: https://github.com/ArcadeMakerSources/ArcadeMaker (first of all, i want to say that I made this project for fun and challenge. I always wanted to create my own language. This has no business goal or something.) So the project is a 2D game engine (MonoGame backend) inspired by GameMaker 8. It includes its own IDE (built with WinForms) and an interpreted programming language that I wrote myself. The language—definitely the biggest challenge in the project—is a simple dynamically typed language. When I started, I had zero knowledge of how to build something like…
Aug 2026 · github.com · its alternatives →
- 8

🏓 Pong in 512 bytes. (boot sector). Contribute to mat-sz/pongloader development by creating an account on GitHub.
2020 · github.com · its alternatives →
- 9

A multitasking monolithic Kernel based x86 targeting Operating System written in C# from scratch aiming for high-level implementation of drivers in managed environment. - amaneureka/AtomOS
2017 · github.com · its alternatives →
- 10MP
I have been working on this game somewhat sparsely for the past three years or so. However, it is still in a very early stage, and there is a lot of work to do. One of my friends encouraged me to post about it here, since he felt people might find interesting how I don’t use any libraries for it. The game can be played on a browser by virtue of WebAssembly. There are native ports using either MiniFB or SDL2, but you have to build those yourself. I decided to write the game in C because I feel like it is a simple language that a lot of people can understand well enough, and I didn’t think I…
2023 · zamfofex.neocities.org · its alternatives →
- 11

Building a 1D-Pong game is a bit of a rite of passage at the Chaos Communication Congress. I was inspired by a version I saw at 38C3 and built my own interpretation for 39C3. Lots of people enjoyed playing it and even Elliot Williams featured it in his 39C3 Hackaday Podcast. And I can attest: it's truly fun because it's sooo simple at first sight - but wait until the speed increases... Not a bad work to fun created ratio for such a little project. I used the opportunity to play around with Claude Code on my preexisting codebase to publish a nice-ish repo on GitHub. It worked great without…
Jan 2026 · github.com · its alternatives →
- 12IM
Hi, I've been developing an HTML5 MMORPG game where people can submit code to play a game, like collect items, destroy defense towers or kill monsters, etc.. I've been working on this for over 1.5 yrs (all my spare time) and now it's ready for preview, does anyone want to try it out? It's mostly opensource (and the rest will be opensource sooner or later) Please access it with PC, it's an HTML5 game: https://bytelegend.com/ I really want it to expand to more languages, but right now I've only finished Java part. I wonder if anyone can help me with other languages. Besides, I'm…
2022 · bytelegend.com · its alternatives →
- 13IM
I've posted this game here before, hopefully a repost is fine as the game has changed quite a bit (improved AI, improved mapeditor, much quicker gameplay, etc). Game is based on JavaScript/Canvas and WebSockets. On the browser side the map is pre-rendered (as a background image), just the mobile units/buildings and animations are dynamically rendered. The lobby server is made in node.js, but the game server is C++ for performance reasons (mainly the pathfinding). I found the C++ WebSocket libraries out there to be too difficult to use so I made my own based on the rfc. Overall I…
2022 · battle-of-flags.com · its alternatives →
- 14
GitQuest▲187Hey HN, I built Git Quest, it reads your public GitHub history and turns it into an idle RPG character. How it works: - Your most-used language determines your class (TypeScript → Paladin, Python → Sage, etc.) - Commits generate Power and XP - Your character auto-battles dungeons while you code – no active play needed - Enemies drop loot across 5 rarity tiers - Live leaderboard ranks developers It only reads public GitHub data. I built it because I wanted something that rewards coding consistency without being another "streak" tracker. The idle mechanic means prolific coders naturally…
2025 · gitquest.dev · its alternatives →
- 15

LLM-generated real-time commentary for Pong. Contribute to pncnmnp/xpong development by creating an account on GitHub.
2025 · github.com · its alternatives →
- 16MA
hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I got me a copy of ImpactJS, and after about 5 months of steep learning curve (at least for me), I managed to come up with a game. I also integrated it with a highscore and badge system, similar to what you get at Kongregate. You need to login with Google/OpenID to earn badges/scores. link is: http://www.hotbazooka.com/privatejoe hope to hear some feedback/questions from you guys!
2011 · hotbazooka.com · its alternatives →
- 17

I'm making a platform for simple open source games you can play anywhere. Games are all just JavaScript classes and you can read the source of every game on the platform. I started working on initial "games" (mostly rendering tests) in 2018 and eventually built all of the platform stuff around it to make it easy to share games. There's also an in-browser editor available for you to make and publish games all from the browser. Would love some feedback on the games and studio features as well as the platform overall. All of the code is available at https://github.com/homegamesio
Jul 2026 · homegames.io · its alternatives →
- 18

Retro RPG Game Maker. Contribute to ericoporto/fgmk development by creating an account on GitHub.
2016 · github.com · its alternatives →
- 19
Codewars▲198A coding practice website for all programming levels – Join a community of over 3 million developers and improve your coding skills in over 55 programming languages!
2014 · codewars.com · its alternatives →
- 20AO
I made a game (https://polyfight.io/) which revolves around a player (a tank) leveling up and upgrading by killing shapes and other tanks (partially inspired by https://diep.io). It has a bunch of features, a vast number of tanks, an inbuilt chatting system, clans to make teams with your friends, a colour scheme maker, controllable sandboxes which can be public or private, a last man standing gamemode, and an inbuilt 1v1 system with its own ELO rankings and a global leaderboard. The game has a few players right now, and I'd hope to spread the joy players have with…
2024 · polyfight.io · its alternatives →
- 21

- 22

A retro game engine for Python. Contribute to kitao/pyxel development by creating an account on GitHub.
20d ago · github.com · its alternatives →
- 23

- 24BA
2017 · doc.bytearena.com · its alternatives →
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Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →