A Node Based Editor for Three.js Shading Language (TSL)
Three.js recently introduced TSL (Three.js Shading Language), a way to write shaders in pure JavaScript/TypeScript that compiles to both GLSL and WGSL. I built this editor to provide a visual interface for the tsl ecosystem. It allows developers to prototype shaders for WebGPU/WebGL and see the results in real-time. This is a beta release and I'm looking for feedback.
A Node Based Editor for Three.js Shading Language (TSL) launched on January 22, 2026 with 7 votes, #1,609 of 14,584 launches that month and more than 75% of that year's launches.
What it does
Visual node-based shader editor for Three.js shading language (TSL)
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