Life & fun · alternatives · 2026
24 alternatives to A Node Based Editor for Three.js Shading Language (TSL)
Three.js recently introduced TSL (Three.js Shading Language), a way to write shaders in pure JavaScript/TypeScript that compiles to both GLSL and WGSL. I built this editor to provide a visual interface for the tsl ecosystem. It allows developers to prototype shaders for WebGPU/WebGL and see the results in real-time. This is a beta release and I'm looking for feedback.
Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes.
- 1

🎃 Windowless WebGL for node.js. Contribute to stackgl/headless-gl development by creating an account on GitHub.
2016 · github.com · its alternatives →
- 2

Render 3D models (OBJ, glTF, GLB, STL, .vox) as ASCII art — in the browser, in React or Vue, or straight in your terminal. A three.js-style API with no WebGL and no canvas: just text in a single <pre>.
Jun 2026 · glyphcss.com · its alternatives →
- 3

I'm the co-creator and maintainer of https://aframe.io/ and long time Web 3D graphics dev. Super excited about new techniques to author / render / represent 3D. Spark is a an open source library to easily integrate Gaussian splats in your THREE.js scene I worked with some friends and I hope you find useful. Looking forward to hearing what features / rendering techniques you would love to see next.
2025 · sparkjs.dev · its alternatives →
- 4

Browse and share GPU-made GIFs. Explore GLSL shader experiments, search by topic, and open any piece in the editor to learn or remix.
2018 · shadergif.com · its alternatives →
- 5

I've been going through Cem Yuksel's "Introduction to Computer Graphics" course and thought that writing a volume renderer would be a good way to test my knowledge. It is a common technique used to render 3D medical data. Works by ray marching a specific step size, reading a 3D texture (e.g. MRI data), and calculating opacity values. Code should be easy to get started with for anyone familiar with the JS ecosystem. Questions for the HN community: I spent 20-25% of the entire time just setting up the project and fighting issues with the JavaScript ecosystem. This experience has made me…
2024 · github.com · its alternatives →
- 6

Here's a project I've been working on for a little while now. Ripl is a JS library that provides a unified API for rendering shapes on both canvas and SVG interchangeably. Over the years I've used D3 extensively to create data visualisations so I figured I'd have a go at making my own version with a slightly more modern API and stricter TypeScript support. I am aware there are already libraries that can draw to multiple contexts interchangeably, but I've added a few little niceties to Ripl that (as far as I know) some other libraries don't have such as CSS-like query selectors, DOM-like…
2024 · github.com · its alternatives →
- 7GJ
2016 · omrelli.ug · its alternatives →
- 8

Create evolving artistic images with hot-code-reloaded Lisp and GLSL.
2021 · blog.tonari.no · its alternatives →
- 9

TWGL.js, a tiny WebGL helper library
2015 · twgljs.org · its alternatives →
- 10TCtextshader.com▲260
TLDR: Click the link to see some cool visualizations, refresh a few times for random examples, and try editing some of the code yourself. This is a small weekend project of mine inspired by shadertoy.com It's a static single-page site hosted on GitHub pages so the website design is pretty barebones. I'm not a web developer so I mainly wanted to create a Cool Thing with my free time and not have to learn tons of front-end to do it. I'd love to hear what people think about it and please post or send me any shaders you make! You can use the link button in the bottom right to share. I hope that…
2022 · textshader.com · its alternatives →
- 11SL
Create, stack, and animate shader effects on images, video, text, and 3D models — free, in your browser, powered by WebGPU. Export video, publish to the community gallery, and remix any published scene.
Apr 2026 · eng.basement.studio · its alternatives →
- 12JS
2015 · jdavidberger.github.io · its alternatives →
- 13

Craft interactive 3D animations, without code
2016 · 3d-parallax.webydo.com · its alternatives →
- 14

Blender-style 3D editing in your browser
May 2026 · 3d-editor.com · its alternatives →
- 15ZT
Hi HN, I’ve been working on Zephyr3D, an open-source 3D rendering engine for the modern web, plus a visual editor that runs entirely in the browser. - Written in TypeScript - Supports WebGL/WebGL2/WebGPU - Comes with a visual editor that runs in the browser (no installation required) With the recent updates, a few things might be interesting to people here: Engine & rendering ------------------ - WebGL/WebGPU abstraction with a TypeScript API - PBR rendering - Cluster lighting & Shadow Maps - Clipmap-based terrain for large landscapes - Sky Atmosphere & Height-based fog - FFT…
Nov 2025 · zephyr3d.org · its alternatives →
- 16

a quick-and-dirty glsl prototyping tool. Contribute to dancrn/shade development by creating an account on GitHub.
2018 · github.com · its alternatives →
- 17

Voxel-engine in Javascript. Contribute to Lallassu/voxelengine3 development by creating an account on GitHub.
2017 · github.com · its alternatives →
- 18

A helpful Chrome extension for WebGL development. Contribute to 3Dparallax/insight development by creating an account on GitHub.
2016 · github.com · its alternatives →
- 19

I made a GLSL shader that bends 3D space using a 4D hypersphere projection. The idea: 1. Project a model onto a 4D sphere 2. Rotate the sphere 3. Project the model back to 3D Code and details: https://github.com/bntre/CurvedSpaceShader Curious what you think.
2025 · github.com · its alternatives →
- 20NJ
I was looking for a tiny library to easily transform both 2D & 3D objects with simple mouse / touch controls and a fixed camera, in the browser. Like a simple 3D editor but without requiring the user to be a Blender expert. Couldn't find anything lightweight, so I’m building one. Think Fabric.js but for 3D. Built entirely with Three.js / R3F. Borrowed some inspiration from VR/AR interaction systems for controls. Feel free to play with it and let me know what you think!
2025 · punk.cam · its alternatives →
- 21

- 22

Hey HN, I’m sharing ts-chan, an NPM package providing Go-like concurrency primitives, including channels and select statements, for TypeScript and JavaScript, supporting Node.js, Deno, Bun, and browsers. This is something I've built to make implementing Go-style "control loops" feasible in JavaScript, but there are many possible applications. Highlights: - Features a FIFO processing Chan class and versatile Select class for concurrency control. - Supports buffered channel and channel close semantics very close to Go's. - TypeScript-first implementation. - Defines a simple "channel protocol"…
2023 · github.com · its alternatives →
- 23

- 24

Hi, HN. Gui, Lucis, and the deco.cx team here — we're a bunch of Brazilians building an open-source, all-in-one web editor for the modern TypeScript dev. Check out our GitHub at https://github.com/deco-cx/deco and discover more at our site https://deco.cx/. We built frontend tools at a hyper-growth e-commerce platform for 9 years. Deco.cx is the thing that we wish existed when we were managing hundreds of enterprise-grade React-based websites. The gist is: JSX, HTMX, TypeScript, Tailwind and Deno. All visually editable in a beautiful, collaborative,…
2024 · deco.cx · its alternatives →
Also compare
- A conformant WebGL implementation for Node.js alternatives
- An ASCII 3D Rendering Engine alternatives
- Spark, An advanced 3D Gaussian Splatting renderer for Three.js alternatives
- Free and open-source home for art made with code alternatives
- Volume rendering 3D data in Three.js and GLSL alternatives
- A JavaScript library for data visualization in both SVG and Canvas alternatives
Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →