a Rust library for creating hierarchical state machines
I've come to prefer modeling state machines with nested states, but implementing them by hand requires a large amount of error-prone boilerplate that obscures the important logic of the state machine. I found that the existing offerings in the Rust ecosystem - while inspiring - lacked a number of features that I was looking for, so I spent the last few months building moku. Feedback is welcome!
In plain words
Moku is a Rust library for building hierarchical state machines with nested states. It reduces boilerplate code that typically obscures state machine logic when implemented manually. The library provides features designed to address gaps in existing Rust state machine tools, making it easier for developers to create complex state machine implementations without error-prone repetitive code.
written from the facts on this page · September 2026
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