ACOS: Build and share competitive turn-based browser games
Hi everyone, This is a little tech demo I've been working on the past 2 years. It's been up for 1 year now, and has since had a few major updates. I have a soft spot for games with ranking systems, and I wanted an easy way for developers to create games with the competitive element abstracted away. The current games are built with ReactJS, so it's pretty easy to onboard if you are a web developer. All games developed for ACOS come with these features: - Real-time turn-based for browser - Simulator for game development - Client / Server architecture - Easy multiplayer with simple JSON…
What it does
In the maker’s words, at launch
Hi everyone, This is a little tech demo I've been working on the past 2 years. It's been up for 1 year now, and has since had a few major updates. I have a soft spot for games with ranking systems, and I wanted an easy way for developers to create games with the competitive element abstracted away. The current games are built with ReactJS, so it's pretty easy to onboard if you are a web developer. All games developed for ACOS come with these features: - Real-time turn-based for browser - Simulator for game development - Client / Server architecture - Easy multiplayer with simple JSON game state update - Single player, Team-based, Battle Royale, and Free-for-all games supported - Matchmaking for Rank / Casual play - Room Scoreboard - Game Replays of every match - Error Logs - Global Rankings - Global Top Scores - GitHub Integration with acosgames organization - Discord Integration for matchmaking / game events - Simple deployment and version management It's a ridiculous endeavor, but I'd like to invite the world to my playground and help me drive features and technology forward. I may allow AI bot battles in the future against any of the hosted games, but I will prioritize based on the will of the people. Read our documentation at https://sdk.acos.games/ Hope you enjoy it!
Does the same job
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