Dev tools · September 23, 2022
An async traceroute(1) implementation in Rust
I wrote a minimal traceroute(1) clone that leans on asynchrony to reduce the time spent tracing a route. Underneath, it uses ICMP to do its job. The plan is to add support for UDP tracing and a path maximum transmission unit discovery mechanism. Comments and suggestions are welcome!
Does the same job
all alternatives →- VAVector – A High-Performance Log and Metric Router Written in Rust2019 · github.com · ▲322
- AVAsroute – View unique networks traversed by traceroute2020 · github.com · ▲58
- CACoerce – Actor runtime for Rust using async/await and tokio channels2019 · github.com · ▲155
- HHHt – HTTPie Clone in Rust2021 · github.com · ▲251
- VWVoyager – write a web crawler/scraper as a state machine in Rust2020 · github.com · ▲110
- RARustyBox – a Busybox fork written in Rust2019 · github.com · ▲114
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Launched alongside, September 2022
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Life & fun · 2022 · dogbunnypuzzle.com
- IM
A couple of years ago, I had an interesting idea. What if there was a marketplace where all the underlying tech was open-source? The order management system, the storefront, customer support, etc. The marketplace would simply connect to the seller’s infra instead of locking them in. If, for some reason, the seller is removed from the marketplace, their software stays with them and they can continue accepting orders directly. This model can be used to disrupt any marketplace from AirBNB to UberEats: building tech for home renters and restaurants and later, leveraging that to build a competing…
Dev tools · 2022 · openship.org



