Chesskool – Platform for Chess Improvement
Launch day is here! This has been my passion project, to recreate Duolingo for chess! I always thought Duolingo had amazing "hooks" to help people learn new languages, so I implemented its spaced-repetition, reports and daily and weekly training reminders in a Chess learning platform for chess improvers! I built it in Meteor.js and React.js. I chose Meteor to be able to add Cordova in the future. The Caro-Kann course (for white) is completely free, if you guys want to try it. What do you folks think?
Chesskool – Platform for Chess Improvement launched on June 6, 2022 with 5 votes, #1,255 of 3,005 launches that month and more than 50% of that year's launches. The site was still online in September 2026, 4 years on.
Does a similar job
all alternatives →- IMI'm making an open-source platform for learning Japanese2025 · kanadojo.com · ▲288
The idea is actually quite simple. As a Japanese learner and a coder, I've always wanted there to be an open-source, 100% free for learning Japanese, similar to Monkeytype in the typing community. Unfortunately, pretty much all language learning apps are closed-sourced and paid these days, and the ones that are free have unfortunately been abandoned. But of course, just creating yet another language learning app was not enough - there has to be a unique selling point. And then I thought to myself: why not make it crazy and do what no other language learning app ever did by adding a gazillion…
Sameshi – a ~1200 Elo chess engine that fits within 2KBFeb 2026 · github.com · ▲230I made a chess engine today, and made it fit within 2KB. I used a variant of MinMax called Negamax, with alpha beta pruning. For the board representation I have used a 120-cell "mailbox". I managed to squeeze in checkmate/stalemate in there, after trimming out some edge cases. I am a great fan of demoscene (computer art subculture) since middle school, and hence it was a ritual i had to perform. For estimating the Elo, I measured 240 automated games against Stockfish Elo levels (1320 to 1600) under fixed depth-5 and some constrained rules, using equal color distribution. Then converted…
I built the literal Duolingo KillerNov 2025 · kanjieight.vercel.app · ▲11Hi Everyone, I recently wanted to learn Japanese with duolingo but it kept giving me repetitive lessons. So I built an app that gives a variety of lessons from anime. You can try it out here:https://kanjieight.vercel.app/ Thanks everyone.
Spicy Chess2023 · spicychess.com · ▲76Hello! I created SpicyChess(https://spicychess.com) because I wanted a tactics training app that would have the following features: - Spaced Repetition. - Countdown time to simulate blitz Chess where you have to find the best move quickly. - The ability to save puzzles for later review. I'd love to hear any feedback that you may have !
I spent 4 months building Duolingo but for your life2025 · three-cells.com · ▲90I initially released this as just an IOS app. Since then it has been growing steadily but a lot of people have emailed asking for a web / android version. It took me nearly 2 months to build a version for the web. The nice thing about using Convex as my backend is that all the data is always synced between the app and web. I do not have to setup any syncing logic. The moment you change something in the app, it will reflect on the web version in realtime. I know there are loads of these kind of tools online but it's starting to feel like mine is actually starting to differentiate itself…
A Chrome extension that gives you chess tactics on new tab pagesApr 2026 · leetchess.com · ▲5Hello, This is something I've wanted to build for awhile (first bought the domain in 2020 (then lost it for a year+)). It's a tactics solver on each new tab page. There are 5 modes of play: Easy (<1200 elo) Medium (1200-1800) Hard (1800-2400) Expert (2400+) Speedrun (solve as many puzzles as possible in 60 seconds). I'm having a ton of fun with it, and definitely noticing improvements with actual games (definitely solved the most puzzles in my life while developing this extension). If you check it out, please let me know what you think. Any feedback is good!
More work this month
the category →
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Work · 13d ago · readrare.com
Source: Show HN post ↗
Launched alongside, June 2022
the whole month →- AF
I've seen some interests in (simulation) video games here on HN so I thought I'd share a short version of our story. More than 6 years ago, me and my friend from university were playing around with an idea of making a game we always wanted to play. We worked on it on weekends but the progress was quite slow, especially due to so many dead ends and wasted effort. Eventually however, we solidified our direction and decided to take the risk to resign from our well paid SWE jobs and work on it full time. It took more than a year but yesterday we have finally released it on Steam:…
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