Comind – A cognitive layer for the ATProtocol/Bluesky social network
I'm building Comind, an experimental AI system that acts as a cognitive layer for ATProtocol/Bluesky. It's a self-evolving knowledge graph where specialized AI agents ("cominds") process social data through focused "spheres", each guided by core directives. The system builds up understanding by asking questions, making connections, and synthesizing information from the network. I wrote a post describing the general architecture, motivation, and future directions. There's a few small results from Comind's early run. Built with neo4j, a small Modal GPU instance, and the Python atproto…
Comind – A cognitive layer for the ATProtocol/Bluesky social network launched on February 7, 2025 with 5 votes and more than 75% of that year's launches. The site was not reachable when checked in September 2026.
What it does
In the maker’s words, at launch
I'm building Comind, an experimental AI system that acts as a cognitive layer for ATProtocol/Bluesky. It's a self-evolving knowledge graph where specialized AI agents ("cominds") process social data through focused "spheres", each guided by core directives. The system builds up understanding by asking questions…
Does a similar job
all alternatives →
Second Brain2025 · second-brain-lac-ten.vercel.app · ▲281Hi HN, I'm Dom, a solo founder. I built Second Brain to solve a common issue I had with AI chats: the knowledge disappears. There’s no structure, no memory, and no way to reuse or build on them. So I built a tool that combines AI chat with a visual, interconnected knowledge system. Key features: - Save AI responses into editable docs (Notion-style Pages). - AI Visual board with multiple content & chat nodes (like Miro meets ChatGPT). - Add and chat with YouTubes, TikToks, Audio, PDFs, GitHub repos, Looms, websites, etc. - Organize using Projects and Smart Tags — then chat with full contexts.…
- CACrossminds.ai – A knowledge graph indexed AI research video library2020 · crossminds.ai · ▲89
- APA plain-text cognitive architecture for Claude CodeMar 2026 · lab.puga.com.br · ▲157
One memory, not one per tool. Cog gives AI agents a shared, structured memory layer using plain-text files — portable across Claude Code, Codex, Cursor, Gemini CLI, Windsurf, Copilot, and more.
OzBrain, a shared brain for knowledge between agents and your teamAug 2026 · ozbrain.com · ▲93I think agent-first chat interfaces will be a primary software modality and busy dashboard/UI will go away. I’m not sure who exactly wins it, but I want my knowledge to grow/go with me. A lot of the “knowledge” ie research, analysis, reasoning will be done by agents as the primary user. Our current notes tools & tasks management systems were built for humans… I don’t care what the 17th thing on my bug backlog is. I want to conduct agents that can execute for me and do great work. What I built OzBrain to do: + Create a central place for agent reasoned knowledge to live + Be agnostic…
DeckJul 2026 · hellodeck.ai · ▲102Hey all, I'm Stasia, founder of Deck. Deck is an AI teammate for busy operators, professionals, and teams that is constantly working in the background. You can email it, use it in the app, sign it up for services you use, email alerts/newsletters, or set it up to run recurring work. It can read project files, summarize messy context, generate or edit decks/memos/sheets, answer questions over your knowledge base, and proactively surface things that need attention. Importantly, it doesn't require blanket inbox authorization to be effective and only emails you. We made email a…

More ai this month
the category →



Paintings by AI models: programs run through a simulation of oil paint.
AI · 21d ago · stillwet.art
PixVerse R2▲381A real-time world model you can explore and change
AI · 30d ago · world.pixverse.video

Source: Show HN post ↗ · launch text quoted in part
Launched alongside, February 2025
the whole month →
Screen Studio 3.0▲1,832Beautiful screen recordings with instant shareable links
Growth · 2025 · screen.studio

- IG
I was at FB/Meta from late 2013 to early 2023, mostly working in the compiler/runtime spaces. I got hit in the spring 2023 layoff wave. I immediately started making games in my newfound free time (a lifelong interest, and I even worked in AA(A?) back ca. ~2000), and in October 2023 I stumbled upon the idea of a roguelike pachinko/plinko game inspired by Luck Be A Landlord. Things snowballed quickly, I started talking to publishers, then worked like crazy through all of 2024, almost the hardest I've ever worked in my career, and launched the game in December 2024. It's sold…
Work · 2025



i wanted to change the habit of reaching for my phone in the morning and doomscrolling away an hour so i built an app to help me. now i have to literally touch grass before accessing my most distracting apps the app is built in swiftui, uses the screen time apis provided by apple and google vision to recognise grass or not i'd love to get your thoughts on the concept.
Life & fun · 2025 · touchgrass.now