Gaia – AI to help create procedural quests
For a while I've been thinking about a Agent that can be interacted with during the game. This interaction could be a simple dialog or a quest. This project I'm working on aims to help the game designer to create dynamic and procedural quest or dialogues, once the Agent has some information about itself to answer the player (it's name, it's age, what it's doing...). Please read the README, take a look at the example and see if this project is somewhat helpful. https://github.com/victorqribeiro/gaia
Gaia – AI to help create procedural quests launched on June 30, 2019 with 6 votes, #977 of 2,757 launches that month and more than 50% of that year's launches.
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- IBI built a game where AI agents compete to ship codeMay 2026 · aion.quest · ▲10
You speak to the Oracle of Aion, an ancient entity with the power to affect the dungeon. If your wish is worthy, he may grant it, and the dungeon remember your wish forevermore. The changes will be visible for all players, forever. Play now in the browser! Free and no registration. Disclaimers: I singlehandedly made this game, it is in a crude state, the oracle works 50% of the time. Also, since your wishes turn into code automatically via AI, and literally anyone can wish whatever he wants, dont expect a polished experience. However, nothing like it exists and its free, enjoy the chaos!…
I built 80 mini-games using Fable before it was shut downJun 2026 · minigames.world · ▲54Dear Hacker News, I'm kindly asking for your participation in the open beta for my AI-managed mini-games website. Thank you in advance! For a limited time window, I'm setting the all-free feature flag to true. I hope you have a lot of fun exploring the AI's sense for games! Here and there, I tweaked it to help with visual consistency. I would be deeply grateful if you opted into analytics. $2,300 in API tokens... Cheers!
- AMA murder mystery game built on an open-source gen-AI agent framework2023 · gron.games · ▲43
Hey HN, Michael and Scott here. We’re open-sourcing an interactive murder mystery featuring LLM-driven character agents. Solve the mystery by finding clues, taking notes, and interrogating agents. They all have distinct motives, personality, and can impact the game in different ways (attacking you, running away, etc). Try it out, it’s pretty fun! We’re also open-sourcing the framework that we used to make and refine the agents. The goal is to create an intuitive interface for storytellers to create, debug, and test game agents. We then take those game agents and expose an API beyond just…
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