Game Boy Release Timelines
I spent way too long making a visual list of all Game Boy releases to help with my writing. The whole thing is all HTML and CSS, no scripting anywhere.
Does the same job
all alternatives →- MAmade a html5 game, polished it many many times2011 · hotbazooka.com · ▲211
hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I got me a copy of ImpactJS, and after about 5 months of steep learning curve (at least for me), I managed to come up with a game. I also integrated it with a highscore and badge system, similar to what you get at Kongregate. You need to login with Google/OpenID to earn badges/scores. link is: http://www.hotbazooka.com/privatejoe hope to hear some feedback/questions from you guys!
- IMI made a book with a hundred UI/UX tips2021 · ▲198
Hello. This year I dived into UI/UX area and at the same time I work as a web developer. I sincerely love making good UI. But at my full time job it's not always possible due to different reasons =\ So I've been posting random UI/UX staff on Twitter, then I made a free book that had 50 tips (posted it here as well). I decided to finish this year by collecting everything I learned and here it is: https://akcium.gumroad.com/l/ui-ux-tips. This time it's a paid one. But, you can check ~20 pages of it, just go to…
- 8C8Bit Computers Book2021 · ▲83
Hi everybody! Due to Covid 19 pandemic I was forced in my home, so I revamped my book https://8bit.gioorgi.com It is a huge collection of information about the 8bit comnputer era (1980-1985) up to the NES console. I collected information from various source including “The 8bit Guy” videos and specific site (like C64 wiki, nesdev etc). I am using docusaurus to give a pleasnt look to the whole site. Please give me you feedback (and happy new year btw)!
- MWmy weekend project Html5Snippets.com2011 · ▲29
A place to learn and share html5/css3/js snippets. Its on a alpha/mvp stage right now. Let me know what you think. Http://html5snippets.com


More life & fun this month
the category →- TL
Life & fun · 10d ago · louisabraham.github.io

Photosynthesis fires two of your iPhone
Life & fun · 28d ago · photosynthesis.camera
SoloUno▲310Take control of hair pulling, nail biting & skin picking
Life & fun · 28d ago · solouno.io

Scroll through all 43,252,003,274,489,856,000 reachable Rubik's Cube permutations.
Life & fun · 26d ago · everycube.alen.is


Hi HN, I built Eigendrum, a web tool that solves the 2D wave equation for arbitrary shapes so you can hear what they sound like as drums. How it works: * Solves -∇²u = λu using finite element analysis (Kφ = λMφ) on a triangle mesh. * Validated to <0.1% error against closed-form solutions for circles (Bessel zeros) and rectangles. * Sound model factors in strike location, Rayleigh damping, and mallet width. * Includes Kac drums I & II to demonstrate identical sound spectra from different geometries. * No frameworks, build steps, or dependencies. Repo and tests:…
Life & fun · 26d ago · baselashraf81.github.io
Launched alongside, January 2026
the whole month →- IN
Hey HN! I wanted to share something I built over the last few weeks: isometric.nyc is a massive isometric pixel art map of NYC, built with nano banana and coding agents. I didn't write a single line of code. Of course no-code doesn't mean no-engineering. This project took a lot more manual labor than I'd hoped! I wrote a deep dive on the workflow and some thoughts about the future of AI coding and creativity: http://cannoneyed.com/projects/isometric-nyc
AI · Jan 2026 · cannoneyed.com




Automatic AI-powered code reviews the moment you open a PR
Dev tools · Jan 2026 · kilo.ai
