I ported an XBox Live Indie Game to HTML5 in 2 days.
Site seems to be getting hammered, so here's a direct link to the demo: http://hildr.luminance.org/Lumberjack/Lumberjack.html
I ported an XBox Live Indie Game to HTML5 in 2 days. launched on April 14, 2012 with 49 votes, #37 of 446 launches that month and more than 90% of that year's launches.
In plain words
This is an HTML5 port of a former Xbox Live Indie Game, converted in two days. The game is a browser-based version of Lumberjack, playable directly in web browsers. It's designed for casual gamers looking for a quick, accessible gaming experience that doesn't require console hardware or downloads. The project demonstrates rapid cross-platform game conversion from console to web format.
written from the facts on this page · September 2026
Does a similar job
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hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I got me a copy of ImpactJS, and after about 5 months of steep learning curve (at least for me), I managed to come up with a game. I also integrated it with a highscore and badge system, similar to what you get at Kongregate. You need to login with Google/OpenID to earn badges/scores. link is: http://www.hotbazooka.com/privatejoe hope to hear some feedback/questions from you guys!

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