Iron-Wolf – Wolfenstein 3D source port in Rust
The goal is to have a pixel, mod-friendly perfect recreation of Wolfenstein 3D in Rust.
Iron-Wolf – Wolfenstein 3D source port in Rust launched on February 21, 2026 with 88 votes, #416 of 16,627 launches that month and more than 95% of that year's launches.
In plain words
Iron-Wolf is a source port of Wolfenstein 3D built in Rust that aims to recreate the classic game with pixel-perfect accuracy while prioritizing mod-friendliness. It is designed for developers and retro gaming enthusiasts who want to play or modify Wolfenstein 3D using modern infrastructure. The project distinguishes itself by implementing the recreation in Rust, a systems programming language, rather than the original C, potentially offering improved safety and maintainability for future modifications and ports.
written from the facts on this page · September 2026
From the sources
wolf3D in Rust. Contribute to Ragnaroek/iron-wolf development by creating an account on GitHub.
The goal is to have a pixel, mod-friendly perfect recreation of Wolfenstein 3D in Rust. just run-sdl-shareware should work out of the box on a cloned repo. It will run the shareware version, that is also checked in along with the code as testdata. Alternatively you can play the web version here: https://wolf.ironmule.dev/ If you have a copy of the full game files you can upload them there and play the full version in your browser: A config file is optional. Copy the default_iw_config.toml as iw_config.toml and put it next to the Iron Wolf exectuable file. The options are described as comments in the default configfrom github.com
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