
Northfall Survival Component System
Modular survival systems for Unreal Engine developers
What it does
SurvivalNeeds Plugin is a data-driven Unreal Engine plugin that adds modular health, hunger, and thirst systems to any character. It includes Blueprint-ready APIs, runtime events, configurable drain/regen logic, starvation and dehydration damage, fall damage, and a shared config asset. It also ships with C++ base classes so developers can extend it with custom systems like oxygen, stamina, sanity, or temperature. (Examples provided in the documentation)
Does the same job
all alternatives →- IMI'm open-sourcing my game engine2023 · github.com · ▲318
Modd.io is a collaborative game editor that runs in browser. It's kind of like Figma for game dev. We made this engine low-code and multiplayer-first, so developeres can quickly prototype casual multiplayer games. I hope some of you guys will find this useful. Would love to hear feedback also. Thank you. Engine Demo: https://www.modd.io

- EAEonfall – A new third-person co-op action game built for the web2024 · eonfall.com · ▲222
Hi all, I'm excited to share Eonfall with Hacker News Community! It's been 2-years in the making built by a 2 man team. Eonfall, is a new third-person co-op action game with rogue-lite elements built exclusively for the web! We've finally reached a release candidate state and set our official public release date for Jan 15th! The game's current version 5.0.0-beta is live and available to test play today! Unity game engine was used to develop the game along with other services to handle the backend, and Nuxt 3 + Nuxt UI to handle the front-end. We welcome any and all questions, feedback &…
- TTTermcraft – Terminal-first 2D sandbox survival in RustMar 2026 · github.com · ▲136
I’ve been building termcraft, a terminal-first 2D sandbox survival game in Rust. The idea is to take the classic early survival progression and adapt it to a side-on terminal format instead of a tile or pixel-art engine. Current build includes: - procedural Overworld, Nether, and End generation - mining, placement, crafting, furnaces, brewing, and boats - hostile and passive mobs - villages, dungeons, strongholds, Nether fortresses, and dragon progression This is still early alpha, but it’s already playable. Project: https://github.com/pagel-s/termcraft Docs:…

- LSLife Simulation Written in Rust2021 · joelthelion.github.io · ▲169
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