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Life & fun · April 29, 2022

PZ

Porting Zelda Classic to the Web

I spent the last two months porting Zelda Classic, a 20+ year old C++ Allegro program, to the web. If you're a fan of the 2D Zelda games, you'll likely find some very enjoyable games here. I also write at length about the process of porting a large C++ application to the web.

Porting Zelda Classic to the Web launched on April 29, 2022 with 8 votes, #986 of 2,974 launches that month and more than 50% of that year's launches. The site was still online in September 2026, 4 years on.

What it does

Nov 27, 2023: Much has changed since this article was published. I've become far more involved with ZC development; the name of the program is now ZQuest Classic; our website is zquestclassic.com ; and the web version discussed in this article is now hosted at web.zquestclassic.com I ported Zelda Classic (a game engine based on the original Zelda) to the web. You can play it here –grab a gamepad if you have one! I've written some background information on Zelda Classic, and chronicled the technical process of porting a large C++ codebase to the web using WebAssembly. Zelda Classic is a 20+ year old game engine originally made to recreate and modify the original Legend of Zelda. The engine…from hoten.cc

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