
TVAI Update: Introducing Web Games Mode
TVAI Update: Introducing Web Games Mode
What it does
Topvon AI introduces Web Games Mode, a dedicated game-development workspace powered by TVAI 1.0 Games. Build complete browser games through a gameplay-first AI chat optimized for HTML5 Canvas, Three.js, keyboard controls, touch input, and smooth 60 FPS experiences. Generate, edit, and iterate on game code in a Code Mode-style workspace with built-in code copying, ZIP export, and asset uploads. Web Games now includes its own saved conversations and a dedicated /chat/webgames experience. 🚀🎮
Does the same job
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- IMI made a browser-based RTS game2022 · battle-of-flags.com · ▲212
I've posted this game here before, hopefully a repost is fine as the game has changed quite a bit (improved AI, improved mapeditor, much quicker gameplay, etc). Game is based on JavaScript/Canvas and WebSockets. On the browser side the map is pre-rendered (as a background image), just the mobile units/buildings and animations are dynamically rendered. The lobby server is made in node.js, but the game server is C++ for performance reasons (mainly the pathfinding). I found the C++ WebSocket libraries out there to be too difficult to use so I made my own based on the rfc. Overall I…

Redbean AI: Vibe coding a game in 2 mins2025 · ▲104Turn Your Ideas into Playable Games – No Code Required!
- ANAI-native browser game that users can craft unlimited 3D items2025 · 0.space · ▲32
Most games have limits. You can only use preset features, need coding for customization & adding mods, require expensive extra devices. We wanted to remove those barriers. That’s why we are building space zero—a browser based 3D world powered by AI. We plan to build players can freely mix items to generate unexpected creations with unique properties and sounds. Also the world itself is dynamically generated, evolving endlessly. I uploaded a demo version I’ve been working on for the past month! I hope to get any feedbacks or comments :)
- IBI built 80 mini-games using Fable before it was shut downJun 2026 · minigames.world · ▲54
Dear Hacker News, I'm kindly asking for your participation in the open beta for my AI-managed mini-games website. Thank you in advance! For a limited time window, I'm setting the all-free feature flag to true. I hope you have a lot of fun exploring the AI's sense for games! Here and there, I tweaked it to help with visual consistency. I would be deeply grateful if you opted into analytics. $2,300 in API tokens... Cheers!
More dev tools this month
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The first open-source price index for GPU compute
Dev tools · 10d ago · getcomputable.com

OpenTrailPaper is open-source bike computer firmware for the LilyGO T5S3 4.7" E-Paper PRO. It supports offline maps, GPX routes, FIT recording and Bluetooth sensors.
Dev tools · 2d ago · opentrailpaper.com

Open-source GTM skills for technical founders
Dev tools · 29d ago · gtmcofounder.com
Launched alongside, May 2026
the whole month →

Parallel agents, diff reviewer, and multi-model comparisons
Dev tools · May 2026 · kilo.ai


- NW
Hey HN, Henry here from Cactus. We open-sourced Needle, a 26M parameter function-calling (tool use) model. It runs at 6000 tok/s prefill and 1200 tok/s decode on consumer devices. We were always frustrated by the little effort made towards building agentic models that run on budget phones, so we conducted investigations that led to an observation: agentic experiences are built upon tool calling, and massive models are overkill for it. Tool calling is fundamentally retrieval-and-assembly (match query to tool name, extract argument values, emit JSON), not reasoning. Cross-attention…
Life & fun · May 2026 · github.com
- FM
Dev tools · May 2026 · github.com