
Unravel AI
Chat with Your Code, No Dev Degree Required
Unravel AI launched on February 25, 2025 with 12 votes, #1,365 of 5,999 launches that month and more than 75% of that year's launches.
What it does
Instantly turn exported code into a structured PDF and use AI (GPT, Claude) to debug, optimize, and build smarter. For non-technical founders & indie builders.
Does a similar job
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Claude Artifacts but creating real web apps2024 · gptengineer.app · ▲189Hey Hacker News! Launching gptengineer.app into beta today. It's like Claude Artifacts, but: - you can edit the code in your fav IDE (two-way github sync) - installs npm packages - automatically picks up build and runtime errors and fixes them - very fast, built with rust The full stack capabilities are built on supabase (prefer to not have to handle auth + user data at this point so this is owned by the user) The seed for this project was an open source experiment, posted about that previously here: https://news.ycombinator.com/item?id=36422730 Would love feedback if you give…
- GEgpt-engineer – platform for devs to tinker with AI programming tools2023 · ▲178
Hello Hacker News community, Wanted to share a project I started working on during my spare time and was then discovered by many in the open source community last week. GPT Engineer’s mission: Be the open platform for devs to tinker with and build their personal code-generation toolbox. I believe it's key for us devs to engage in how building software can and will change. You can find more info about the flexible technical "philosophy" to make it work well, and the community we want it to become on github: https://github.com/AntonOsika/gpt-engineer The project is still in…


/dev for Claude CodeApr 2026 · github.com · ▲84Claude Code as a Tech Lead with parallel Worker Agents
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I was at FB/Meta from late 2013 to early 2023, mostly working in the compiler/runtime spaces. I got hit in the spring 2023 layoff wave. I immediately started making games in my newfound free time (a lifelong interest, and I even worked in AA(A?) back ca. ~2000), and in October 2023 I stumbled upon the idea of a roguelike pachinko/plinko game inspired by Luck Be A Landlord. Things snowballed quickly, I started talking to publishers, then worked like crazy through all of 2024, almost the hardest I've ever worked in my career, and launched the game in December 2024. It's sold…
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i wanted to change the habit of reaching for my phone in the morning and doomscrolling away an hour so i built an app to help me. now i have to literally touch grass before accessing my most distracting apps the app is built in swiftui, uses the screen time apis provided by apple and google vision to recognise grass or not i'd love to get your thoughts on the concept.
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