
ZIZO Party
Play against a generated AI from users through 3 games.
ZIZO Party launched on September 9, 2020 with 65 votes, #789 of 3,919 launches that month.
What it does
2020 has been a tough year so far, so we tried to put all the things we loved on this website and we hope it will make you smile. Travel to a sunny island and play against a generated AI from users through 3 mini-games.
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Ziva.sh Feb 2026 · ziva.sh · ▲82Hey everyone! Wanted to show off a little side project I've been working on. A lot of people have been using AI to one-shot games, but they're often quite buggy - glitchy graphics, collisions aren't setup, or regressions in earlier levels. With an AI playtester in the loop, I've been able to one-shot games like Candy Crush or Crossy Road that would previously have bugs like cut-off UIs or stuck retries. The way it works basically goes like this: 1/ The playtester starts by reading the code to understand what its parent AI is asking it to play, and to decide what breakpoints, hooks and…
Voronoi Go14d ago · voronoigo.com · ▲155I posted once before but wanted to share again because a lot has changed. There's now a fairly strong bot to play against (contributed by a community member) and also correspondence games. The combination of these things helps a bit in finding people to play against.
I built 80 mini-games using Fable before it was shut downJun 2026 · minigames.world · ▲54Dear Hacker News, I'm kindly asking for your participation in the open beta for my AI-managed mini-games website. Thank you in advance! For a limited time window, I'm setting the all-free feature flag to true. I hope you have a lot of fun exploring the AI's sense for games! Here and there, I tweaked it to help with visual consistency. I would be deeply grateful if you opted into analytics. $2,300 in API tokens... Cheers!


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