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Products that do what AI Physics Tutor with Free Body Diagrams does

Hi HN. I built a prototype AI physics tutor that can interpret, draw, and edit free body diagrams. Lately I've been transfixed with generating diagrams with LLMs. If you pipe generated JSON through a D3.js renderer, you can get pretty consistent SVG results with the smarter models. This physics tutor prototype is an example of an application. For a couple premade scenes, you can ask it to make an FBD, decompose an angled force into components, run through the math of Newton's Second Law, or off-road and try and generate a FBD for a scene of your own description. I previously made a similar…

  1. 1AT

    I've been building prototypes of new AI learning tools for months, but I recently learned that 3blue1brown open sourced his incredible math animation library, Manim, and that LLMs could generate code for it without any fine-tuning. So I made a tool that automatically generates animated math/science explanations in the style of 3blue1brown using Manim from any text prompt. Try it yourself at https://TMA.live (no signup required) or see the demo video here: https://x.com/i/status/1874948287759081608 The UX is pretty simple right now, you just write a…

    2025 · tma.live

  2. 2SB

    2020 · landgreen.github.io

  3. 3DA

    In the past I've used declarative diagram generation tools like Mermaid.js a lot for quickly drawing up things but for presentations or deliverables I find that I have to then move the generated diagrams over to a tool like Lucidchart which allows full control of the organization and customization. Therefore I am now working on this to combine the benefits of both into just one tool which can do both functions. The project is certainly in the early stages but if you find yourself making architecture diagrams I'd love to hear your thoughts on the idea or even a Github issue for a feature…

    Oct 2025 · github.com

  4. 4VI

    Hi HN, We've just published a lot of original, visual, and intuitive explanations of concepts to introduce people to large language models. It's available for free with no sign-up needed and it includes text articles, some video explanations, and code examples/notebooks as well. And we're available to answer your questions in a dedicated Discord channel. You can find it here: https://llm.university/ Having written https://jalammar.github.io/illustrated-transformer/, I've been thinking about these topics and how best to communicate them for half a…

    2023

  5. 5IB

    I'm enthralled with using pen plotters to make generative art. Last August at SIGGRAPH, I built an interactive experience for others to see how code can be used to make visual art. The linked blog post is my trials and tribulations of linking a MIDI controller to one of these algorithms and sending its output to a plotter, so that people may witness the end-to-end experience.

    2024 · lostpixels.io

  6. 6IB
  7. 7BB

    Features include: - Several preset periodic orbits: the classic Figure-8, plus newly discovered 3D solutions from Li and Liao's recent database of 10,000+ orbits (https://arxiv.org/html/2508.08568v1) - Full 3D camera controls (rotate/pan/zoom) with body-following mode - Force and velocity vector visualization - Timeline scrubbing to explore the full orbital period The 3D presets are particularly interesting. Try "O₂(1.2)" or "Piano O₆(0.6)" from the Load Presets menu to see configurations where bodies weave in and out of the orbital plane. Most browser…

    Nov 2025 · trisolarchaos.com

  8. 8AS

    The little particles will gravitate to your cursor (or touch location), and can even enter stable orbits if the conditions are right! Mainly an excuse for me to experiment with wasm and WebGL, but it makes for a surprisingly good fidget toy.

    2024 · aestuans.github.io

  9. 9IP

    I started teaching my daughter physics by showing her how things actually work - plucking guitar strings to explain vibration, mixing paints to understand light, dropping objects to see gravity in action. She learned so much faster through hands-on exploration than through books or videos. That's when I realized: what if I could recreate these physical experiments as interactive simulations? Lumen is the result - an interactive physics playground covering sound, light, motion, life, and mechanics. Each module lets you manipulate variables in real-time and see/hear the results…

    Jan 2026 · projectlumen.app

  10. 10OS

    Hey HN! I'm Zach from Adam (https://adam.new/). We’re building an AI co-pilot for mechanical CAD software. As part of our broader research, we built a browser-based Text-to-CAD app (https://news.ycombinator.com/item?id=44182206) and are now open sourcing it. This is a React SPA with a Supabase backend. What it does: * Generates parametric 3D models from natural language descriptions, with support for both text prompts and image references * Outputs OpenSCAD code with automatically extracted parameters that surface as interactive sliders for instant dimension…

    2025 · github.com

  11. 11IM

    Hey HN, I want to share a personal project: I made a tiny pen-plotted book for my wife. I did everything myself—drawings (with some help from Midjourney), plotting, cutting, and binding. I even used a 3D printer to make a helper tool. It's absolutely over-engineered, but I enjoyed it a lot. Multi-disciplinary projects, especially those with a physical output, are a lot of fun for me. The post covers the process in detail, but if you're interested in anything specific, let me know. Cheers!

    2025 · muffinman.io

  12. 12PB

    2016 · prandtl.design

  13. 13IB

    This has been an experiment to see if I could create everything using scripts and AI. If AI couldn't do it I'd get it to create the code such as API calls and so on. This websvg.com site was completely created using these AI tools. Including the DNS being applied, the Cloudflare Pages were automatically set up and the the web site was a Svelte 5 application generated by v0.dev and Cursor. Every image was generated in Midjourney and converted to SVG. I have now taken all of these scripts and can create a similar landing or directory site in less than a minute, provided I have the data. Anyway…

    2025 · websvg.com

  14. 14IB

    2022 · multiplanetary.website

  15. 15VC

    Hi HN, I’m the creator of SynapsCAD, an open-source desktop application I've been building that combines an OpenSCAD code editor, a real-time 3D viewport, and an AI assistant. You can write OpenSCAD code, compile it directly to a 3D mesh, and use an LLM (OpenAI, Claude, Gemini, ...) to modify the code through natural language. Demo video: https://www.youtube.com/watch?v=cN8a5UozS5Q A bit about the architecture: - It’s built entirely in Rust. - The UI and 3D viewport are powered by Bevy 0.15 and egui. - It uses a pure-Rust compilation pipeline (openscad-rs for parsing and csgrs…

    Feb 2026 · github.com

  16. 16DC
  17. 17EA

    Just finished a super-nerdy amateur hobby project: An exhibit and website to show kids how cool mechanisms are! Sadly, kids don't get much tangible experience with machines anymore. Ideally, this exhibit will inspire some to explore engineering, even if they are not "book learners". The website provides content to back up the exhibit, with videos and 3D printing files. The project is inspired by engineering exhibits from the past. Check out the research page for more. The project will be open-sourced to enable people to make their own and extend it. If you want to collaborate, LMK. --Steve

    2025 · mechanical-library.org

  18. 18HP

    We're integrating with the awesome project Matter.js (http://brm.io/matter-js/) as a Physics engine for our HTML5 animation app. Here's a quick demo video showing it specifically in action: https://www.youtube.com/watch?v=LHI-hNjiors In developing, I'd often spend hours playing with it making complex rube goldberg setups and pinball machines :).

    2015 · tumult.com

  19. 19AI

    (space = reset) Fluid mechanics is an extremely interesting topic and I have been creative coding for a couple of months now. Therefore I started working on flow fields in processing. It had so much fun playing around with the different parameters in this project, I decided to rewrite in p5.js an added a control panel. You can change most of the parameters (within some constraints I thought to be reasonable), randomize the values and export and import settings. Hopefully some coders here get inspired and also join the great creative coding community.

    2024 · synapse.nugatio.com

  20. 20DC

    Hi there! I'm building Diagrammatic, a simple and free online tool with the ambition to become a community for diagrams-as-code enthusiasts. Currently, it supports Mermaid, PlantUML, Dot (Graphviz), Vega-Lite, and Typogram, but I'm looking to add more languages. Please let me know if there's a particular one you use. I'd appreciate any kind of constructive feedback as well. Thanks in advance!

    2024 · diagrammatic.com

  21. 21
    Penseum19

    The AI tutor that teaches anything, in seconds

    Mar 2026 · penseum.com

  22. 22IA

    Somewhat inspired by a recent post here, I also made a three-body simulation on a whim, meaning to try out macroquad[0] (verdict: really nice!). Thanks to the engine I could trivially target wasm as well, so others can get mesmerized too. The source is available here: https://github.com/sulami/three-bodies [0]: https://docs.rs/macroquad/latest/macroquad

    2024 · three-bodies.sulami.xyz

  23. 23BB
  24. 24OS

    Hi HN, We're a small team building AI tutors out of India, and as you might guess, this means we spend a ton of time writing, testing, and refining prompts for LLMs. When we started out, we were using the OpenAI playground but things became tedious when we wanted to compare responses from different models. We tried a bunch of other playgrounds but found them lacking in some features so we built our own. Quick Links: Github: https://github.com/supernova-app/ai-playground Hosted demo: http://playground.getsupernova.ai Demo video:…

    2025 · playground.getsupernova.ai

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