Life & fun · alternatives · 2026
24 alternatives to An animated graphing calculator implemented in a pixel shader
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An animated graphing calculator built entirely within a pixel shader, allowing users to visualize mathematical functions with dynamic visual effects. Designed for anyone interested in mathematics, programming, or… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. An animated graphing calculator implemented in a pixel shader launched in 2020; newer entries below may have overtaken it.
- 1SL
Create, stack, and animate shader effects on images, video, text, and 3D models — free, in your browser, powered by WebGPU. Export video, publish to the community gallery, and remix any published scene.
Apr 2026 · eng.basement.studio · its alternatives →
- 2

Creator here. I built ChartGPU because I kept hitting the same wall: charting libraries that claim to be "fast" but choke past 100K data points. The core insight: Canvas2D is fundamentally CPU-bound. Even WebGL chart libraries still do most computation on the CPU. So I moved everything to the GPU via WebGPU: - LTTB downsampling runs as a compute shader - Hit-testing for tooltips/hover is GPU-accelerated - Rendering uses instanced draws (one draw call per series) The result: 1M points at 60fps with smooth zoom/pan. Live demo:…
Jan 2026 · github.com · its alternatives →
- 3FT
2021 · static.laszlokorte.de · its alternatives →
- 4RG
2023 · plotf.xyz · its alternatives →
- 5RT
2023 · antimatter15.com · its alternatives →
- 6CA
2021 · mkhan45.github.io · its alternatives →
- 7

A virtual reality tool for mathematical modeling! Contribute to matryx/calcflow development by creating an account on GitHub.
2017 · github.com · its alternatives →
- 8
Shader Vision▲138Real-time GPU shader editor for spatial computing
2024 · shader.vision · its alternatives →
- 9

Back in the old days, people used to do general-purpose GPU programming by using shaders like GLSL. This is what inspired NVIDIA (and other companies) to eventually create CUDA (and friends). This is an implementation of GPT-2 using WebGL and shaders. Enjoy!
2025 · github.com · its alternatives →
- 10VT
Hi everyone! I'm the author of this project. I wrote it because I think that the math that makes characters move in games and movies is incredibly beautiful, and I wanted to give others a glimpse into it. It's crazy to think that quaternions, an abstract mathematical tool discovered by William Rowan Hamilton in 1843, would be so perfectly suited to solve hard problems in the world of 3D character animation more than a hundred years later. The story of how he discovered quaternions is also beautiful. Here's an excerpt from Wikipedia: "Hamilton was looking for ways of extending complex numbers…
2022 · diegomacario.github.io · its alternatives →
- 11

Create beautiful moving gradients on Framer and Figma
2023 · shadergradient.co · its alternatives →
- 12

A tool to create animated graph visualizations, based on graphviz. - GitHub - mapio/GraphvizAnim: A tool to create animated graph visualizations, based on graphviz.
2016 · github.com · its alternatives →
- 13

Browse and share GPU-made GIFs. Explore GLSL shader experiments, search by topic, and open any piece in the editor to learn or remix.
2018 · shadergif.com · its alternatives →
- 14

This is a GPU "software" raytracer (i.e. using manual ray-scene intersections and not RTX) written using the WebGPU API that renders glTF scenes. It supports many materials, textures, material & normal mapping, and heavily relies on multiple importance sampling to speed up convergence.
2024 · github.com · its alternatives →
- 15

2024 · shadeup.dev · its alternatives →
- 16OI
Things orbital and not.
2016 · orbides.org · its alternatives →
- 17TCtextshader.com▲260
TLDR: Click the link to see some cool visualizations, refresh a few times for random examples, and try editing some of the code yourself. This is a small weekend project of mine inspired by shadertoy.com It's a static single-page site hosted on GitHub pages so the website design is pretty barebones. I'm not a web developer so I mainly wanted to create a Cool Thing with my free time and not have to learn tons of front-end to do it. I'd love to hear what people think about it and please post or send me any shaders you make! You can use the link button in the bottom right to share. I hope that…
2022 · textshader.com · its alternatives →
- 18
AnyPixels.js▲198A web-friendly way for anyone to build unusual displays
2016 · googlecreativelab.github.io · its alternatives →
- 19

- 20

We added a new feature to our open-source HTML5 game engine today that allows you to create Sprite GPU Layers. These pack together simple JS object definitions onto the GPU and renders them using a custom vertex shader. This skips all CPU computation and GPU upload operations, resulting in vastly increased performance. For objects that don't need to be updated by input, physics, or other interactive behaviors, we found it to be a great solution. In testing, we've easily managed to blast millions of sprites around on moderate desktop-grade GPUs. Indeed, we hit the fill rate limitation of the…
2025 · phaser.io · its alternatives →
- 21

Creating high-quality scientific figures can be time-consuming and challenging, even though sketching ideas on paper is relatively easy. Furthermore, recreating existing figures that are not stored in formats preserving semantic information is equally complex. To tackle this problem, we introduce DeTikZify, a novel multimodal language model that automatically synthesizes scientific figures as semantics-preserving TikZ graphics programs based on sketches and existing figures. We also introduce a Monte Carlo Tree Search-based inference algorithm that enables DeTikZify to iteratively refine its…
2024 · github.com · its alternatives →
- 22

We ported pbrt-v4 to Julia and built it into a Makie backend. Any Makie plot can now be rendered with physically-based path tracing. Julia compiles user-defined physics directly into GPU kernels, so anyone can extend the ray tracer with new materials and media - a black hole with gravitational lensing is ~200 lines of Julia. Runs on AMD, NVIDIA, and CPU via KernelAbstractions.jl, with Metal coming soon. Demo scenes: github.com/SimonDanisch/RayDemo
Feb 2026 · makie.org · its alternatives →
- 23GA
2016 · erkaman.github.io · its alternatives →
- 24

I figured I needed to work on my coding skills before building the next groundbreaking AI app, so I started working on this free tool site. Its basically just an aggregation of various commonly used calculators and unit convertors. Link: https://www.calcverse.live Tech Stack: Next, React, Typescript, shadcn UI, Tailwind CSS Would greatly appreciate your feedback on the UI/UX and accessibilty. I struggled the most with navigation. I've added a search box, a sidebar, breadcrumbs and pages with grids of cards leading to the respective calculator or unit convertor, but not sure if…
2025 · calcverse.live · its alternatives →
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Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →