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Alternatives

Products that do what blamegame does

Convert the real world into a massive open-world RPG

  1. 1
    QUEST234

    Clear your real-life to-do's like a game

    2015

  2. 2AA

    This is a weekend project that spiraled out of control. I was originally trying to get Claude to play a ROM of the SNES SimCity. I struggled with it and that led me to Micropolis (the open-sourced SimCity engine) and was able to get it to work by bolting on an API. The weekend hack turned into a headless city simulation platform where anyone can get an API key (no signup) and have their AI agent play mayor. The simulation runs the real Micropolis engine inside Cloudflare Durable Objects, one per city. Every city is public and browsable on the site. LLMs are awful at the spatial stuff, which…

    Feb 2026 · hallucinatingsplines.com

  3. 3IR
  4. 4MA

    It all started as an experiment to see if I could build a game making heavy use of Deno and its SQLite driver. After sharing an early build in the „What are you working on?“ thread here, I got the encouragement I needed to polish it and make a version 1.0 for Steam. So here it is, Microlandia, a SimCity Classic-inspired game with parameters from real-life datasets, statistics and research. It also introduces aspects that are conveniently hidden in other games (like homelessness), and my plan is to continue updating, expanding and perfecting the models for an indefinite amount of time.

    Dec 2025 · microlandia.city

  5. 5IM

    I've posted this game here before, hopefully a repost is fine as the game has changed quite a bit (improved AI, improved mapeditor, much quicker gameplay, etc). Game is based on JavaScript/Canvas and WebSockets. On the browser side the map is pre-rendered (as a background image), just the mobile units/buildings and animations are dynamically rendered. The lobby server is made in node.js, but the game server is C++ for performance reasons (mainly the pathfinding). I found the C++ WebSocket libraries out there to be too difficult to use so I made my own based on the rfc. Overall I…

    2022 · battle-of-flags.com

  6. 6

    Build your startup faster, smarter, together.

    2025

  7. 7OR
  8. 8

    The Real-World Territory Control Game

    2014

  9. 9

    A board game that teaches the Lean Startup Methodology

    2015

  10. 10GO
  11. 11
    Exists132

    Generate your own 3D worlds and team-deathmatch in minutes

    2025

  12. 12

    Risk-like strategy game against real humans

    2016

  13. 13IJ
  14. 14

    I've been rebuilding old games with Claude. While creating a modern take on SimTower and having election news on TV in the background, I had the idea to build the economy of the game around democratic socialism instead of capitalism. Instead of a real estate tycoon, you are an elected steward of the building, held responsible by the Assembly. Homes are allocated off a waitlist, dues are set on a sliding scale, and you face outside pressures from neighboring capitalist landlords. The crown jewel is attracting a large grant to establish an observatory at the top of your tower, attracting…

    Aug 2026 · intergalacticrobots.app

  15. 15G

    2013 · github.com

  16. 16

    Can you survive a P0 Production Outage at 2 AM?

    Jan 2026

  17. 17
    Yeamt22

    Sick of AI tools and endless work? Try 30 seconds of chaos

    2025

  18. 18WI

    Game development used to be something I dabbled in and off, and despite having chosen to major in Computer Science to follow a career in the field, I never managed to establish any consistency with it. So I relegated this aspiration to the realm of pipe dreams, something whose idea I preferred to the actual process of doing it, and I continued working as a software engineer. This only changed after a disruption to my job: the fintech I worked for got acquired by a big traditional bank and we were absorbed into their ranks. Long story short: it wasn't a culture fit. After six months, I…

    Mar 2026 · cauldron.itch.io

  19. 19

    A game where you pay real money for fake internet points

    Jan 2026

  20. 20RB
  21. 212R

    When I was much younger, I used to play a Korean MMORPG called Helbreath, and I also hosted a bunch of private servers for it. I eventually moved on, but I always loved the game’s aesthetics, its 2D nature, and its atmosphere. That may just be nostalgia talking. The community maintained private server and client, which to my knowledge were based on leaked official files, were written in fairly archaic C++. If you’re interested in the original sources, I’ve included the main client and server files, Client.cpp and Server.cpp, in the reference folder. I always felt that if the project was…

    Mar 2026 · github.com

  22. 22AM

    Hi, I’ve been working on Artifacts for the past 2 years, and it’s now ready to try. It’s a sandbox MMORPG where every action is done through a REST API. Instead of clicking to move, fight, gather, craft, or trade, you write code to control your characters. If you have any questions, comments, or feedback, I’d be happy to hear them.

    Jun 2026 · artifactsmmo.com

  23. 23YB
  24. 24AO

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