Alternatives
Products that do what Daily Unfold – A paper folding puzzle game does
I built a daily puzzle where a piece of paper is folded and hole-punched, and you predict where all the holes end up when it's unfolded. It's the kind of thing I used to do in grade school with actual paper and scissors, and it turns out the mental version is a surprisingly good spatial reasoning challenge. Three difficulties each day: easy is a 4×4 grid with one fold, hard is 6×6 with three folds. It's built with Next.js. The puzzles are generated deterministically on the fly using a daily seed. The engine runs a forward simulation of the paper folds using 2D coordinate mirroring, then…
- 1IM
This is the first iteration of a short game I’m making that tries to interactively explain some of my favorite math questions / ideas. My goal is mostly to get the player curious and not necessarily to explain absolutely everything. There were a lot of fun technical parts to building this: - For implementation reasons, it’s much easier if the lines all have integer intersection points with each other. To do this, when a new line is added I “cheat” by rounding intersections to integers and then splitting the old lines at the intersection into new linds (with potentially different slopes)…
2024 · rahulilango.com
- 2

- 3IM
I had the concept in my head for some time and firstly just prototyped it using only HTML & CSS. Sent it to a few friends and they liked it so I made it into its own website and added few 'competitive' features like click counter and share button.
2022 · rotaboxes.com
- 4FI
Hello, HN! Figure is a little side project I’ve been working on. Someone described it as Bejeweled meets Wordle. I built the puzzle interface and website in Next.js and React, which was a first for me and overall a great learning experience. The daily puzzle data is queued up in a PostgreSQL table. Another table stores anonymous solve stats. Once a day, a cron job hits a serverless API that promotes the next puzzle as “live” and prompts Next.js to update the prebaked static site with the new data. The game state is managed with Redux and your stats are persisted to localStorage. Framer…
2022 · figure.game
- 5SP
2020 · slices.ovh
- 6IM
Hey, maker here. After launching a daily word search game, I randomly thought of this math game while driving. Finally got around to making it and I think it turned out pretty cool. It’s a math search game that’s meant to help you practice your quick addition, subtraction, multiplication, and division skills. I’m hoping it’ll help people (even those like me who aren’t big on math) learn and increase their speeds. (There are also some settings you can enable to make the game harder) If you try it out, please let me know if you found it fun, if you have anything you’d like me to add, or if you…
2024 · worchle.com
- 7IM
2024 · triword.net
- 8IW
I’ve been working on a puzzle game for a few years as a side project. The game is based on a small region of tiles in a grid that is mirrored, modified, and mirrored again. It’s based on a novel phenomenon I noticed where, once these mutations happen a few times, the original region can be hard to recognize. You have a feeling there are symmetries in the image, but they are just out of grasp. Going further, if only part of the region is visible, such as mirroring off the edge of the board, it adds to the feeling and it becomes a satisfying puzzle to solve. I originally published this on the…
2024 · hidden-mirrors.com
- 9

- 10AN
2022 · twentyletters.com
- 11IM
A while ago I discovered three.js, a JavaScript library to manipulate 3D objects. It looked really interesting, but I had no real need for it... To change that I recently challenged myself to make one 3D web game per month with three.js. And I just release game #2, a puzzle game called Cuboid, and you can try it here: https://www.thomasfriday.com/cuboid/ Please let me know if you have any questions or feedback. Thanks!
2023 · thomasfriday.com
- 12SA
Sep 2025 · swapple.fuglede.dk
- 13IM
I've been playing with this for quite some time and I think it's finally ready for public consumption. All feedback welcome.
2025 · madmonk13.github.io
- 14MN
This is an idea I’ve been kicking around for a long time, and I decided to finally code it up. In the same way that Scrabble decomposes words into letters, what if there was a game that decomposed letters into sub-shapes? There’s a lot of directions this could go, and I’m still exploring the possibility space. Enjoy. Suggestions welcome. It doesn’t have a real name yet.
2024 · shovemedia.com
- 15DP
Hey HN, My partner and I made a daily puzzle game called "bridj.link" (the dot is not silent). Thought I'd give Hello World in SolidJS a shot but ended up taking things a bit too far (to the point where we're now on our 99th puzzle!) Each puzzle has thousands of valid solutions. The tutorial goes into a bit more detail, but basically, each puzzle consists of a top word and a bottom word. These words need to be linked together using real words, made up of the tiles provided. In addition to an emoji summary of your solution, you'll get a fancy link that you can share with others upon…
2024 · bridj.link
- 16

- 17FA
I built Flexboxle, a daily puzzle game where you use Flexbox to rearrange blocks to match a target goal state. How it works: * Your goal is to arrange a set of blocks into a specific pattern using Tailwind CSS Flexbox classes (and ) * After every submission, every block is graded as perfect (green), close (yellow), or wrong (gray) * You have 6 attempts per puzzle * The game checks block positions, not your specific CSS so there can be multiple solutions that work * There is a new puzzle every day so come back tomorrow for a new challenge The trickiest part of building this game was making it…
Jan 2026 · flexboxle.com
- 18CA
Hey HN! I just finished building a puzzle game called Corral, and I’d love to share it with you. It’s a logic puzzle played on a rectangular grid, where some of the cells contain numbers. Your goal is to mark which cells are inside a single continuous loop that encloses all the numbers. For each numbered cell, the number tells you how many cells are visible in the four orthogonal directions (up, down, left, right) until a wall of the loop is hit, plus the cell itself. So a cell with a 2 must see one empty cell before hitting the loop boundary. Gameplay is all about deduction: you can mark…
2025 · mohammed321.github.io
- 19TA
My partner and I built a daily word game that has elements of the Mini Crossword, Wordle, and Spelling Bee, with some twists all its own. I’ve been fairly obsessed with the New York Times crossword puzzle ever since I saw the documentary Wordplay about 12 years ago. I started with Mondays and gradually made my way up to Saturdays, and when I began to appreciate the puzzles as aesthetic objects worthy of appreciation and criticism (rather than just a slog to survive and then brag about), I began to wonder what it would be like to create puzzles. But making full crossword puzzles was always…
2025 · triplit.com
- 20TW
A week ago I launched Tiled Words, my own unique spin on the daily word puzzle genre. Tiled Words merges tile-placing board game mechanics with crosswords. You rotate and rearrange tiles to find clues and rebuild a broken crossword. Every day there's a new themed puzzle for you to solve. The game is web based: the graphics are SVGs, animations are powered by CSS, and Vue/Nuxt are used to power templating, reactivity, and routing. Most of the complex logic lives in TypeScript modules. The whole thing is responsive. It's been a long time in the making. I started the first version in the…
Oct 2025 · tiledwords.com
- 21GA
Feb 2026 · gridlgame.com
- 22WA
2022 · wordbreak.io
- 23IB
It's like a mix between Picross (Nonograms) and Polyominoes. It's a minimalist puzzler which has no text, no tutorials (none required) and no ads set in a relaxing environment. App Store: https://itunes.apple.com/gb/app/shapeuku-shape-puzzle-game/i... Play Store: https://play.google.com/store/apps/details?id=com.dtbgames.s... I have a bulk load of Android promo codes to give away, so if you'd like one let me know! (Sorry iOS users, I have no free codes left!)
2018
- 24

Ranked by how close each launch is in meaning, then by votes. Refine with a description →