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Alternatives

Products that do what DASCA does

Real-time visual effects with GLSL Playground

  1. 1
    deck.gl153

    Large-scale WebGL-powered data visualization

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  2. 2RT
  3. 3

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  4. 4PM
  5. 5RT
  6. 6
    kepler.gl116

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  7. 7

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  9. 9WP

    2014 · jessevdk.github.io

  10. 10MP

    2020 · felixpalmer.github.io

  11. 11WV

    2017 · github.com

  12. 12BA

    Hey HN! I’m Simone. We re-built Breadboard, a visual app builder that mixes Figma-style UI design with Shortcuts-style logic so you can build, preview, and publish interactive web apps directly from the canvas. What it does Design UIs visually with a flexible canvas –like Figma–. Define app logic with a visual, instruction-stacked editor inspired by Shortcuts. Live preview apps directly on the canvas –no separate preview window–. Publish working web apps with one click. Why we made it Modernize the HyperCard idea: combine layout, behavior, and instant sharing in one place. Reduce friction…

    Feb 2026 · breadboards.io

  13. 13PE
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  16. 16
    Framer121

    Prototyping tool for animation and interaction

    2014

  17. 17SA
  18. 18SA
  19. 19AP

    So, after years of abandoning Rust after the hello world stage, I finally decided to do something substantial. It started with simple line rendering, but I liked how it was progressing so I figured I could make a reasonably complete PSX style renderer and a game with it. My only dependency is SDL2; I treat it as my "platform", so it handles windowing, input and audio. This means my Cargo.toml is as simple as: [dependencies.sdl2] version = "0.35" default-features = false features = ["mixer"] this pulls around 6-7 other dependencies. I am doing actual true color 3D rendering (with Z buffer,…

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  23. 23TA
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