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Alternatives

Products that do what DFIC on Steam does

game all in one

  1. 1

    An indie game built with no code

    2019

  2. 2DG

    2021 · dragonruby.org

  3. 3

    An adictive roleplaying stacking puzzle

    2015

  4. 4LG
  5. 5GO
  6. 6
    Cartrdge111

    A community for the people making video games

    2016

  7. 7AC
  8. 8CI
  9. 9

    Historical turn-based tactical RPG

    2017

  10. 10G

    2013 · github.com

  11. 11SF

    Hi HN! I’ve been building a 2D game using a custom engine I wrote from scratch – no Unity, no frameworks. It’s fully self-funded and will be released commercially on Steam. Engine source code (MIT): http://github.com/willtobyte/carimbo I’d love feedback on the gameplay, visuals, performance, or anything else. Thanks!

    2025 · bereprobate.com

  12. 12GD

    2019 · adventuresinlogicland.com

  13. 13IR

    It took me 20 months to develop it in my spare time. I used Unity game engine, I did not have any game dev experience before. It was more complex that I thought at the begining, I spent lots of time on promotion, marketing, founding company, learning about the legal aspects of different parts, for example music. Some parts were easier than I expected. Unity makes it very easy to build for all three operating systems (Win, MacOs, Linux), I am not sure why more game devs are not using this possibility. I also like working on Steam as distribution system. It is not exactly easy for a newcomer,…

    2022 · store.steampowered.com

  14. 14IC
  15. 15PP
  16. 16OR

    Hi I've created a text-based RPG game in which you can experience different adventures and play interesting characters while the AI acts as a real time DM/story teller. There are multiple ways to interact with AI: 1) Input free will move 2) Input default move (affects resources) 3) Post a question to DM Also one more cool feature is that you can create your own adventure via simple form. Add scenes, add characters and make it public so other players are able to test it. I also plan to have 'competetive' side where players will pay some small fee to creators in crypto depending on…

    2023 · landing.v3rpg.com

  17. 17IS

    It's my first steam game, I'm very pleased with how it came out. It's the largest person project I've ever made. I'm happy to answer any questions.

    2023 · store.steampowered.com

  18. 18

    Play to Find Yourself

    2025

  19. 19IB

    Hi HN, here is my humble weekend project. I couldn’t find any similar utilities online that would let me download all of my chess games, so I decided to make one. It’s definitely imperfect, so please let me know if you have any feedback!

    2023 · chessgamedownloader.fly.dev

  20. 20

    Find your next favorite Steam game in seconds

    Jan 2026 · playpick.gg

  21. 21GA

    I wanted to learn more about RAG implementations, so I built something to solve the constant digging through manuals whenever we play a game. It's fairly simplistic, but actually has worked pretty well for some of these conflicts. Everythings Open Source on GitHub if you're curious (or have ideas), and I'd love to hear feedback from fellow boardgamers!

    2024 · gamegame.ai

  22. 22GE
  23. 23AP

    I ported a classic windows game to iOS, this time with Game Center leaderboards and a brand new portrait mode! 100% free, no ads!

    2025 · apps.apple.com

  24. 24AQ

    Hello everyone! I've finally finished my latest side project - a RPG game made in Blazor. It started as a small project to learn some Blazor (I'm .NET dev but kept mainly to backend and ASP.NET). I had such a good time coding it that at some point I decided to make a full featured game out of it. I might've have bitten off more that I could chew as RPGs have so many systems and elements but overall I think it worked out well, especially for a single person project. I want to hop on the next project soon so any comments/questions/tips than can make me better really appreciated!

    2024 · whimsicalwyrm.itch.io

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