Alternatives
Products that do what I486SX_soft_FPU – Software FPU Emulator for NetBSD 10 on 486SX does
First Release is Here! I'm excited to announce the first release of i486SX_soft_FPU — a software FPU emulator for the classic Intel 486SX CPU, running on NetBSD 10! This project brings floating-point support back to life for 486SX machines, even though modern NetBSD versions no longer natively support processors without a hardware FPU. If you're into retrocomputing, operating system hacking, or just love old-school hardware, check it out! Project page: https://github.com/mezantrop/i486SX_soft_FPU Contributions, feedback, and testing are all very welcome! Let's keep these…
- 1IM
I am proud to present my solo hobby project NAND. This year-long undertaking follows the completed Nand to Tetris course, but ported to the web with its own runtime, user interface, and IDE. Using the "Load example program" selector, you can try out some programs I wrote on NAND's emulated hardware such as 2048, a genetic algorithm, and a manual stack overflow to corrupt the screen. Check out NAND at https://nand.arhan.sh Additionally, I've authored an extensive writeup about the project. Read about it on the GitHub repository's readme.
2024 · github.com
- 2MX
2013 · copy.sh
- 3M4My 486 Server▲255
Hello. I wrote a multitasking 16-bit real mode "operating system" that works on every IBM PC compatible computer, and a TCP/IP stack for it. Then I wrote an HTTP server for it.
2022 · 486servu.dy.fi
- 4RR
RetroTick parses PE/NE/MZ binaries, emulates an x86 CPU, and stubs enough Win32/Win16/DOS APIs to run classics like FreeCell, Minesweeper, Solitaire and QBasic, entirely in the browser. Built with Preact + Vite + TypeScript. Demo: https://retrotick.com GitHub: https://github.com/lqs/retrotick
Feb 2026 · retrotick.com
- 5II
Hi HN, To truly understand how operating systems and network protocols work, I decided to combine two classic learning tools: the xv6 teaching OS and a from-scratch TCP/IP stack. I'm excited to share the result: my own from-scratch TCP/IP networking stack running directly inside the xv6-riscv (https://github.com/pandax381/xv6-riscv-net) kernel. The project uses a modern virtio-net driver, allowing it to run seamlessly in QEMU and communicate with the host machine. Key features: - From-Scratch Stack: The core is powered by microps…
2025 · github.com
- 6AD
To try it out, simply build the project yourself from source, or use attached bootable ISO image of the system (in Releases on Github) and run it in QEMU. https://blog.vxn.dev/rou2exos-rusted-edition
2025 · github.com
- 7AN
The core question: how did HP's scientific calculators actually work at the gate level? That rabbit hole led to building one from scratch. The architectural decision everything else follows from: a decimal calculator should store numbers as BCD — one decimal digit per 4-bit nibble. A standard byte-oriented CPU (Z80, 6502) fights that layout constantly. So I designed a small custom CPU in Verilog where 4 bits is the natural data width and memory is nibble addressable. What the project covers: - Custom CPU: Harvard architecture, 12-bit ISA, 8-state execution FSM, hardware stack guard with a…
May 2026 · github.com
- 8XA
Feb 2026 · lyra.horse
- 9WN
* OPEN TO CONTRIBUTIONS * NandToTetris is a course which has you build a full computer from: Logic gates -> Chips -> RAM -> CPU -> Computer -> Assembler -> Compiler -> OS -> Tetris All this is done via software defined hardware emulation. I'm building an emulator for this entire stack in C. How is my approach different to other projects that build emulators? - No external dependencies (so far) - Start with a single software defined NAND gate in C - EVERYTHING is built from this base chip - Don't use certain programming utilities: boolean logic operators, bitwise logic operators etc Instead…
2024 · github.com
- 10EZ
I've been playing around with ESP32 MCUs and displays for a while and finally got around to getting a ZX Spectrum emulator working. I then saw that you can now do full color silk screen printing on PCBs and got the thinking - the ESP32 has capacitive touch capabilities - I could make a full ZX Spectrum keyboard on a PCB along with all the electronics for running the emulator. And it actually works! There's a full video here: https://youtu.be/foP81O48WAI And you can sign up here for updates as I move towards getting it ready for a production run:…
2024
- 11IB
We wanted to do something very challenging to prove to ourselves that we can do anything we put our mind to. The reasoning for why we chose to build a toy TPU specifically is fairly simple: - Building a chip for ML workloads seemed cool - There was no well-documented open source repo for an ML accelerator that performed both inference and training None of us have real professional experience in hardware design, which, in a way, made the TPU even more appealing since we weren't able to estimate exactly how difficult it would be. As we worked on the initial stages of this project, we…
2025 · tinytpu.com
- 12GA
Hello HN, I've been working on a simple OS for tinkering and running bare metal apps on vintage PCs. Since I couldn't quite decide whether to target pure 16-bit, or slightly more capable 32-bit machines, I ended up with two separate versions: - GentleOS/32 (https://github.com/luke8086/gentleos32) works on i386+, requires 4MB of RAM and VGA display supporting 640x480x16 mode or any 256-color VESA mode. - GentleOS/16 (https://github.com/luke8086/gentleos) works on 80186+, requires less than 192KB of RAM and a CGA display supporting 320x200x4…
Jun 2026 · github.com
- 13AA
2015 · realscout.github.io
- 14S0SFTPGo 0.9.6▲69
2020 · github.com
- 15AM
2024 · github.com
- 16CF
2021 · github.com
- 17

- 18IB
Demo: https://www.youtube.com/watch?v=f5uygzEmdLw Hi HN, I built a RISC-V emulator that implements the RV32IM instruction set and a minimal syscall interface to run DOOM. A few weeks ago, I got my first output with a simple hello world assembly program. Since then I have been working tirelessly to get DOOM to run. I needed to figure out how to run C programs first, and came across newlib, which allows the underlying environment to implement the syscall stubs one by one until the programs run. I have also added ELF loading, but currently only a single `PT_LOAD` segment is…
May 2026 · github.com
- 19SA
I've been working on this for ~3 months now, with pretty slow progress to be honest. So far I've got an ATA PIO mode hard disk driver, a FAT32 file system, a real time clock driver, and of course the essentials (interrupts, keyboard, pixel graphics). Kernel panics also cause a blue screen of death xD. It uses a bitmap physical memory allocator, and I'm fixing some issues with paging at the moment as a work towards running userspace applications. I'd be interested to see your thoughts on it :D
2024 · github.com
- 20CX
2020 · leaningtech.com
- 21TP
After being thrust headfirst into FPGA development thanks to the Analogue Pocket, my first from scratch creation was a gate level implementation of the original Tamagotchi toy. The core, running on both the Analogue Pocket and MiSTer platforms, lets users re-experience the very first Tamagotchi from 1996 with accurate emulation, but modern features. The core has savestates (which is much harder to do in hardware vs software emulation), high turbo speeds (1,800x was the max clock speed I've reached so far), and more. Learning more about hardware and FPGAs is something I've wanted to do for…
Oct 2025 · github.com
- 22EA
I built a new 8-bit CPU in VHDL from scratch (starting from the ISA). I felt that most educational soft-cores hide too much behind abstraction, eg. if I can do a+b with a single assignment that calls an optimized arithmetic library, then why did I learn the ripple carry adder in the first place ? And why did I learn flip flops if I can do all my control logic with a simple PROCESS statement like I would with a programming language ? Of course abstraction is the main selling point of HDLs, but would it work if I tried to keep strictly structural and rely on ieee.std_logic_1164 only ? Well, it…
Jan 2026 · github.com
- 23MI
2025 · carimbo.run
- 24IW
Facebook's Katran looked too scary (and I don't do C++), so I thought I would investigate using XDP/eBPF to redirect packets at high speed and Go to do the control plane work of health-checking backed servers and managing configuration. With luck the resulting binary should be easy to deploy by non-developers. It's still not mature, but seems to work. Code was written in a very exploratory manner, and I'm not a developer so it is quite shocking at the moment, but I aim to improve it. It is intended to be horizontally scalable with ECMP and has been tested on service providing…
2022 · github.com
Ranked by how close each launch is in meaning, then by votes. Refine with a description →