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Products that do what Logos of Aether – Rebuilding Physics Without Zero or Empty Space does

Background: I’ve spent the last few years writing Logos of Aether (500+ pages, open source), which attempts to derive the Standard Model using a monadic, cellular-automata approach rather than standard continuous calculus. The Core Idea: Modern physics breaks down at singularities because our math allows for infinite density (division by zero). I replaced standard addition with "Plenum Addition" (⊕), a saturating operation similar to velocity addition in Special Relativity, but applied to information density. The Math: Instead of linear addition (1+1=2), distinctions add via: x ⊕ y = (x + y)…

  1. 1IB

    Demo: https://aether.saphal.me GitHub: https://github.com/saphalpdyl/Aether Aether is a multi-BNG (Broadband Network Gateway) ISP infrastructure lab built almost from scratch that emulates IPoE IPv4 subscriber management end-to-end. It supports IPoE/Ipv4 networks and runs a python-based vBNG with RADIUS AAA, per-subscriber traffic shaping, and traffic simulation emulated on Containerlab. It is also my first personal networking project, built roughly over a month. Motivations behind the project I'm a CS sophomore. About three years ago, I was assigned, as an…

    Mar 2026 · aether.saphal.me

  2. 2IW

    I was wondering how I can arrange objects along a spherical helix path, and read some articles on it. I ended up learning about parametric equations again, and make this visualization to document what I learned: https://visualrambling.space/moving-objects-in-3d/ feel free to visit and let me know what you think!

    2025 · visualrambling.space

  3. 3IB

    I've been working on the Anukari 3D Physics Synthesizer for a little over two years now. It's one of the earliest virtual instruments to rely on the GPU for audio processing, which has been incredibly challenging and fun. In the end, predictably, the GUI for manipulating the 3D system actually ended up being a lot more work than the physics simulation. So far I am only selling it direct on my website, which seems to be working well. I hope to turn it into a sustainable business, and ideally I'd have enough revenue to hire folks to help with it. So far it's been 99% a solo project, with…

    2025 · anukari.com

  4. 4IW

    The book page links to a blog post that explains how I got about it (and has a link to sample content), but the TL&DR is that I could not find a lot of books that were on "our" history _and_ were larded with technical details. So I set about writing one, and some five years later I'm happy to share the result. I think it's one of the few "computer history" books that has tons of code, but correct me if I'm wrong (I wrote this both to tell a story and to learn :-)). My favorite languages are Smalltalk and Lisp, but as an Emacs user, I've been using the latter for much longer and for my…

    Feb 2026 · berksoft.ca

  5. 5RV

    While studying Geometric Algebra I have built some interactive visualization to demonstrate how geometric transformations (rotation, scaling, translation) can be constructed by just composing reflections. Accepting reflection as the most elementary geometric operation was an eye opening moment for me. I think some of you might enjoy the interactive visuals.

    16d ago · static.laszlokorte.de

  6. 6IB
  7. 7AI

    (space = reset) Fluid mechanics is an extremely interesting topic and I have been creative coding for a couple of months now. Therefore I started working on flow fields in processing. It had so much fun playing around with the different parameters in this project, I decided to rewrite in p5.js an added a control panel. You can change most of the parameters (within some constraints I thought to be reasonable), randomize the values and export and import settings. Hopefully some coders here get inspired and also join the great creative coding community.

    2024 · synapse.nugatio.com

  8. 8PS

    Hi HN, I turned the freshly published paper “The Constructor Theory of Time” by David Deutsch and Chiara Marletto (arXiv, 13 May 2025) into an executable Python library. What you’ll find • One-to-one translation of the paper’s formalism: Substrates, Attributes, Tasks, Constructors, and task-algebra operators • Possibility / impossibility predicates and counterfactuals encoded exactly as defined • Test suite that mirrors every lemma and example (>95 % coverage, mypy-typed) • Reproductions of key results: time-keeping substrates, irreversibility proofs, quantum branching tasks, and a…

    2025 · github.com

  9. 9

    Premium cosmic digital art & physical talismans.

    Jun 2026 · aetheris-talisman.com

  10. 10NG

    Hi everyone, I started working on nanoeuler after the ban of anthropic's fable because my ambition and dream is to work in the AI field in anthropic. The two interesting reasons that led me to create nanoeuler were (1) interfacing with llm does not mean understanding how they are composed and (2), working on llm with a very low-level layer to understand the correlation between parameters and data and growth of the model and how the GPU works and how some layers can be optimized. So I started working on it with a research aspect by making nanoeuler grow more and more but doing one step after…

    Jun 2026 · github.com

  11. 11

    Coding the Future, Designing the Beyond.

    Apr 2026 · aetherium-ui.vercel.app

  12. 12

    Ultra-crisp 11K glassmorphic assets for high-end UI designs

    3d ago · ko-fi.com

  13. 13AG

    OP here. This is a geometric decoding of Chopin's Prelude No. 4. I built a 3D music midi visualizer ( https://github.com/jimishol/cholidean-harmony-structure ) and realized that standard music theory couldn't explain the shapes I was seeing. So, I developed the Umbilic-Surface Grammar to map the topology of the harmony. This document demonstrates that the prelude's tension isn't random, but a rigorous conflict between 'Gravity' (Station Shifts) and 'Will' (Pivots). I am looking for feedback on the logic—specifically from anyone with a background in topology or music…

    Feb 2026 · github.com

  14. 14TA

    We’re building TheorIA— an open, high quality dataset of theoretical physics results: equations, derivations, definitions, and explanations — all in structured, machine- and human-readable JSON. Why? Physics is rich with beautiful, formal results — but most of them are trapped in PDFs, LaTeX, or lecture notes. That makes it hard to: - train symbolic/physics-aware ML models, - build derivation-checking tools, - or even just teach physics interactively. THEORIA fills that gap. Each entry includes: A result name (e.g., Lorentz transformations) Clean equations (AsciiMath) Straightforward…

    2025 · theoria-dataset.github.io

  15. 15VL

    Originally built as my master's thesis in 2008, Visual Lambda is a graphical environment where lambda terms are manipulated as draggable 2D structures ("Bubble Notation"), and beta-reduction is smoothly animated. I recently revived and cleaned up the project and published it as an interactive web version: https://bntre.github.io/visual-lambda/ GitHub repo: https://github.com/bntre/visual-lambda It also includes a small "Lambda Puzzles" challenge, where you try to extract a hidden free variable (a golden coin) by constructing the right term:…

    Feb 2026 · github.com

  16. 16IA

    Somewhat inspired by a recent post here, I also made a three-body simulation on a whim, meaning to try out macroquad[0] (verdict: really nice!). Thanks to the engine I could trivially target wasm as well, so others can get mesmerized too. The source is available here: https://github.com/sulami/three-bodies [0]: https://docs.rs/macroquad/latest/macroquad

    2024 · three-bodies.sulami.xyz

  17. 17
    Aether26

    Not a black box, a devbox

    Jul 2026 · runaether.dev

  18. 18L

    I am working on this project, http://epsilonwiki.free.fr/lambdaway/, and would be happy to get your opinion back. Thanks a lot. Alain Marty

    2016

  19. 19AA

    Hi HN, I'm a 19-year-old aerospace student. I spent the last 13 months building a custom Linux distro from scratch because I wanted to see if we could treat the OS kernel as a mathematical engine rather than a deterministic administrator. The Stack: Flux (The Shell): A custom math-native shell where x² and ∑ are valid syntax. It parses mathematical notation directly into optimized SIMD instructions (no Python wrapper). Tenet (The Scheduler): Written in Tenet (my custom DSL for game theory). The scheduler is a Nash Equilibrium solver compiled to native code. In my benchmarks (Ryzen 7 5800HS),…

    Feb 2026 · fawazishola.ca

  20. 20ZP

    The model uses a 1024-dimensional complex Hilbert space with 32 layers of programmable Mach–Zehnder meshes (Reck architecture) and derives token probabilities directly via the Born rule. Despite using only unitary operations and no attention mechanism, a 1024×32 model achieves coherent TinyStories generation after < 1.8 hours of training on a single consumer GPU. This is Part 1 - the next step is physical implementation with $50 of optics from AliExpress.

    Nov 2025 · zenodo.org

  21. 21IR

    This weekend's coding session was dedicated to recreating Jeffery Ventrella's "Particle Life". As you can imagine, I had a lot of fun with it. I recently saw this here on Hacker News and found it strange that I’d never come across it before. Source code: https:&#x2F;&#x2F;github.com&#x2F;vnglst&#x2F;particle-life The color palette is by Alex Cristache. https:&#x2F;&#x2F;twitter.com&#x2F;AlexCristache&#x2F;status&#x2F;1791122643816431930

    2024 · particle-life.koenvangilst.nl

  22. 22

    Autonomous spatial computing & self-healing engine

    19d ago · aether-nexus-engine-87rj.vercel.app

  23. 23OS

    We’ve just released an open-source library for solving the Maximum Independent Set (MIS) problem with neutral atom quantum computing, running on both quantum processing units (QPUs) and classical hardware, thanks to emulators. This project is the result of collaboration between Pasqal, academic researchers, and industry partners, aiming to make it practical to experiment with quantum approaches to hard combinatorial optimization tasks. The MIS problem appears in real-world scenarios like scheduling, resource allocation, and network optimization, areas where classical solvers often struggle…

    2025

  24. 24

    Simulate your audience before you launch.

    Jul 2026 · aetherya.ai

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