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Dev tools · alternatives · 2026

24 alternatives to Simulating the vacuum as a superfluid to derive Alpha = 1/137

This repository contains Python simulation code designed to validate the Born-Infeld vacuum shockwave model. Associated Paper: https://doi.org/10.5281/zenodo.17695129 - GitHub - moseszhu999/geometric-vacuum-sim: This repository contains Python simulation code designed to validate the Born-Infeld vac

Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. Prices are shown for the 1 we have checked on their own sites, 1 of them free or with a free tier.

  1. 1

    Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics - mxgmn/WaveFunctionCollapse

    2016 · github.com · its alternatives →

  2. 2

    Had some fun with shared array buffers over many months of free time. Skip to the end to play around with the final app. Open to ideas on how to simulate more whilst staying in js land.

    2024 · dgerrells.com · its alternatives →

  3. 3
    I built a synthesizer based on 3D physicsfree tier, from $99/mo▲512

    I've been working on the Anukari 3D Physics Synthesizer for a little over two years now. It's one of the earliest virtual instruments to rely on the GPU for audio processing, which has been incredibly challenging and fun. In the end, predictably, the GUI for manipulating the 3D system actually ended up being a lot more work than the physics simulation. So far I am only selling it direct on my website, which seems to be working well. I hope to turn it into a sustainable business, and ideally I'd have enough revenue to hire folks to help with it. So far it's been 99% a solo project, with…

    2025 · anukari.com · its alternatives →

  4. 4

    A pretty simple but fun to play with simulator for a concept from mathematical physics called the "2D Coulomb gas". I originally made this for my Bachelor's thesis to create pretty pictures and build intuition but have recently gotten it a fresh coat of paint and better performance curtesy of WebGPU acceleration (ported with liberal help from Codex to get through all of the boilerplate). Play around with it - hopefully read up more on the 2D Coulomb gas because it is an incredibly deep topic research wise.

    Feb 2026 · simonhalvdansson.github.io · its alternatives →

  5. 5

    Interactive notes for algebra based physics with explorable explanations

    2020 · landgreen.github.io · its alternatives →

  6. 6

    An introduction to non-line-of-sight imaging, and how to create images of hidden objects around a corner in under 10 minutes!

    2019 · analytech-solutions.com · its alternatives →

  7. 7
  8. 8

    Features include: - Several preset periodic orbits: the classic Figure-8, plus newly discovered 3D solutions from Li and Liao's recent database of 10,000+ orbits (https://arxiv.org/html/2508.08568v1) - Full 3D camera controls (rotate/pan/zoom) with body-following mode - Force and velocity vector visualization - Timeline scrubbing to explore the full orbital period The 3D presets are particularly interesting. Try "O₂(1.2)" or "Piano O₆(0.6)" from the Load Presets menu to see configurations where bodies weave in and out of the orbital plane. Most browser…

    Nov 2025 · trisolarchaos.com · its alternatives →

  9. 9

    Pure C# 3D real time physics simulation library, now with a higher version number. - bepu/bepuphysics2

    2019 · github.com · its alternatives →

  10. 10

    The model uses a 1024-dimensional complex Hilbert space with 32 layers of programmable Mach–Zehnder meshes (Reck architecture) and derives token probabilities directly via the Born rule. Despite using only unitary operations and no attention mechanism, a 1024×32 model achieves coherent TinyStories generation after < 1.8 hours of training on a single consumer GPU. This is Part 1 - the next step is physical implementation with $50 of optics from AliExpress.

    Nov 2025 · zenodo.org · its alternatives →

  11. 11

    We ported pbrt-v4 to Julia and built it into a Makie backend. Any Makie plot can now be rendered with physically-based path tracing. Julia compiles user-defined physics directly into GPU kernels, so anyone can extend the ray tracer with new materials and media - a black hole with gravitational lensing is ~200 lines of Julia. Runs on AMD, NVIDIA, and CPU via KernelAbstractions.jl, with Metal coming soon. Demo scenes: github.com&#x2F;SimonDanisch&#x2F;RayDemo

    Feb 2026 · makie.org · its alternatives →

  12. 12

    Hi HN, I turned the freshly published paper “The Constructor Theory of Time” by David Deutsch and Chiara Marletto (arXiv, 13 May 2025) into an executable Python library. What you’ll find • One-to-one translation of the paper’s formalism: Substrates, Attributes, Tasks, Constructors, and task-algebra operators • Possibility &#x2F; impossibility predicates and counterfactuals encoded exactly as defined • Test suite that mirrors every lemma and example (>95 % coverage, mypy-typed) • Reproductions of key results: time-keeping substrates, irreversibility proofs, quantum branching tasks, and a…

    2025 · github.com · its alternatives →

  13. 13

    A simplified version of the Wave Function Collapse algorithm - victorqribeiro/simpleWFC

    2022 · github.com · its alternatives →

  14. 14AS

    I really like the look of the famous album art for Unknown Pleasures [1]. It was originally created by Harold Craft at the Arecibo Observatory from the signals of the first discovered radio pulsar [2]. I made a spectrogram that produces a similar look. It runs FFT in Rust and visualizes it with WebGL. [1]: https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;File:UnknownPleasuresVinyl.jpg [2]: https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;PSR_B1919%2B21

    2024 · aestuans.github.io · its alternatives →

  15. 15

    To my knowledge, this is the first formally verified implementation of a 3D constructive solid geometry (CSG) operation: mesh intersection, implemented in Lean 4 and verified against a concise specification that pins down the surface of the resulting mesh exactly and guarantees practical well-formedness conditions on the triangulation. This project is also an experiment in avoiding having to trust AI-generated code. A human reviewer only needs to read 93 lines of formal specification and run the Lean checker to certify the correctness of the kernel, skipping the intricate 1000+ lines of…

    Jul 2026 · github.com · its alternatives →

  16. 16

    Fluid simulation in liquidfun-wasm

    2021 · birchlabs.co.uk · its alternatives →

  17. 17IB
  18. 18AA

    An ASCII/Node based fluid simulation library built using vanilla JS and CSS Grids.

    2020 · batman-nair.github.io · its alternatives →

  19. 19

    Hi! I built this to teach myself how a quantum circuit simulator works. It's about 1000 lines of Python, aiming to be understandable more than being fast or robust. It's not meant to compete with anything else - just a personal project to really get clear on the under-the-hood theory of qubits and quantum gates.

    2024 · github.com · its alternatives →

  20. 20IR

    This weekend's coding session was dedicated to recreating Jeffery Ventrella's "Particle Life". As you can imagine, I had a lot of fun with it. I recently saw this here on Hacker News and found it strange that I’d never come across it before. Source code: https:&#x2F;&#x2F;github.com&#x2F;vnglst&#x2F;particle-life The color palette is by Alex Cristache. https:&#x2F;&#x2F;twitter.com&#x2F;AlexCristache&#x2F;status&#x2F;1791122643816431930

    2024 · particle-life.koenvangilst.nl · its alternatives →

  21. 21

    Contribute to westoncb/nonlinear-optics-sandbox development by creating an account on GitHub.

    2025 · github.com · its alternatives →

  22. 22

    Recreational Ruby tools for graphics and geometry. - mike-bourgeous/mb-geometry

    2021 · github.com · its alternatives →

  23. 23

    Python client SDK for the Qumulator quantum computing API - qumulator/qumulator-sdk

    Apr 2026 · github.com · its alternatives →

  24. 24AI

    (space = reset) Fluid mechanics is an extremely interesting topic and I have been creative coding for a couple of months now. Therefore I started working on flow fields in processing. It had so much fun playing around with the different parameters in this project, I decided to rewrite in p5.js an added a control panel. You can change most of the parameters (within some constraints I thought to be reasonable), randomize the values and export and import settings. Hopefully some coders here get inspired and also join the great creative coding community.

    2024 · synapse.nugatio.com · its alternatives →

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