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Alternatives

Products that do what MechSim — Kinematics simulator does

Simulate planar mechanisms in seconds. No install required

  1. 1DK
  2. 2SM
  3. 3MM

    Hi HN! Erik here from Pig.dev, and today I'd like to share a new project we've just open sourced: Muscle Mem is an SDK that records your agent's tool-calling patterns as it solves tasks, and will deterministically replay those learned trajectories whenever the task is encountered again, falling back to agent mode if edge cases are detected. Like a JIT compiler, for behaviors. At Pig, we built computer-use agents for automating legacy Windows applications (healthcare, lending, manufacturing, etc). A recurring theme we ran into was that businesses already had RPA (pure-software scripts), and…

    2025 · github.com

  4. 4

    The best prototyping tool for teams, available for free

    2020

  5. 5
    memi112

    The AI agent harness for product design teams

    Jun 2026 · memoire.cv

  6. 6
    Rigyd59

    Simulation-ready 3D assets for robotics simulation, at scale

    May 2026 · rigyd.com

  7. 7

    Build bots in minutes without code, deploy them anywhere

    2016

  8. 8SM

    Hi HN, we are building SimBricks, an open-source simulation framework for heterogeneous systems, especially with custom hardware. SimBricks modularly combines existing simulators for machines, networks, and hardware, allowing you to build, test, and evaluate intricate complete systems in a virtual environment. Head over to the SimBricks website (https://simbricks.github.io/, also has a quick demo video) to learn more. We have pre-built docker images, and you can even immediately play around on codespaces. Concrete use-cases: - Evaluate HW accelerators, from early design with…

    2024 · simbricks.github.io

  9. 9
    Cascadeur285

    Animate with autoposing, autophysics and secondary motion

    2023

  10. 10BB

    Features include: - Several preset periodic orbits: the classic Figure-8, plus newly discovered 3D solutions from Li and Liao's recent database of 10,000+ orbits (https://arxiv.org/html/2508.08568v1) - Full 3D camera controls (rotate/pan/zoom) with body-following mode - Force and velocity vector visualization - Timeline scrubbing to explore the full orbital period The 3D presets are particularly interesting. Try "O₂(1.2)" or "Piano O₆(0.6)" from the Load Presets menu to see configurations where bodies weave in and out of the orbital plane. Most browser…

    Nov 2025 · trisolarchaos.com

  11. 11A2

    2017 · htmlpreview.github.io

  12. 12

    Build an autonomous industrial vehicle in sim

    2022

  13. 13RM

    I built a mechanical computer kit: https://whomtech.com/show-hn tl;dr: it's a cellular automaton on a "loom" of alternating bars, using contoured tiles to guide marbles through logic gates. It's not just "Turing complete, job done"; I've tried to make it actually practical. Devices are compact, e.g. you can fit a binary adder into a 3cm square. It took me nearly two years and dozens of different approaches. There's a sequence of interactive tutorials to try out, demo videos, and a janky simulator. I've also sent out a few prototype kits and have some more ready to go. Please…

    2025 · whomtech.com

  14. 14

    Powerful yet simple vector graphics editor and prototyping

    2015

  15. 15BB
  16. 16

    Prototype hardware visually, export real C++ for engineering

    May 2026 · blokdots.com

  17. 17

    Engineering Workspace for Mechanical Engineers

    Jul 2026 · mechtoolshub.com

  18. 18AS

    The little particles will gravitate to your cursor (or touch location), and can even enter stable orbits if the conditions are right! Mainly an excuse for me to experiment with wasm and WebGL, but it makes for a surprisingly good fidget toy.

    2024 · aestuans.github.io

  19. 19VA

    VoxelChain is an experimental tool to create voxel worlds in the browser. The lighting is fully ray traced in real-time and there is powerful cellular-automata based programming system, which allows to create complex digital circuits and model the behaviour of voxels (behaviour such as falling sand or water). Technology wise, I'm using WebGL2 for the rendering and the simulation is coded in C89 and gets compiled to WebAssembly (with multi-threading) using Clang. The simulation is basically a custom cellular automaton and is fully parallelized. Once WebGPU is released, I'm planning to run the…

    2022 · voxelchain.app

  20. 20
    Prototyp115

    Free tool based on Framer.js to create awesome interactions

    2016

  21. 21IB

    2022 · multiplanetary.website

  22. 22
    Framer121

    Prototyping tool for animation and interaction

    2014

  23. 23GJ
  24. 24KH

    I've been trying to wrap my head around fwd/bwd kinematics for imitation learning, so I built a fully‑differentiable kinematic hand skeleton in JAX and visualized it with reruns new callback system in a Jupyter Notebook. This shows each joint angle and how it impacts the kinematic skeleton.

    2025 · github.com

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