Alternatives
Products that do what Meshless does
Theft-proof & ultra-fast 3D product viewer.
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2023 · antimatter15.com
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Hello HN! We’re a small creative studio specializing in real-time 3D experiences. Netlify approached us to design and build an interactive experience to celebrate reaching 5 million developers. Inspired by the classic game Marble Madness, we created a gamified experience where users control a ball through playful, interactive levels. The goal was to blend marketing content with the look and feel of a game to engage users. The app is built with Three.js [1], using our custom render pipeline and shaders, and uses Rapier for physics simulation [2]. The 2D content is overlaid on the WebGL view…
2024 · 5-million-devs.netlify.com
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My friend (designer) and I (programmer/3D enthusiast) built this as a side project after getting frustrated with existing galleries that label anything "3D" - including pre-rendered videos and static images - making it hard to find what's actually possible in the browser right now. mesh3d.gallery only lists websites doing real-time 3D with WebGL, Three.js, or similar. We hand-picked the first ~150 ourselves, and since opening submissions, users have added more, though everything still goes through us before it goes live. Tech stack used: - Next.js (I regret this decision deeply) -…
Apr 2026 · mesh3d.gallery
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I’ve been experimenting with Rust lately and wanted a project that would help me explore some of its lower-level and performance-oriented features. Inspired by Sebastian Lague’s videos, I decided to implement my own ray tracer from scratch. The initial goal was just to render a simple 3D scene in the browser at a reasonable frame rate. It evolved into a small renderer that can: • Run locally or on the web using wgpu and WebAssembly • Perform mesh rendering with a Bounding Volume Hierarchy (BVH) for acceleration • Simulate both direct and indirect illumination for photorealistic results • Be…
Nov 2025 · github.com
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This is a GPU "software" raytracer (i.e. using manual ray-scene intersections and not RTX) written using the WebGPU API that renders glTF scenes. It supports many materials, textures, material & normal mapping, and heavily relies on multiple importance sampling to speed up convergence.
2024 · github.com
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To my knowledge, this is the first formally verified implementation of a 3D constructive solid geometry (CSG) operation: mesh intersection, implemented in Lean 4 and verified against a concise specification that pins down the surface of the resulting mesh exactly and guarantees practical well-formedness conditions on the triangulation. This project is also an experiment in avoiding having to trust AI-generated code. A human reviewer only needs to read 93 lines of formal specification and run the Lean checker to certify the correctness of the kernel, skipping the intricate 1000+ lines of…
Jul 2026 · github.com
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2021 · filter.mot.omg.lol
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Jun 2026 · github.com
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2017 · play.freeciv.org
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2023 · replicad.xyz
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2016 · play.freeciv.org
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I was looking for a tiny library to easily transform both 2D & 3D objects with simple mouse / touch controls and a fixed camera, in the browser. Like a simple 3D editor but without requiring the user to be a Blender expert. Couldn't find anything lightweight, so I’m building one. Think Fabric.js but for 3D. Built entirely with Three.js / R3F. Borrowed some inspiration from VR/AR interaction systems for controls. Feel free to play with it and let me know what you think!
2025 · punk.cam
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2022 · virtualmaker.net
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