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Products that do what ModCraft.GG does

Find any modded Minecraft recipe. Instantly.

  1. 1
    Orca116

    Play, mod, and host Minecraft from your browser with AI

    Feb 2026

  2. 2IM

    Modd.io is a collaborative game editor that runs in browser. It's kind of like Figma for game dev. We made this engine low-code and multiplayer-first, so developeres can quickly prototype casual multiplayer games. I hope some of you guys will find this useful. Would love to hear feedback also. Thank you. Engine Demo: https://www.modd.io

    2023 · github.com

  3. 3IB

    I've been working on an MMORPG that is now in alpha as a solo developer. Here are the major open source technologies that I use: Blender - 3D modeling software for creating the overall environment and every game object. I've gotten a lot of CC and Public Domain assets from https://poly.pizza GLTF - I export assets from blender to the GLTF asset format JSON - I write a JSON config for every game object that describes things like its name, its interactions, its collisions, etc. Node.js exporter - I iterate over the environment and every asset to create a scene hierarchy. I use…

    2024 · alpha.reconquer.online

  4. 4
    Getgud.io207

    Making online games toxic free

    2023

  5. 5

    Get 10x speed for building automations. AI copilot is here

    2025

  6. 6

    I design agent with full HTML/CSS control and SSR

    Apr 2026 · nordcraft.com

  7. 7

    Program animals and other Minecraft creatures.

    2016

  8. 8
    Moltcraft100

    Visualize your AI agents work in a pixel world

    Feb 2026

  9. 9TB

    2020 · thebookofmodding.ml

  10. 10
    VoxCraft116

    Create AI generated 3D model from text prompts or images

    2023

  11. 11SG
  12. 12
    Ponzu89

    AI-powered textures for 3D models

    2022

  13. 13

    Swarm Agents That Turn Slow PyTorch Into Fast GPU Kernels

    Jan 2026

  14. 14

    AI adapts any recipe to your calories, macros and diet

    Feb 2026

  15. 15

    Turn Your Ideas into Playable Games – No Code Required!

    2025

  16. 16MA

    A few months ago (82 days to be exact!) I posted a link on HN to my game, Meatshields. A bunch of you commented and played my game and gave me some wonderful feedback. Over the last few months I've been playing with many of you and implementing the best of everybody's suggestions. So, thank you, HN for all your help! I feel this is an extreme overhaul I couldn't have done without your input. Since then, I have: Dramatically improved our hosting platform (So it HOPEFULLY won't go down this time (oops.)), Added two new units, Rebalanced all existing units, Added many more maps, Improved the…

    2017

  17. 17IM

    This weekend I built a Minecraft bot for a server I play on. It uses the Agent SDK for the main loop and a bunch of custom MCP tools. Some highlights: * The bot is an active participant in the in-game chat, enabling all players to interact with it. * Tools for interacting with containers, crafting, trading with villagers and various other things. * Memory system which the agent uses to keep track of in-game events, interactions with players etc. * Screenshot tool which lets Claude use its vision modality to look around (not very useful, but fun). * Tooling for interacting with plugins…

    Jan 2026 · github.com

  18. 18IB

    Dear Hacker News, I'm kindly asking for your participation in the open beta for my AI-managed mini-games website. Thank you in advance! For a limited time window, I'm setting the all-free feature flag to true. I hope you have a lot of fun exploring the AI's sense for games! Here and there, I tweaked it to help with visual consistency. I would be deeply grateful if you opted into analytics. $2,300 in API tokens... Cheers!

    Jun 2026 · minigames.world

  19. 19

    Run your Claude AI artifacts natively, No browser. No cloud.

    Jun 2026 · creative-ai.studio

  20. 20

    Fresh and verified playtesters for your Indie Game

    Mar 2026 · playtester.gg

  21. 21AN

    Most games have limits. You can only use preset features, need coding for customization & adding mods, require expensive extra devices. We wanted to remove those barriers. That’s why we are building space zero—a browser based 3D world powered by AI. We plan to build players can freely mix items to generate unexpected creations with unique properties and sounds. Also the world itself is dynamically generated, evolving endlessly. I uploaded a demo version I’ve been working on for the past month! I hope to get any feedbacks or comments :)

    2025 · 0.space

  22. 22

    Batch-recolor 500+ sprites in seconds

    May 2026 · jeltedeproft.itch.io

  23. 23IB

    "Creatures" is a stretch given that the environment is Minecraft, but the idea is simple: iteratively add blocks conditionally (tensor convolution) on the current environment (blocks) to maximize some reward. In this case I use PPO RL to train creatures to touch a glowstone block but you can adapt it to use any algorithm and reward (easily, as it uses the Ray framework). What I like about this work: iteratively finding solutions has a long and colorful history of doing things well: gradient boosting, ResNets, Stable Diffusion, etc. We're after some end optimal state and usually try to get…

    2024 · github.com

  24. 24

    Various 3D models can be directly imported into GLB.

    May 2026 · game-model-finder.lovable.app

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