Alternatives
Products that do what Never miss another critical iOS security update again does
Raising my hand as someone who's checked Settings > General > Software Update way too many times. I got tired of finding out about iOS updates from Twitter 6 hours after they dropped, so I built EarlyNotify. It's dead simple: the system watches Apple's firmware servers, and when a new iOS/iPadOS/macOS/watchOS/tvOS update hits, you get an email within 15 minutes. That's it. No app to install. No account dashboard. Just an email saying "hey, iOS 26.1 just dropped." It's free, open-source, no upsells, just notifications. Would love any feedback! Happy to answer questions…
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- 5IR
This was my first attempt of making something truly appealing and useful. I've learned a lot and I'm pretty happy with the result. What do you think?
2011 · itunes.apple.com
- 6MF
2012 · hackerno.de
- 7HA
Hi, Creator here. I'm sort of reposting the same thing from about 208 days ago. The first version kinda sucked. I guess this is my first lean not-really-a startup experience. The new version is much better. http://thehorcrux.com/why-i-built-horcrux-app/ Let me know what you think, Here are some promo codes: 97HNR6HW4EPH K9R7KTWPTJJ6 WPM3MK4WXNHY 3P7N9RNPF4M4 3N49NP9P7TR6 Cheers, Suhas Sharma
2013 · thehorcrux.com
- 8MF
Hi all! I'm a 17-year old self-taught developer just starting to tap into the mobile world! :3 This summer, I've worked on a minimalist distance-based alarm clock app that wakes you up before you miss your stop! Check it out here! http://www.windowsphone.com/en-us/store/app/commuter-buddy/cb9b5107-41e0-4d2b-b0d6-110fe555fc3b Feedback and comments are welcome, thanks :)
2014
- 9AF
I actually started it June 2011 to learn iOS, launched it in September, and have been steadily adding features and making improvements. It's something I use every day and I hope other people find it useful. Enjoy!
2012 · itunes.apple.com
- 10RP
Hi guys, I've spent the last 18 months building a restaurant POS app that can run completely and reliably on iOS. Along the way, we've really pushed the devices to their limits and have something special that doesn't rely on the cloud for service, doesn't copy old and crappy "100 buttons on a screen" POS interfaces, and is still just as efficient and much more usable. Combining Bonjour (Apple's implementation of zeroconf) with the excellent Cocoa APIs also made it a relatively magical experience - you can literally watch on an iPad as a waiter takes an order on a iPod connected to the iPad.…
2011
- 11IS
i built a heart rate zone training app for runners. ios + apple watch. custom zones, real-time haptics, post-run graphs. all the “smart” stuff you’d expect. but i never talked to a single runner before building it. not even myself lol. started as a thesis → kept building → added features → added a paywall (€4/month!) → launched it → and yeah… no one cared. zero feedback. zero users. just code in the void. i recently made the whole thing free. not trying to “sell” anything now — just seeing if it’s actually useful, and listening this time. curious how others handle this. ever build…
2025 · basamasa.github.io
- 12TA
2014 · taplytics.com
- 13MF
2014 · ios.permeate.im
- 14IH
Last week I decided to have a go at building a location based app, using native APIs for both android and iphone, but using a webview to display the content. It came together pretty well I think, still waiting for the ios app store to approve or reject the app. The app sends messages to anyone within 100 metres of you: http://herenow.nolanconsul.com/ I blogged a bit about it here: http://bennolan.com/2014/05/27/herenow-retrospective.html
2014
- 15IP
I'm sure I'm not the only iOS developer who has torn out my hair dealing with provisioning profiles. Manually managing them in the iPhoneOS 2.x, 3.x days or Xcode's "automatic" management have always been painful, especially when doing contract development for multiple clients. I made this app + quicklook plugin for my own use, but realised it may be of use to the wider community. It allows you to introspect .mobileprovision files to investigate which app they are for, which UDIDs are provisioned and so on. Does anyone like it / have advice on how I can improve it? This is my first…
2013 · itunes.apple.com
- 16QU
So I just did my semi-annual "log in to Twitter to see if it's any good yet", and found that in my absence I had followed a few thousand new spam accounts. Sweet. That explains why they emailed me and forced me to change my password last year. Being Awesome, Twitter doesn't have any way to simply toss out all your followers and start from scratch. And none of the spammy apps claiming to do so actually will (even seemingly after charging you money to try). So instead, I just pulled open the Dev console and did this:…
2014
- 17SH
Hello, here's my first app on the App Store, a week end project I've made with a friend. I had the idea - questionable - and did the UI. https://itunes.apple.com/us/app/instatus/id622077531?mt=8&ign-mpt=uo%3D2 (there's also the free version) The concept it's pretty simple, share your thoughts on Instagram, only words on white background so it will seems that your words will float into your friends feed - I suggest to not use any filter! - got already some ideas for future upgrades. I'm giving away 3 code to get the full version, if you want one, just ask! Best, Filippo p.s. This message…
2013
- 18A2
Hi y'all! I am full stack web developer, and recently I started to mess around with Swift. I've been having a lot of fun and I actually build little Countdown app ( I know, how original..), but I just wanted to share it with the world!
2024
- 19CT
Built this at a Startup Weekend last November. We've been sitting on this code for months. Would love to have some people signup and throw us a little feedback. Clearly this isn't finished, but with a little crowd support, we could just wrap it up in a weekend. A few things: - Works with Youtube and Vimeo, probably a few others. - Web UI is still pretty sloppy - zero onboarding. sorry. - We have native iPhone and iPad clients that are a handful of bugs from being shipped. Anyone interested in beta testing them, shoot me an email at ddinch :at: gmail. We will beam you up via TestFlight (great…
2011 · clpstr.com
- 20HA
Hello Hacker Newsers, I have made an iOS Universal app for Hacker News. You can download it from: http://itunes.apple.com/us/app/hackernode/id473882597 (Clickable link in comments) Please do check it out when you get time.I have worked really hard to make it happen. It works on iPod Touch,iPhone and iPad (armv6,armv7). The iPhone interface is designed like the old Facebook for iPhone and the iPad interface is designed like Twitter for iPad. I will really appreciate any critical feedback or a nice review in the app store in case you like it :) Thanks.
2012
- 21MF
My first iOS game is released. It took me 2 weekends to develop and 9 day approval time. Here are a few promo codes. If you take a promo code, can you please also leave a review? Happy to answer any questions. An update is already being prepared for iPhone support as well as a more major update that adds difficulty adjustments and a "dreaded" twist :-) The Game: https://itunes.apple.com/us/app/pop-corn/id905859076?mt=8&ign-mpt=uo%3D4 Promo Codes: F79LRP4JNWT4 X94XXNNW77E3 PEWJ77FHTME7 9PHN99RLLE6W
2014
- 22BG
In previous series: https://medium.com/@ivanpashenko/how-one-designer-was-learning-swift-cc2d99658895 https://news.ycombinator.com/item?id=8556056 I've got very useful feedback from HN community previous time. Thanks a lot guys! What was done: - Changed the name (now it is searchable in the App Store by the name) - Slowmo action to slow the game down for 15 sec - In app purchase (slowmos) - Pause button works now as it suppose to work - Location achievements (Don't forget to allow location service) - Bugfixes
2015 · playblop.com
- 23TC
2014 · geni.us
- 24SI
Hey HN, one of the co-founders of Upmate here! We kicked off Upmate to scratch our own itch: keeping mobile app users in the loop about new features without messing around with native code. Our inspiration? The awesome WhatsNewKit [https://github.com/SvenTiigi/WhatsNewKit]. But we needed something more flexible—something that could be updated remotely. As mobile startup veterans, we've been burned too many times by ridiculous pricing plans and limitations. We were fed up with all the overpriced, restrictive options out there for in-app messaging. So, we built Upmate. Why?…
2024 · upmate.app
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