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Products that do what Pétanque Master Web 2 does

Realistic 3D Pétanque in your browser, with CPU or friends.

  1. 1IM

    Hi HN! I made many small web games in the past with Unity or Phaser. But this time I wanted to make something completely on my own. So I coded a basic game framework in plain JavaScript, and used it to make Almost Pong. This was a really fun project that taught me a lot about JavaScript, and I plan to make more minimalist games with this framework. Interesting fact: Almost Pong doesn't load any assets, all sprites and sounds are generated with code. Happy to answer questions, and please let me know if you have any feedback on the game. Thanks!

    2022 · lessmilk.com

  2. 2AM

    Hello HN! We’re a small creative studio specializing in real-time 3D experiences. Netlify approached us to design and build an interactive experience to celebrate reaching 5 million developers. Inspired by the classic game Marble Madness, we created a gamified experience where users control a ball through playful, interactive levels. The goal was to blend marketing content with the look and feel of a game to engage users. The app is built with Three.js [1], using our custom render pipeline and shaders, and uses Rapier for physics simulation [2]. The 2D content is overlaid on the WebGL view…

    2024 · 5-million-devs.netlify.com

  3. 3IM

    Repo here: https://github.com/ariroffe/personal-website

    2022 · arielroffe.quest

  4. 42W

    Simple retro paddle arcade game written in Javascript, using good ol' Canvas.

    2024 · raould.github.io

  5. 5BG

    I made this 10 level Game. Excited for people to try it. :) Stay Balanced :)

    2024 · balanc3dgame.com

  6. 6KR

    I got DOOM running in KiCad by rendering it with PCB traces and footprints instead of pixels. Walls are rendered as PCB_TRACK traces, and entities (enemies, items, player) are actual component footprints - SOT-23 for small items, SOIC-8 for decorations, QFP-64 for enemies and the player. How I did it: Started by patching DOOM's source code to extract vector data directly from the engine. Instead of trying to render 64,000 pixels (which would be impossibly slow), I grab the geometry DOOM already calculates internally - the drawsegs[] array for walls and vissprites[] for entities. Added a…

    Nov 2025 · mikeayles.com

  7. 7

    From images to high-fidelity 3D with PBR materials

    2025

  8. 8RT

    2023 · antimatter15.com

  9. 9AS

    The little particles will gravitate to your cursor (or touch location), and can even enter stable orbits if the conditions are right! Mainly an excuse for me to experiment with wasm and WebGL, but it makes for a surprisingly good fidget toy.

    2024 · aestuans.github.io

  10. 10
    Goog3D161

    Search results powered by Sketchfab 3D previews

    2019

  11. 11AS

    Hi HN, author here. SHARP is Apple's recent single-image 3D Gaussian splatting model (https://arxiv.org/abs/2512.10685). Their reference code is PyTorch + a pretty heavy pipeline; I wanted to see if it could run in a browser with no server hop, so I exported the predictor to ONNX and ran it via onnxruntime-web with the WebGPU EP. What works: drop in an image, get a .ply you can download or preview live, all on your machine — your image never leaves the tab. The model is large (~2.4 GB sidecar) so first load is slow on a cold cache, but inference itself is a few seconds on…

    May 2026 · github.com

  12. 12LA

    Hi HN, I wanted to share a web game I’ve been building in HTML, JavaScript, MySQL, and PHP called LINEX. It is primarily designed and optimized to be played in the mobile browser. The idea is simple: you have an 8x8 board where you must place pieces (Tetris-style and some custom shapes) to clear horizontal and vertical lines. Yes, someone might think this has already been done, but let me explain. You choose where to place the piece and how to rotate it. The core interaction consists of "drawing" the piece tap-by-tap on the grid, which provides a very satisfying tactile sense of control and…

    Feb 2026 · playlinex.com

  13. 13UE

    2024 · twitter.com

  14. 14
    Ponzu89

    AI-powered textures for 3D models

    2022

  15. 153M

    Feb 2026 · voxjong.com

  16. 16

    Create amazing games, AR and VR using just your browser!

    2015

  17. 17

    Friendly web-based IDE for making HTML5 games

    2021

  18. 18

    Blender-style 3D editing in your browser

    May 2026 · 3d-editor.com

  19. 19FW

    2017 · play.freeciv.org

  20. 20

    Physics-based rodent battle game

    2025

  21. 21BB
  22. 22

    Create board game rules and covers with machine learning

    2020

  23. 23

    Run your Claude AI artifacts natively, No browser. No cloud.

    Jun 2026 · creative-ai.studio

  24. 24AC

    Jun 2026 · github.com

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