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Alternatives

Products that do what RaTeX does

cross-platform native LaTeX renderer in Rust (no WebView)

  1. 1
    deco.cx 2.01,080

    Build web apps 10x faster with Deno, JSX, TS & Tailwind

    2024 · decocms.com

  2. 2GA

    For the past three years I've been building what I hope will be the next Blender, tackling the lack of any good 2D design or image editing tools outside the Adobe monopoly. This was our first year participating in Google Summer of Code and this Q3 update includes the big payoff from that, covering the most progress we've made so far as a project. If you're a Rust dev, consider getting involved as we apply for the next GSoC in the new year— you could be our intern next summer :) Q3 progress report: https://graphite.rs/blog/graphite-progress-report-q3-2024/

    2024 · graphite.rs

  3. 3SM

    It's been closed source for a long time while I worked on it on and off as a hobby research project, but yesterday the repo was made public for the first time under the MPL 2.0 license. A feature reel showing its capabilities can be found here: https://ktstephano.github.io/rendering/stratusgfx/feature_re... A technical breakdown of a single frame can be found here: https://ktstephano.github.io/rendering/stratusgfx/frame_anal... It's still in a very beta state (bugs and instability expected), but I felt like it was a good time to make it…

    2023 · github.com

  4. 4SN
  5. 5AP

    So, after years of abandoning Rust after the hello world stage, I finally decided to do something substantial. It started with simple line rendering, but I liked how it was progressing so I figured I could make a reasonably complete PSX style renderer and a game with it. My only dependency is SDL2; I treat it as my "platform", so it handles windowing, input and audio. This means my Cargo.toml is as simple as: [dependencies.sdl2] version = "0.35" default-features = false features = ["mixer"] this pulls around 6-7 other dependencies. I am doing actual true color 3D rendering (with Z buffer,…

    Sep 2025 · totenarctanz.itch.io

  6. 6CS
  7. 7LT

    I've made a website to easily share a LaTeX math formula. - The image is created in the browser (i.e. the LaTeX is not send to a server for rendering) - Native share dialog (share via WhatsApp etc.) - Extra keyboard buttons for symbols like "$" or "\" on mobile - Share via png or unicode Demo video: https://www.youtube.com/shorts/fGuTns5Nt9Q Please let me know any feedback on how to improve the website.

    2024 · latex.to

  8. 8TA

    Hi HN, author here. I built Tylax because I wanted to migrate my old LaTeX papers to Typst but found existing regex-based scripts too fragile for nested environments. Tylax parses LaTeX into an AST (using mitex-parser) and converts it to Typst code. It supports: - Full document structure (not just math snippets) - Complex math (matrices, integrals) - Experimental TikZ -> CeTZ graphics conversion - Runs in browser via WASM Repo: https://github.com/scipenai/tylax Web Demo: https://convert.silkyai.cn/ Happy to answer any questions!

    Jan 2026 · github.com

  9. 9FM

    Ferrite: Fast Markdown/Text/Code editor in Rust with native Mermaid diagrams Built a Markdown editor using Rust + egui. v0.2.1 just dropped with major Mermaid improvements: → Native Mermaid diagrams - Flowcharts, sequence, state, ER, git graphs - pure Rust, no JS → Split view - Raw + rendered side-by-side with sync scrolling → Syntax highlighting - 40+ languages with large file optimization → JSON/YAML/TOML tree viewer - Structured editing with expand/collapse → Git integration - File tree shows modified/staged/untracked status Also: minimap, zen mode,…

    Jan 2026 · github.com

  10. 10RW

    Hi HN, I'm Holger, a developer who worked in the lighting industry. I built this to scratch my own itch and put it on crates.io and PyPI where nothing like it existed. The old file formats (EULUMDAT from 1990, IES from 1991) still work fine for basic photometry. But the industry is moving toward spectral data – full wavelength distributions instead of just lumen values. The new standards (TM-33, ATLA-S001) are barely supported by existing tools. So this handles both: legacy formats for compatibility, spectral data for anyone who wants to work with the new standards. Stack: Rust core, then…

    Dec 2025 · eulumdat.icu

  11. 11IP

    Hi HN, I'm Narek. I built Manim-Web, a TypeScript/JavaScript port of 3Blue1Brown’s popular Manim math animation engine. The Problem: Like many here, I love Manim's visual style. But setting it up locally is notoriously painful - it requires Python, FFmpeg, Cairo, and a full LaTeX distribution. It creates a massive barrier to entry, especially for students or people who just want to quickly visualize a concept. The Solution: I wanted to make it zero-setup, so I ported the engine to TypeScript. Manim-Web runs entirely client-side in the browser. No Python, no servers, no install. It runs…

    Feb 2026 · github.com

  12. 12AJ

    Here's a project I've been working on for a little while now. Ripl is a JS library that provides a unified API for rendering shapes on both canvas and SVG interchangeably. Over the years I've used D3 extensively to create data visualisations so I figured I'd have a go at making my own version with a slightly more modern API and stricter TypeScript support. I am aware there are already libraries that can draw to multiple contexts interchangeably, but I've added a few little niceties to Ripl that (as far as I know) some other libraries don't have such as CSS-like query selectors, DOM-like…

    2024 · github.com

  13. 13
    BuilderX279

    Design to code, designers and developers on one platform.

    2019

  14. 14IM
  15. 15TW

    Using wasm-bindgen, and the tween-rs crate

    2024 · rustween.mtassoumt.uk

  16. 16R1

    HN discussion about the initial release: https://news.ycombinator.com/item?id=31112273

    2023 · seri.tools

  17. 17BP

    Fir leverages Golang’s standard library html/template package and a bit of alpinejs to allow building reactive UIs. You start with plain old html and use alpinejs to enhance it to bring no-page-reload interactivity to web apps. The Fir toolkit is designed for Go developers with moderate html/css & js skills who want to progressively build reactive web apps without mastering complex web frameworks. It includes a Go library and an Alpine.js plugin. How it works ? On receiving user-interactions the fir server re-renders html templates and sends it over the wire where the fir client…

    2023 · livefir.fly.dev

  18. 18JF

    (spoiler: its XSLT) I've been working on a little demo for how to avoid copy-pasting header/footer boilerplate on a simple static webpage. My goal is to approximate the experience of Jekyll/Hugo but eliminate the need for a build step before publishing. This demo shows how to get basic templating features with XSL so you could write a blog post which looks like My Article some content hello hello Some properties which set this approach apart from other methods: - no build step (no need to setup Jekyll on the client or configure Github/Gitlab actions) - works on any webserver…

    2025 · github.com

  19. 19HB

    Hey all, I just wanted to share a project I've been working on for the past month. After years of heavy frameworks, I really like the idea of using htmx, but it’s a little too low level for me and needs a thin layer above it to facilitate things like components, better syntax with complex JS inside of an attribute, etc To try and solve this problem with a very minimal stack (golang + htmx) that I've been really enjoying, I'm building this project to cater to my needs and was thinking it would be useful for other developers.

    2024 · htmgo.dev

  20. 20PC

    Hey HN! We are Zack, Warfa, and Sam. After some human-years of building Pax, we're excited finally to enter Beta and to invite anyone to build with Pax for the first time. What is Pax? Pax is a tool for building native apps & websites, similar to SwiftUI or Flutter. Pax is driven by a declarative user interface description language that attaches to Rust application logic. Pax itself is built in Rust. Pax ships with an integrated vector design tool. This design tool is a bidirectional view into any Pax codebase: open codebase with designer, make visual changes, edit pax-lang or Rust by hand…

    2024 · pax.dev

  21. 21HQ

    I love Streamlit but have run into many situation where taking it from PoC to MVP state is insurmountable. With all the recent HN hype around htmx and sematic html / classless css I decided to build a Streamlit alternative using these on top of FastAPI. This has a couple advantages: 1) easier to extend when you move past PoC since the FastAPI app is exposed (allowing adding more routes) and hstream acts more like a typical web stack 2) with htmx and html (plus MVP.css) doing the heavy lifting the package is alot less complex and easier to reason about - and hopefully more performant…

    2022 · github.com

  22. 22SO
  23. 23DC

    Hi, HN. Gui, Lucis, and the deco.cx team here — we're a bunch of Brazilians building an open-source, all-in-one web editor for the modern TypeScript dev. Check out our GitHub at https://github.com/deco-cx/deco and discover more at our site https://deco.cx/. We built frontend tools at a hyper-growth e-commerce platform for 9 years. Deco.cx is the thing that we wish existed when we were managing hundreds of enterprise-grade React-based websites. The gist is: JSX, HTMX, TypeScript, Tailwind and Deno. All visually editable in a beautiful, collaborative,…

    2024 · deco.cx

  24. 24OS

    We are working on an open-source .docx editor library for apps that need to edit Word documents in the browser. We just shipped 1.0. A lot of existing approaches convert .docx into HTML and lose document semantics along the way. Our editor parses OOXML directly and uses its own rendering+layout engine to produce paged documents with html/css. Edits round-trip back to .docx, so you’re always editing the document, not its representation. The core rendering engine is framework agnostic, with React and Vue ui adapters on top. It’s Apache 2.0. Happy to answer questions.

    May 2026 · github.com

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