Dev tools · alternatives · 2026
24 alternatives to Rust/WASM lighting data toolkit – parses legacy formats, generates SVGs
Hi HN, I'm Holger, a developer who worked in the lighting industry. I built this to scratch my own itch and put it on crates.io and PyPI where nothing like it existed. The old file formats (EULUMDAT from 1990, IES from 1991) still work fine for basic photometry. But the industry is moving toward spectral data – full wavelength distributions instead of just lumen values. The new standards (TM-33, ATLA-S001) are barely supported by existing tools. So this handles both: legacy formats for compatibility, spectral data for anyone who wants to work with the new standards. Stack: Rust core, then…
This toolkit parses lighting industry data formats, handling both legacy standards from the 1990s (EULUMDAT, IES) and newer spectral data formats (TM-33, ATLA-S001). Built in Rust with WebAssembly support, it generates… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes.
- 1BB
Hi HN — author here. iesna.eu is a browser-based ecosystem for working with photometric data: parsing standard luminaire files (LDT/EULUMDAT, IES LM-63, Oxytech, ATLA-S001), running design calculations against EN 13201 / ANSI/IES RP-8 / CJJ 45 / IES-IDA MLO, and (the part I most want to show off here) rendering real urban scenes in Bevy with the photometric data driving actual streetlight behavior, including sky-glow contribution. The Skyglow Analysis demo loads a real LDT file into a Bevy scene (Khronos Bistro test asset). The luminaire's intensity distribution…
May 2026 · iesna.eu · its alternatives →
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An open source "Rust ↦ WASM, k-Means Color Quantization" crate for Image-to-Pixel-Art conversions in the browser - gametorch/image_to_pixel_art_wasm
2025 · github.com · its alternatives →
- 3

2020 · paytonturnage.gitbook.io · its alternatives →
- 4

Customize, scalable backgrounds and patterns for free
2018 · svgbackgrounds.com · its alternatives →
- 5

Using wasm-bindgen, and the tween-rs crate
2024 · rustween.mtassoumt.uk · its alternatives →
- 6

Ferrite: Fast Markdown/Text/Code editor in Rust with native Mermaid diagrams Built a Markdown editor using Rust + egui. v0.2.1 just dropped with major Mermaid improvements: → Native Mermaid diagrams - Flowcharts, sequence, state, ER, git graphs - pure Rust, no JS → Split view - Raw + rendered side-by-side with sync scrolling → Syntax highlighting - 40+ languages with large file optimization → JSON/YAML/TOML tree viewer - Structured editing with expand/collapse → Git integration - File tree shows modified/staged/untracked status Also: minimap, zen mode,…
Jan 2026 · github.com · its alternatives →
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"Game" is a stretch, but I put together this repo containing a pure Rust app which uses SDL2 and compiles to WASM (and can be run in a browser). Older resources were a bit out of date and a bit too verbose for my purposes, so here's a minimal working example.
2024 · github.com · its alternatives →
- 8

A syntax-highlighting pager for git, diff, grep, rg --json, and blame output - dandavison/delta
2020 · github.com · its alternatives →
- 9

Just wanted to share with HN a simple/minimal open source Python library that generates SVG files visualizing two dimensional data and distributions, in case others find it useful or interesting. I wrote it as a fun project, mostly because I found that the standard libraries in Python generated unnecessarily large SVG files. One nice property is that I can configure the visuals through CSS, which allows me to support dark/light mode browser settings. The graphs are specified as JSON files (the repository includes a few examples). It supports scatterplots, line plots, histograms,…
Mar 2026 · github.com · its alternatives →
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Common data structures and algorithms in Rust. Contribute to EbTech/rust-algorithms development by creating an account on GitHub.
2017 · github.com · its alternatives →
- 11VO
Hello HN. I've always found writing data visualisation scripts boring and repetitive in data science workflows earlier in my career, so I built this tool to automate it. The available methods are based on my experience in econometrics where histograms and scatterplots were the starting points to check data distributions. The link is to the documentation and the app is freely available at https://visprex.com, and if you're curious about the implementation it's open source at https://github.com/visprex/visprex. I'd appreciate any comments and feedback!
2024 · docs.visprex.com · its alternatives →
- 12

Monte Carlo ray tracer developed using Rust. Contribute to Dalamar42/rayt development by creating an account on GitHub.
2020 · github.com · its alternatives →
- 13

Hi HN, In the past few years I've become more interested in machine learning. Since I'm sure the same is true for many here, I wanted to share this project I've been working on: glowstick uses type-directed metaprogramming to keep track of tensor shapes in Rust's type system and determine which operations are permitted or not at compile time. I find Rust has a lot of strengths when it comes to ML applications, but waiting until runtime to find shape related issues feels a bit strange since normally I don't run the code all that often while developing. Given Rust has fancy types available, I…
2025 · github.com · its alternatives →
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How can you make affine transformations (the only ones SVGs are capable of) resemble perspective transformations?
2025 · seve.blog · its alternatives →
- 15

I’ve been experimenting with Rust lately and wanted a project that would help me explore some of its lower-level and performance-oriented features. Inspired by Sebastian Lague’s videos, I decided to implement my own ray tracer from scratch. The initial goal was just to render a simple 3D scene in the browser at a reasonable frame rate. It evolved into a small renderer that can: • Run locally or on the web using wgpu and WebAssembly • Perform mesh rendering with a Bounding Volume Hierarchy (BVH) for acceleration • Simulate both direct and indirect illumination for photorealistic results • Be…
Nov 2025 · github.com · its alternatives →
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Here's a project I've been working on for a little while now. Ripl is a JS library that provides a unified API for rendering shapes on both canvas and SVG interchangeably. Over the years I've used D3 extensively to create data visualisations so I figured I'd have a go at making my own version with a slightly more modern API and stricter TypeScript support. I am aware there are already libraries that can draw to multiple contexts interchangeably, but I've added a few little niceties to Ripl that (as far as I know) some other libraries don't have such as CSS-like query selectors, DOM-like…
2024 · github.com · its alternatives →
- 17

A practical book on Data Analysis with Rust Notebooks that teaches you the concepts and how they’re implemented in practice.
2020 · datacrayon.com · its alternatives →
- 18ES
2014 · chartspree.com · its alternatives →
- 19

Hi HN, author here. I built Tylax because I wanted to migrate my old LaTeX papers to Typst but found existing regex-based scripts too fragile for nested environments. Tylax parses LaTeX into an AST (using mitex-parser) and converts it to Typst code. It supports: - Full document structure (not just math snippets) - Complex math (matrices, integrals) - Experimental TikZ -> CeTZ graphics conversion - Runs in browser via WASM Repo: https://github.com/scipenai/tylax Web Demo: https://convert.silkyai.cn/ Happy to answer any questions!
Jan 2026 · github.com · its alternatives →
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cat for images, by RUST
2024 · github.com · its alternatives →
- 21IM
I was fascinated by this [0] and this video [1]. After many struggles, I finally built this app that traces images using circles similar to what these videos had shown. The most challenging part (to me) is to find a way to convert images to vector lines. I had tried Potrace, but its output is not suitable for my use case: too many small elements share the same border. Potrace's goal is to represent the original image faithfully using vector lines. But I want to trace the image edges. After searching and trying some Potrace alternatives in vain, I finally found my keyword. Surprisingly (to…
2022 · phqb.github.io · its alternatives →
- 22RJ
A JavaScript library for programming graphic design systems with SVG
2015 · runemadsen.github.io · its alternatives →
- 23

So, after years of abandoning Rust after the hello world stage, I finally decided to do something substantial. It started with simple line rendering, but I liked how it was progressing so I figured I could make a reasonably complete PSX style renderer and a game with it. My only dependency is SDL2; I treat it as my "platform", so it handles windowing, input and audio. This means my Cargo.toml is as simple as: [dependencies.sdl2] version = "0.35" default-features = false features = ["mixer"] this pulls around 6-7 other dependencies. I am doing actual true color 3D rendering (with Z buffer,…
2025 · totenarctanz.itch.io · its alternatives →
- 24

I was building a Rust-based agentic coding TUI and needed to render Mermaid diagrams. Noticed the official mermaid-cli spawns a full browser instance (Puppeteer/Chrome) just to render diagrams. Decided to fix this. mmdr is a native Rust renderer. No browser, no Node.js. mermaid-cli: ~3000ms per diagram mmdr: ~3ms per diagram Supports 13 diagram types: flowchart, sequence, class, state, ER, pie, gantt, timeline, journey, mindmap, git graph, XY chart, and quadrant.
Feb 2026 · github.com · its alternatives →
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Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →