Alternatives
Products that do what Save Editor Pro does
Free browser-based game save editor — no downloads required
- 1IM
Modd.io is a collaborative game editor that runs in browser. It's kind of like Figma for game dev. We made this engine low-code and multiplayer-first, so developeres can quickly prototype casual multiplayer games. I hope some of you guys will find this useful. Would love to hear feedback also. Thank you. Engine Demo: https://www.modd.io
2023 · github.com
- 2IB
I've been working on an MMORPG that is now in alpha as a solo developer. Here are the major open source technologies that I use: Blender - 3D modeling software for creating the overall environment and every game object. I've gotten a lot of CC and Public Domain assets from https://poly.pizza GLTF - I export assets from blender to the GLTF asset format JSON - I write a JSON config for every game object that describes things like its name, its interactions, its collisions, etc. Node.js exporter - I iterate over the environment and every asset to create a scene hierarchy. I use…
2024 · alpha.reconquer.online
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- 4IB
It requires no registration, no installation, and no configuration. Just run it on any computer and start drawing freely.
2025 · github.com
- 5FG
2020 · geoman.io
- 6VI
2012 · mit.edu
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- 10HA
I have been working on Hyvector for the last five years and finally decided to present the result of my work. Hyvector is an SVG editor that runs in all modern browsers. It is stable, very fast, and capable of handling complex SVG images. Big new features like art strokes, vector tracing, colorizing are in the making, but for now the focus is on pushing a polished first release out of the door. I would love to hear any feedback on what you like, missing features, or any bugs you encounter via our issue tracker: https://github.com/hyvectorapp/hyvector-issues Note that…
2025 · hyvector.com
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- 12IB
Diceright is a virtual tabletop for playing dungeons and dragons with friends on the web. You can watch a quick overview of how it works here: https://tinyurl.com/diceright. And there’s a list of the main features right on the homepage. It’s a Ruby on Rails site that makes heavy use of action cable for keeping the maps and tokens in sync for all players. On the front end, I’m using HTML canvas for the maps and a js library called fabric.js for interacting with the canvas. Otherwise, just jQuery on the front end. I optimized it all to work on mobile too. I built this as a side…
2023 · diceright.com
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- 14AP
I'm working on a pure js webgl image editor with effects, filters, crop & perspective correction, etc. My goal is to give the community an opensource solution as unfortunately most comparable apps are closed sources. https://mini2-photo-editor.netlify.app to try it out (https://github.com/xdadda/mini-photo-editor)
2025 · github.com
- 15F3
A liminal brush-based CSG editor and game engine with unified (forward) renderer inspired by Radiant and Worldcraft/Hammer Compact and lightweight (target: Snapdragon 8CX, OpenGL 3.3) Real-time lighting with stencil shadows without the need for pre-baked compilation
Mar 2026 · github.com
- 16QE
I've been building a level editor for Quake 3 that runs entirely in the browser: Radiant-style layout, brush and patch editing, CSG, terrain sculpting, and entity editing. It opens and saves .map file and you can play the maps you build directly in the browser using a webassembly build of ioquake3.
Jul 2026 · q3edit.com
- 17IM
Hi, I've been developing an HTML5 MMORPG game where people can submit code to play a game, like collect items, destroy defense towers or kill monsters, etc.. I've been working on this for over 1.5 yrs (all my spare time) and now it's ready for preview, does anyone want to try it out? It's mostly opensource (and the rest will be opensource sooner or later) Please access it with PC, it's an HTML5 game: https://bytelegend.com/ I really want it to expand to more languages, but right now I've only finished Java part. I wonder if anyone can help me with other languages. Besides, I'm…
2022 · bytelegend.com
- 18OE
2021 · bestsnip.com
- 19DM
This is a D&D map making tool I've been working on for a while now, but I just added some new features to the beta that I think HN users might find neat. When building a world map, you can use "Dynamic Brushes" to draw organic looking terrain. This is achieved entirely with svg filters and javascript canvas, no fancy libraries or anything. This came with a pretty large rewrite of some of the underlying code, so I'm sure there's a number of bugs I haven't come across, but I'd love to hear your opinions on it!
2023 · dungeonmapdoodler.com
- 20AE
I wanted to show the first version of my new project, its main goal is to let users edit short engaging videos in just a few clicks. Upload your video (or take a link from YouTube), cut your video, crop it, subtitle it, add overlay layers and much more.
2024 · autoeditor.video
- 21AF
I built a web-based HTML/CSS/JS editor focused on speed, simplicity, and offline access. No bloat — just open and start coding. What makes it different: Live Preview – Edit HTML, CSS, and JS side-by-side with instant feedback. Offline support – Works without internet. You can even install it as a PWA and use it like a native app. No Login Required – Just visit, code, and preview. Login only if you want to save/share. Savable & Shareable Links – Save scripts in the cloud and get shareable links. Customizable Editor – Themes, fonts, auto-format on save, layout tweaks, line…
2025 · scriptpad.dev
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