Alternatives
Products that do what Free Online Tool does
Silksong save editor
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A online interactive map Explore Hollow Knight: Silksong’s world with Silksong Map – bosses, benches, collectibles, and fast travel.
Sep 2025 · silksongmap.co
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I've been working on an MMORPG that is now in alpha as a solo developer. Here are the major open source technologies that I use: Blender - 3D modeling software for creating the overall environment and every game object. I've gotten a lot of CC and Public Domain assets from https://poly.pizza GLTF - I export assets from blender to the GLTF asset format JSON - I write a JSON config for every game object that describes things like its name, its interactions, its collisions, etc. Node.js exporter - I iterate over the environment and every asset to create a scene hierarchy. I use…
2024 · alpha.reconquer.online
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Hi HN, Nick here. We’re launching OpenKnowledge (https://openknowledge.ai/), a “what you see is what you get” markdown editor that has direct integrations with Claude, Codex, and other agents. Available as MacOS app or Web UI+CLI. Fully free/local and OSS. We built this because we wanted a Notion-like experience for writing and sharing markdown files across our team. Obsidian is the best alternative we tried, but found it doesn’t have a true WYSWIG UI and it didn’t integrate well with Claude/Codex outside of community plugins. So we built OpenKnowledge. It takes…
Jun 2026 · github.com
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With all the turmoil in the game engine world recently, I thought I'd quickly post to show progress on our game platform dotbigbang.com. It's a fully integrated game platform where the multiplayer game editor and games all run on the web. You can make multiplayer games and share them with just a link with no setup at all. Breakdown of major features here: https://twitter.com/bobbydigitales/status/152647067103481856... We have comprehensive docs at http://docs.dotbigbang.com and a cosy Discord server at https://dotbigbang.com/discord All…
2023 · dotbigbang.com
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Modd.io is a collaborative game editor that runs in browser. It's kind of like Figma for game dev. We made this engine low-code and multiplayer-first, so developeres can quickly prototype casual multiplayer games. I hope some of you guys will find this useful. Would love to hear feedback also. Thank you. Engine Demo: https://www.modd.io
2023 · github.com
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2012 · mit.edu
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I've been building a level editor for Quake 3 that runs entirely in the browser: Radiant-style layout, brush and patch editing, CSG, terrain sculpting, and entity editing. It opens and saves .map file and you can play the maps you build directly in the browser using a webassembly build of ioquake3.
Jul 2026 · q3edit.com
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2015 · runemadsen.github.io
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Free browser-based game save editor — no downloads required
Mar 2026 · saveeditorpro.com
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I have been using Claude for the past couple of days this week to document and modify the TR2 game file format for an obscure Japanese-exclusive Wii game called And-Kensaku, or 安藤ケンサク. And-Kensaku is a game related to Googling. There are a few game modes, but the most famous one asks you a question and gives you two answer options, and you win if you choose the most popular Google search. I have been able to do the following: 1. disable signature checks on the files, and 2. allow edits to the Phrases.tr2 file, making it possible to modify the content of the aforementioned game mode. I wanted…
Jun 2026 · github.com
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