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Dev tools · alternatives · 2026

24 alternatives to Squey, an open-source GPU-accelerated data visualization software

While we hope you'll find it quite useful already, there is plenty of room for improvement so we greatly appreciate your feedback!

Squey is an open-source data visualization software that uses GPU acceleration to process and display data. Built for developers and data analysts, it offers real-time rendering capabilities through hardware… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. Prices are shown for the 1 we have checked on their own sites, 1 of them free or with a free tier. Squey, an open-source GPU-accelerated data visualization software launched in 2024; newer entries below may have overtaken it.

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    Ultra-fast and customizable Python charts. Contribute to reflex-dev/xy development by creating an account on GitHub.

    Jul 2026 · github.com · its alternatives →

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    Create pro-level graphs that drive actions

    2024 · graphy.app · its alternatives →

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    Creator here. I built ChartGPU because I kept hitting the same wall: charting libraries that claim to be "fast" but choke past 100K data points. The core insight: Canvas2D is fundamentally CPU-bound. Even WebGL chart libraries still do most computation on the CPU. So I moved everything to the GPU via WebGPU: - LTTB downsampling runs as a compute shader - Hit-testing for tooltips/hover is GPU-accelerated - Rendering uses instanced draws (one draw call per series) The result: 1M points at 60fps with smooth zoom/pan. Live demo:…

    Jan 2026 · github.com · its alternatives →

  5. 5AA

    Initial source-only release of Alacritty

    2017 · blog.jwilm.io · its alternatives →

  6. 6RG
  7. 7RT
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    It's been closed source for a long time while I worked on it on and off as a hobby research project, but yesterday the repo was made public for the first time under the MPL 2.0 license. A feature reel showing its capabilities can be found here: https://ktstephano.github.io/rendering/stratusgfx/feature_re... A technical breakdown of a single frame can be found here: https://ktstephano.github.io/rendering/stratusgfx/frame_anal... It's still in a very beta state (bugs and instability expected), but I felt like it was a good time to make it…

    2023 · github.com · its alternatives →

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    Fast by default, flexible 2D plotting library. Contribute to wwwtyro/candygraph development by creating an account on GitHub.

    2021 · github.com · its alternatives →

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    Build animated charts in Jupyter Notebook and similar environments with a simple Python syntax. - vizzuhq/ipyvizzu

    2022 · github.com · its alternatives →

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    I'm the co-creator and maintainer of https://aframe.io/ and long time Web 3D graphics dev. Super excited about new techniques to author / render / represent 3D. Spark is a an open source library to easily integrate Gaussian splats in your THREE.js scene I worked with some friends and I hope you find useful. Looking forward to hearing what features / rendering techniques you would love to see next.

    2025 · sparkjs.dev · its alternatives →

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    Hey we are Computable. We spent years building trading infrastructure at Jump Trading and Coinbase. From that point of view, compute looks like energy markets before 2000: everything trades through private bilateral leases, there’s no visible price, and nothing can be resold. The same H100 rents at a 2x spread depending on who’s asking, and once you sign a 24-month lease, it can never change hands. So we built a market for GPU nodes, sold by the calendar week. Here are three things you can do on it that you can’t do anywhere else: - Buy exactly the weeks you need. Three nodes for the last…

    Aug 2026 · getcomputable.com · its alternatives →

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    Build, present and share animated data stories in Jupyter Notebook and similar environments. - vizzuhq/ipyvizzu-story

    2022 · github.com · its alternatives →

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    Contribute to soundshader/soundshader.github.io development by creating an account on GitHub.

    2022 · github.com · its alternatives →

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    SIMD noise library for Rust. Contribute to verpeteren/rust-simd-noise development by creating an account on GitHub.

    2018 · github.com · its alternatives →

  16. 16VO

    vizzu - Library for animated data visualizations and data stories

    2021 · lib.vizzuhq.com · its alternatives →

  17. 17OI

    Things orbital and not.

    2016 · orbides.org · its alternatives →

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    3d plotting for Python in the Jupyter notebook based on IPython widgets using WebGL - widgetti/ipyvolume

    2017 · github.com · its alternatives →

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    A high performance X11 animated wallpaper setter. Contribute to glouw/paperview development by creating an account on GitHub.

    2020 · github.com · its alternatives →

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    We ported pbrt-v4 to Julia and built it into a Makie backend. Any Makie plot can now be rendered with physically-based path tracing. Julia compiles user-defined physics directly into GPU kernels, so anyone can extend the ray tracer with new materials and media - a black hole with gravitational lensing is ~200 lines of Julia. Runs on AMD, NVIDIA, and CPU via KernelAbstractions.jl, with Metal coming soon. Demo scenes: github.com/SimonDanisch/RayDemo

    Feb 2026 · makie.org · its alternatives →

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    Vizzu▲189

    Put your data in motion

    2024 · vizzu.io · its alternatives →

  22. 22RT

    LiveSplat is a system for turning RGBD camera streams into Gaussian splat scenes in real-time. The system works by passing all the RGBD frames into a feed forward neural net that outputs the current scene as Gaussian splats. These splats are then rendered in real-time. I've put together a demo video at the link above.

    2025 · its alternatives →

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    CPU & GPU with Zero Hassle Built with NVIDIA Warp, the same code runs seamlessly on both CPU and GPU — no need to deal with CUDA setup, driver issues, or device-specific kernels. Just flip one config line. Learn Modern Graphics the Easy Way Explore core concepts in differentiable rendering and parallel graphics programming — no need for expensive GPUs or thousands of lines of boilerplate. Minimalist & Educational This isn’t another massive codebase. It’s a clean, hackable implementation built for clarity — perfect for study, prototyping, or teaching yourself how Gaussian Splatting works.

    2025 · github.com · its alternatives →

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    This is a GPU "software" raytracer (i.e. using manual ray-scene intersections and not RTX) written using the WebGPU API that renders glTF scenes. It supports many materials, textures, material & normal mapping, and heavily relies on multiple importance sampling to speed up convergence.

    2024 · github.com · its alternatives →

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Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →